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path: root/src/mesa/drivers/glide
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2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
2004-03-09fxMesa: remove buffer_obj_ext, cos it breaks UT2004Daniel Borca
2004-03-08Voodoo Rush fixesDaniel Borca
2004-03-03_tnl_allow_*_fog(...)Daniel Borca
2004-03-02workaround for crash-upon-exit in verbose modeDaniel Borca
fxMesa now uses grQueryResolution minor fixes to X11 and DOS drivers
2004-02-28replace color table FloatTable boolean with Type enumBrian Paul
2004-02-16cleanup and some WGL PIXELFORMAT issuesDaniel Borca
2004-02-10fixed back fxMesaGetCurrentContext to match MakeCurrentDaniel Borca
2004-02-09deal with combine_ext refactorDaniel Borca
2004-02-07added NUL driver for DMesaDaniel Borca
2004-02-02fixed a bug in GL_NEAREST samplerDaniel Borca
2004-01-29GL_TEXTURE_1D and other stories...Daniel Borca
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2004-01-27Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell
array, texObj->Image[face][level].
2004-01-26accomodate FetchTexel and fix some memory leak bugsDaniel Borca
2004-01-23accomodated new driver_func initializationDaniel Borca
added DMesaGetProcAddress some other minor fixes updated documentation
2004-01-21Remove dd_function_table::BlendFunc. All drivers now useIan Romanick
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
2004-01-20Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
2004-01-20Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
2004-01-15_mesa_delete_texture_object and some other updatesDaniel Borca
2004-01-14fixed a bug in texture memory manager when in UMA modeDaniel Borca
2004-01-13added support for textures bigger than HW can support (SW rescaling)Daniel Borca
2004-01-13re-enabled trilinearnessDaniel Borca
2004-01-13small fixesDaniel Borca
2004-01-08envvars to control run-timeDaniel Borca
2004-01-07bugfix in texture swapping mechanism (multitex)Daniel Borca
2004-01-07temporary workaround for bad primitives in fx_render_vb_quadsDaniel Borca
2004-01-07protect against broken appsDaniel Borca
2004-01-07teensy bit of optimization in interp codeDaniel Borca
2004-01-07wgl interfaceDaniel Borca
2004-01-07cleanupsDaniel Borca
2003-12-23reverted TMUs for proper multitexturingDaniel Borca
2003-12-19DMesa: removed MGA2064W driverDaniel Borca
DMesa: added capability to query visuals fxMesa: WGL_3DFX_gamma_control fxMesa: minor fixes to interface (fxQueryHardware vs fxMesaSelect...)
2003-12-15EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca
2003-12-12small bug wrt cullingDaniel Borca
2003-12-11fixed prototypes for wglGammaRamp3DFXDaniel Borca
2003-12-10got rid of __FUNCTION__ :(Daniel Borca
Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2
2003-11-26accomodate vtx-0-2-branchDaniel Borca
2003-11-24Import vtx-0-2-branchKeith Whitwell
2003-11-21more texture compressionDaniel Borca
2003-11-20small mattersDaniel Borca
2003-11-18doc updates; GLUT timer additions; fixed compilation warningsDaniel Borca
2003-11-13vanilla extensions disabledDaniel Borca
2003-11-12dirty hack to advertise vanilla extension namesDaniel Borca
2003-11-07NCC fixes and some cosmeticsDaniel Borca
2003-11-03small fixes wrt texture handlingDaniel Borca
2003-11-03small fixes wrt texture handlingDaniel Borca
2003-11-03Voodoo2 happinessDaniel Borca
2003-10-31removed detritusDaniel Borca
2003-10-30bugfixes wrt texture compressionDaniel Borca