Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-07 | mesa: remove GL_MESA_program_debug extension | Brian Paul | |
This was never fully fleshed out and hasn't been used. | |||
2009-03-02 | mesa: use Stencil._Enabled field instead of Stencil.Enabled | Brian Paul | |
2009-02-09 | mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer() | Brian Paul | |
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_texture_compression mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2008-09-18 | mesa: prefix more #includes with "main/" | Brian Paul | |
2008-08-05 | dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646 | Xiang, Haihao | |
2008-01-06 | Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes | Brian | |
Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers. | |||
2007-04-16 | remove _tnl_arb_vertex_program_stage | Brian | |
2007-03-06 | Fix/improve framebuffer object reference counting. | Brian | |
Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate. | |||
2007-02-16 | Commiting a few minor fixes to glut fbdev (segfault on a separate stack) | Sean D'Epagnier | |
Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too. | |||
2006-11-02 | merge current trunk into vbo branch | Alan Hourihane | |
2006-10-31 | switch remaining drivers over to vbo | Keith Whitwell | |
2006-10-15 | Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to | Brian Paul | |
check the current window size, then call _mesa_resize_framebuffer(). | |||
2005-11-09 | Move COPY_FLOAT() macro down into glide driver. | Brian Paul | |
Rewrite COPY_4FV() macro to not use COPY_FLOAT(), and use integer moves as originally intended. | |||
2005-11-05 | Unify vertex/fragment program instuctions. | Brian Paul | |
Based on patch by Ian (#4967) but also unify instruction opcodes. | |||
2005-10-05 | s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table. | Brian Paul | |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | |
_BaseFormat to be consistant with gl_renderbuffer. | |||
2005-09-21 | replace GLdepth with GLuint | Brian Paul | |
2005-09-13 | Replace ctx->Driver.StencilOp/Func/Mask() functions with | Brian Paul | |
ctx->Driver.Stencil*Separate() functions. | |||
2005-09-09 | add _tnl_arb_vertex_program_stage to all drivers which already have ↵ | Roland Scheidegger | |
_tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell) | |||
2005-09-01 | remove fxDDSetBuffer() | Brian Paul | |
2005-06-27 | Get rid of the MESA_PBUFFER_ALLOC/FREE() macros. | Brian Paul | |
If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes. | |||
2005-05-09 | pathetic attempt to accomodate new frambuffer changes (still some work to do) | Daniel Borca | |
2005-05-09 | accomodate new frambuffer changes | Daniel Borca | |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-01-25 | Use the _mesa_HashNextEntry() function to walk over all textures in the | Brian Paul | |
hash table. Moving toward removing the gl_texture_object's Next pointer (only used by glide and tdfx drivers). | |||
2005-01-19 | make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride | Daniel Borca | |
2005-01-17 | cleaned up warnings | Daniel Borca | |
2005-01-12 | some "safer" type-punning (gcc optimizes float moves with integer moves, ↵ | Daniel Borca | |
anyway). | |||
2005-01-06 | semantic in parameter names. changed emitter function. | Daniel Borca | |
2005-01-06 | semantic in parameter names | Daniel Borca | |
2004-12-21 | added GL_EXT_stencil_two_side (yes, it works) | Daniel Borca | |
2004-12-20 | put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in ↵ | Daniel Borca | |
t_vb_cliptmp.h(47), where it would still send clipped vertices to the hw... oh, dear... | |||
2004-12-20 | use float constants. | Daniel Borca | |
fixed a small debug error. | |||
2004-12-20 | removed ifdef'ed out code (to whom it may concern: it can be found in ↵ | Daniel Borca | |
dri/tdfx driver) | |||
2004-12-20 | removed detritus (ncc). | Daniel Borca | |
2004-12-20 | comment reorg. | Daniel Borca | |
removed detritus (ncc). | |||
2004-12-20 | made some functions static. | Daniel Borca | |
2004-12-20 | comment reorg. | Daniel Borca | |
made some functions static. hide vp behind an envvar. removed unnecessary multitex constraint for napalm hw. | |||
2004-12-20 | allow greater swappendingcount for older hw (v1/v2) | Daniel Borca | |
2004-12-17 | fxRasterPrimitive wasn't always receiving the reduced primitive | Daniel Borca | |
2004-12-13 | disabled ClipMask usage in vb emitter (clipping bugs?) | Daniel Borca | |
2004-12-06 | small fix for debug paths | Daniel Borca | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-11-15 | moved windoze specific code outside drivers/glide/ | Daniel Borca | |
2004-11-15 | fix _mesa_image_address2d invocation | Daniel Borca | |
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | |
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. |