Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | |
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | |||
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | |
2010-05-07 | glapi: Move to src/mapi/. | Chia-I Wu | |
Move glapi to src/mapi/{glapi,es1api,es2api}. | |||
2010-03-23 | glslcompiler: added option to do linking of vert/frag shaders | Brian Paul | |
2010-03-22 | glslcompiler: fix build again | Brian Paul | |
Simply use the libglapi.a archive instead of individual .o files. Fixes the non-debug build. | |||
2010-03-22 | glslcompiler: fix build breakage | Brian Paul | |
2010-03-22 | glslcompiler: fix build breakage | Brian Paul | |
2010-03-03 | mesa: Remove support for creating color-index visuals | Ian Romanick | |
Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-02-19 | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | |
2010-02-01 | glslcompiler: add glapi_nop.o to OBJECTS | Brian Paul | |
2009-11-04 | glslcompiler: Fix Mac OS build. | Vinson Lee | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-03-19 | glslcompiler: added new options to override debug/optimization pragmas | Brian Paul | |
2009-02-17 | glsl: added --params option to stand-alone GLSL compiler | Brian Paul | |
Prints program parameter info | |||
2009-02-02 | mesa: fix stand-alone glslcompiler | Brian Paul | |
2009-01-19 | mesa: fix build of stand-alone glslcompiler driver | Brian Paul | |
2008-10-28 | mesa: fix stand-alone glslcompiler build | Brian Paul | |
2008-09-18 | mesa: prefix more #includes with "main/" | Brian Paul | |
2008-05-07 | Never fail `make clean' | Dan Nicholson | |
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean. | |||
2007-02-22 | updated for vbo | Brian | |
2007-02-20 | remove accidental check-in | Brian | |
2007-02-17 | stand-alone GLSL compiler | Brian | |