Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-08 | envvars to control run-time | Daniel Borca | |
2004-01-07 | bugfix in texture swapping mechanism (multitex) | Daniel Borca | |
2004-01-07 | temporary workaround for bad primitives in fx_render_vb_quads | Daniel Borca | |
2004-01-07 | protect against broken apps | Daniel Borca | |
2004-01-07 | teensy bit of optimization in interp code | Daniel Borca | |
2004-01-07 | wgl interface | Daniel Borca | |
2004-01-07 | cleanups | Daniel Borca | |
2003-12-23 | reverted TMUs for proper multitexturing | Daniel Borca | |
2003-12-19 | DMesa: removed MGA2064W driver | Daniel Borca | |
DMesa: added capability to query visuals fxMesa: WGL_3DFX_gamma_control fxMesa: minor fixes to interface (fxQueryHardware vs fxMesaSelect...) | |||
2003-12-15 | EXT_secondary_color and EXT_separate_specular via multipass | Daniel Borca | |
2003-12-12 | small bug wrt culling | Daniel Borca | |
2003-12-11 | fixed prototypes for wglGammaRamp3DFX | Daniel Borca | |
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca | |
Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | |||
2003-11-26 | accomodate vtx-0-2-branch | Daniel Borca | |
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-11-21 | more texture compression | Daniel Borca | |
2003-11-20 | small matters | Daniel Borca | |
2003-11-18 | doc updates; GLUT timer additions; fixed compilation warnings | Daniel Borca | |
2003-11-13 | vanilla extensions disabled | Daniel Borca | |
2003-11-12 | dirty hack to advertise vanilla extension names | Daniel Borca | |
2003-11-07 | NCC fixes and some cosmetics | Daniel Borca | |
2003-11-03 | small fixes wrt texture handling | Daniel Borca | |
2003-11-03 | small fixes wrt texture handling | Daniel Borca | |
2003-11-03 | Voodoo2 happiness | Daniel Borca | |
2003-10-31 | removed detritus | Daniel Borca | |
2003-10-30 | bugfixes wrt texture compression | Daniel Borca | |
2003-10-29 | changes to accomodate texture compression | Daniel Borca | |
2003-10-22 | cosmetics and memos | Daniel Borca | |
2003-10-21 | wrap in #ifdef FX / #endif | Brian Paul | |
2003-10-21 | Napalm total immersion | Daniel Borca | |
2003-10-15 | protect whole file with #ifdef FX | Brian Paul | |
2003-10-14 | minor fixes + doc update | Daniel Borca | |
2003-10-13 | glide driver (wip) | Daniel Borca | |
2003-10-09 | Reorganized combiners. Added optimized span functions. | Daniel Borca | |
2003-10-02 | updates from Daniel Borca | Brian Paul | |
2003-09-23 | remove a _TriangleCaps reference | Brian Paul | |
2003-09-18 | a few less occurances of _TriangleCaps | Brian Paul | |
2003-08-19 | DOS and glide driver updates from Daniel Borca | Brian Paul | |
2003-07-17 | more DOS updates from Daniel Borca | Brian Paul | |
2003-06-16 | fix include paths (Daniel Borca) | Brian Paul | |
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | |
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | |||
2003-01-08 | fix some float/ubyte mistakes (Daniel Borca) | Brian Paul | |
2002-11-04 | misc driver updates (Daniel Borca) | Brian Paul | |
2002-10-29 | updated email addresses | Brian Paul | |
2002-10-29 | added some casts for mallocs (bug 630379) | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-14 | context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵ | Brian Paul | |
_mesa_swapbuffers) | |||
2002-10-11 | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul | |
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness. | |||
2002-10-04 | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | |
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | |||
2002-09-27 | new texture compression infrastructure | Brian Paul | |