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path: root/src/mesa/drivers/glide
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2005-01-12some "safer" type-punning (gcc optimizes float moves with integer moves, ↵Daniel Borca
anyway).
2005-01-06semantic in parameter names. changed emitter function.Daniel Borca
2005-01-06semantic in parameter namesDaniel Borca
2004-12-21added GL_EXT_stencil_two_side (yes, it works)Daniel Borca
2004-12-20put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in ↵Daniel Borca
t_vb_cliptmp.h(47), where it would still send clipped vertices to the hw... oh, dear...
2004-12-20use float constants.Daniel Borca
fixed a small debug error.
2004-12-20removed ifdef'ed out code (to whom it may concern: it can be found in ↵Daniel Borca
dri/tdfx driver)
2004-12-20removed detritus (ncc).Daniel Borca
2004-12-20comment reorg.Daniel Borca
removed detritus (ncc).
2004-12-20made some functions static.Daniel Borca
2004-12-20comment reorg.Daniel Borca
made some functions static. hide vp behind an envvar. removed unnecessary multitex constraint for napalm hw.
2004-12-20allow greater swappendingcount for older hw (v1/v2)Daniel Borca
2004-12-17fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca
2004-12-13disabled ClipMask usage in vb emitter (clipping bugs?)Daniel Borca
2004-12-06small fix for debug pathsDaniel Borca
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
2004-11-15moved windoze specific code outside drivers/glide/Daniel Borca
2004-11-15fix _mesa_image_address2d invocationDaniel Borca
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
2004-10-20fixed compilation errorsDaniel Borca
2004-10-12avoid the patch if Mesa_DXTn flag is setDaniel Borca
2004-10-05put Rush in the list of supported HWDaniel Borca
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-27stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca
2004-09-24added (back!) option to use non-packedcolorDaniel Borca
2004-09-20clamp size of wide pointsDaniel Borca
2004-09-13cleanup and bugfixes for fxDDClear()Daniel Borca
2004-09-13cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca
2004-09-13cleanupDaniel Borca
2004-09-03make sure the HW is clean before shooting the pipelineDaniel Borca
2004-08-31newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca
2004-08-20hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca
2004-08-19why is GL_ARB_texture_env_combine different from EXT?Daniel Borca
2004-08-19"const int _nc" was really stupid...Daniel Borca
2004-08-19cleanupDaniel Borca
2004-08-19silence compiler warningsDaniel Borca
2004-08-16cleanupDaniel Borca
2004-08-16fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca
2004-08-16fixed pixel drawing routines, some cleanupDaniel Borca
2004-08-16disabled stereo checking in wglChoosePixelFormatDaniel Borca
2004-07-26disable W1 when single-texturingDaniel Borca
2004-07-26Rush is back on ZBUFFERDaniel Borca
added DrawPixels555 and DrawPixels565
2004-07-23fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca
2004-07-21partial GL_BLEND for Voodoo1Daniel Borca
2004-07-20GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca
2004-07-19trying vertex_program...Daniel Borca
2004-07-16minor correctionsDaniel Borca
2004-07-16GL_MODULATE/GL_REPLACE multitex (wasteful, but apparently needed by some apps)Daniel Borca
2004-07-16SGIS_generate_mipmapDaniel Borca
2004-07-06use tnl_emit_func, it's saferDaniel Borca