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path: root/src/mesa/drivers/glide/fxvb.c
AgeCommit message (Expand)Author
2003-10-30bugfixes wrt texture compressionDaniel Borca
2003-10-21Napalm total immersionDaniel Borca
2003-10-09Reorganized combiners. Added optimized span functions.Daniel Borca
2003-10-02updates from Daniel BorcaBrian Paul
2003-09-18a few less occurances of _TriangleCapsBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2002-11-04misc driver updates (Daniel Borca)Brian Paul
2002-10-24Header file clean-up:Brian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
2002-06-06replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-08-29changes to allow the driver to compile - still doesn't work thoughBrian Paul
2001-07-13 Committing in .Jouk Jansen
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell
2001-05-10check hardware type and use SETUP_SNAP if neededBrian Paul
2001-05-03add disabled test to turn on vertex snapping.Keith Whitwell
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-03used indent to clean-up the codeBrian Paul
2001-01-08Bring the FX driver into line with core mesa changes.Keith Whitwell
2001-01-05Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell
2000-12-26Major rework of tnl moduleKeith Whitwell