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path: root/src/mesa/drivers/glide
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2002-10-14context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵Brian Paul
_mesa_swapbuffers)
2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
2002-09-27new texture compression infrastructureBrian Paul
2002-09-04updated wglGetProcAddressBrian Paul
2002-08-21s/DrawDestMask/_DrawDestMask/Brian Paul
2002-08-21s/ProjectedClipPtr/NdcPtr/Brian Paul
2002-08-21fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-06-13New _mesa_debug() function to replace fprintf() calls.Brian Paul
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
2002-06-06replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul
2002-03-16Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
2001-11-06casts to silence warnings from gcc 2.96Brian Paul
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-09-19set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul
2001-09-19fix fallback for stippled polygons, removed a debug messageBrian Paul
2001-09-19compute dst->ooz, not dst->z in clip interpolation functionBrian Paul
2001-09-18remove some debugKeith Whitwell
2001-09-18Fix FX driver to the point where gears & morph3d work.Keith Whitwell
Textures are broken (eg. isosurf).
2001-08-29changes to allow the driver to compile - still doesn't work thoughBrian Paul
2001-07-17Fix Alan Barnett's 'try10' display list bug.Keith Whitwell
2001-07-13 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Mesa/src/FX/fxtris.c Mesa/src/FX/fxvb.c -updated OpenVMS makefile -fixed compilation if FX is NOT defined. ----------------------------------------------------------------------
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell
clear that these are owned by t_vb_render.c. Make swrast_setup opaque - it now hooks itself directly into tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this. Update X11 (tested), osmesa and FX drivers for this change. FX compiles but is probably broken as the changes there are large. It was the only remaining driver that used the internal _swsetup_ functions for interp and copy_pv. This usage has been replaced with code from the DRI tdfx driver.
2001-06-13Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul
2001-05-10fixed bad texture border test (sometimes caused a segfault)Brian Paul
2001-05-10minor clean-upBrian Paul
2001-05-10Driver interface changesKeith Whitwell
2001-05-10check hardware type and use SETUP_SNAP if neededBrian Paul
2001-05-09minor clean-upsBrian Paul
2001-05-03minor clean-ups and warning fixesBrian Paul
2001-05-03add disabled test to turn on vertex snapping.Keith Whitwell
2001-05-02fixed vertex color problemsBrian Paul
2001-05-02teximage updates. seems to work fine.Brian Paul
2001-05-01float color changesKeith Whitwell
2001-04-24texture image code updates (not finished)Brian Paul
2001-04-20compilation fixes - texturing isn't working at this timeBrian Paul
2001-04-20Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul
texture image in the base internal format between user->Mesa format conversion. See comments in texstore.c
2001-04-03include fxdrv.h before other headers (Ivan Kalvatchev)Brian Paul
2001-03-30fixed compilation problems related to ctx->_Enabled removalBrian Paul
2001-03-29Removed DD_Z_NEVER.Brian Paul
Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.
2001-03-28compilation updatesBrian Paul
2001-03-28- Restore texImage->IntFormat.Gareth Hughes
- Fix FX driver texture image conversions.
2001-03-27silence compiler warningsBrian Paul
2001-03-21added teximage rescaling code. untested at this pointBrian Paul
2001-03-21minor updates for 3.5Brian Paul
2001-03-21use new texture conversion code, still have to do image rescalingBrian Paul
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul
of potential problems