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path: root/src/mesa/drivers/glide
AgeCommit message (Collapse)Author
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-09-19set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul
2001-09-19fix fallback for stippled polygons, removed a debug messageBrian Paul
2001-09-19compute dst->ooz, not dst->z in clip interpolation functionBrian Paul
2001-09-18remove some debugKeith Whitwell
2001-09-18Fix FX driver to the point where gears & morph3d work.Keith Whitwell
Textures are broken (eg. isosurf).
2001-08-29changes to allow the driver to compile - still doesn't work thoughBrian Paul
2001-07-17Fix Alan Barnett's 'try10' display list bug.Keith Whitwell
2001-07-13 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Mesa/src/FX/fxtris.c Mesa/src/FX/fxvb.c -updated OpenVMS makefile -fixed compilation if FX is NOT defined. ----------------------------------------------------------------------
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell
clear that these are owned by t_vb_render.c. Make swrast_setup opaque - it now hooks itself directly into tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this. Update X11 (tested), osmesa and FX drivers for this change. FX compiles but is probably broken as the changes there are large. It was the only remaining driver that used the internal _swsetup_ functions for interp and copy_pv. This usage has been replaced with code from the DRI tdfx driver.
2001-06-13Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul
2001-05-10fixed bad texture border test (sometimes caused a segfault)Brian Paul
2001-05-10minor clean-upBrian Paul
2001-05-10Driver interface changesKeith Whitwell
2001-05-10check hardware type and use SETUP_SNAP if neededBrian Paul
2001-05-09minor clean-upsBrian Paul
2001-05-03minor clean-ups and warning fixesBrian Paul
2001-05-03add disabled test to turn on vertex snapping.Keith Whitwell
2001-05-02fixed vertex color problemsBrian Paul
2001-05-02teximage updates. seems to work fine.Brian Paul
2001-05-01float color changesKeith Whitwell
2001-04-24texture image code updates (not finished)Brian Paul
2001-04-20compilation fixes - texturing isn't working at this timeBrian Paul
2001-04-20Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul
texture image in the base internal format between user->Mesa format conversion. See comments in texstore.c
2001-04-03include fxdrv.h before other headers (Ivan Kalvatchev)Brian Paul
2001-03-30fixed compilation problems related to ctx->_Enabled removalBrian Paul
2001-03-29Removed DD_Z_NEVER.Brian Paul
Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.
2001-03-28compilation updatesBrian Paul
2001-03-28- Restore texImage->IntFormat.Gareth Hughes
- Fix FX driver texture image conversions.
2001-03-27silence compiler warningsBrian Paul
2001-03-21added teximage rescaling code. untested at this pointBrian Paul
2001-03-21minor updates for 3.5Brian Paul
2001-03-21use new texture conversion code, still have to do image rescalingBrian Paul
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul
of potential problems
2001-03-03used indent to clean-up the codeBrian Paul
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-27minor extension tweaksBrian Paul
2001-02-26Disable most extensions by default. Drivers should enable them as needed.Brian Paul
Renamed gl_*() functions as _mesa_*().
2001-02-19plug in fallback teximage DD functionsBrian Paul
2001-02-17Changed FetchTexel() function pointer arguments.Brian Paul
Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong.
2001-02-16Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell
texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory.
2001-02-07new texture image routines work nowBrian Paul
2001-02-06updated texture image handling - STILL UNTESTEDBrian Paul
2001-02-06Overhaul of texture image handling.Brian Paul
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
2001-01-29Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell
functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
2001-01-24removed the unused/broken GL_PGI_misc_hints extensionBrian Paul
2001-01-24Lots of GLchan datatype changes.Brian Paul
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
2001-01-16Fix several conformance problems. Hack solution to line stipple problem.Keith Whitwell