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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-06-06
replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANY
Brian Paul
2002-03-16
Lots of changes related to framebuffer/window buffer resizing. Basically,
Brian Paul
2001-11-06
casts to silence warnings from gcc 2.96
Brian Paul
2001-09-23
fixed some configure;make build problems. cleaned-up copyright info.
Brian Paul
2001-09-19
set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)
Brian Paul
2001-09-19
fix fallback for stippled polygons, removed a debug message
Brian Paul
2001-09-19
compute dst->ooz, not dst->z in clip interpolation function
Brian Paul
2001-09-18
remove some debug
Keith Whitwell
2001-09-18
Fix FX driver to the point where gears & morph3d work.
Keith Whitwell
2001-08-29
changes to allow the driver to compile - still doesn't work though
Brian Paul
2001-07-17
Fix Alan Barnett's 'try10' display list bug.
Keith Whitwell
2001-07-13
Committing in .
Jouk Jansen
2001-07-12
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-05-10
fixed bad texture border test (sometimes caused a segfault)
Brian Paul
2001-05-10
minor clean-up
Brian Paul
2001-05-10
Driver interface changes
Keith Whitwell
2001-05-10
check hardware type and use SETUP_SNAP if needed
Brian Paul
2001-05-09
minor clean-ups
Brian Paul
2001-05-03
minor clean-ups and warning fixes
Brian Paul
2001-05-03
add disabled test to turn on vertex snapping.
Keith Whitwell
2001-05-02
fixed vertex color problems
Brian Paul
2001-05-02
teximage updates. seems to work fine.
Brian Paul
2001-05-01
float color changes
Keith Whitwell
2001-04-24
texture image code updates (not finished)
Brian Paul
2001-04-20
compilation fixes - texturing isn't working at this time
Brian Paul
2001-04-20
Fixed a texture conversion problem: sometimes need to produce an intermediate
Brian Paul
2001-04-03
include fxdrv.h before other headers (Ivan Kalvatchev)
Brian Paul
2001-03-30
fixed compilation problems related to ctx->_Enabled removal
Brian Paul
2001-03-29
Removed DD_Z_NEVER.
Brian Paul
2001-03-28
compilation updates
Brian Paul
2001-03-28
- Restore texImage->IntFormat.
Gareth Hughes
2001-03-27
silence compiler warnings
Brian Paul
2001-03-21
added teximage rescaling code. untested at this point
Brian Paul
2001-03-21
minor updates for 3.5
Brian Paul
2001-03-21
use new texture conversion code, still have to do image rescaling
Brian Paul
2001-03-19
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-07
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
2001-03-03
used indent to clean-up the code
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-02-27
minor extension tweaks
Brian Paul
2001-02-26
Disable most extensions by default. Drivers should enable them as needed.
Brian Paul
2001-02-19
plug in fallback teximage DD functions
Brian Paul
2001-02-17
Changed FetchTexel() function pointer arguments.
Brian Paul
2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-07
new texture image routines work now
Brian Paul
2001-02-06
updated texture image handling - STILL UNTESTED
Brian Paul
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