Age | Commit message (Expand) | Author |
---|---|---|
2000-03-17 | removed old Depth buffer pointer var | Brian Paul |
2000-03-03 | runtime selectable depth buffer depth | Brian Paul |
2000-01-15 | Added occlusion test code. Follows the HP proposed occlusion test extension. | Randy Frank |
2000-01-14 | GLcontext is now nested in OSMesaContext | Brian Paul |
2000-01-06 | updated Clear function for new mask bits | Brian Paul |
1999-12-17 | removed old thread code | Brian Paul |
1999-12-10 | pass new args to gl_create_framebuffer() | Brian Paul |
1999-11-25 | replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer() | Brian Paul |
1999-11-11 | initial changes for Mesa 3.3 | Brian Paul |
1999-10-13 | removed GL_ prefix from memory macros | Brian Paul |
1999-08-19 | Initial revision | jtg |