Age | Commit message (Collapse) | Author | |
---|---|---|---|
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul | |
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups. | |||
2000-11-17 | Minor header file changes to silence warnings. | Brian Paul | |
Added _mesa_enable_sw_extensions(), called by software-only drivers to enable all s/w-supported GL extensions. | |||
2000-11-16 | Move the transform and lighting code to two new directories | Keith Whitwell | |
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. | |||
2000-11-14 | removed unused set_color() and set_index() functions | Brian Paul | |
2000-11-14 | Removed Driver.Color() and Driver.Index() functions. | Brian Paul | |
Pass color or color index directly to WriteMono*() span functions. Updated current s/w drivers accordingly. Clean-up of X gc handling in XMesa driver. | |||
2000-11-06 | test ctx->RenderMode in chooser functions | Brian Paul | |
2000-11-05 | removed obsolete VB vars | Brian Paul | |
2000-11-05 | Reworked to use the new software rasterizer. Optimized line/tri functions | Keith Whitwell | |
are hooked into the software rasterizer. | |||
2000-10-31 | Moved the software rasterizer to a new directory. | Keith Whitwell | |
2000-10-30 | Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead. | Brian Paul | |
More minor GLchan changes. Silence some compiler warnings in cva.[ch] | |||
2000-10-29 | more minor header file re-org (moved CONST, ASSERT, INLINE to config.h) | Brian Paul | |
2000-09-28 | removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled instead | Brian Paul | |
2000-09-26 | First batch of OpenGL SI related changes: | Brian Paul | |
Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer. | |||
2000-09-08 | added OSMesaCreateContextExt() | Brian Paul | |
2000-06-27 | added GL_EXT_texture_env_combine (Holger Waechtler) | Brian Paul | |
2000-05-26 | include glheader.h instead of system headers | Brian Paul | |
2000-05-26 | more work on GL_ARB_texture_cube_map | Brian Paul | |
2000-04-22 | call _mesa_initialize_context() | Brian Paul | |
2000-04-04 | more GL_HP_occlusion_test work | Brian Paul | |
2000-04-04 | use BCOPY macro on FreeBSD | Brian Paul | |
2000-03-31 | updates for separate R/G/B/A accum buffer sizes | Brian Paul | |
2000-03-28 | Implemented support for the HP occlusion test extension (osmesa and X) | Randy Frank | |
2000-03-17 | removed old Depth buffer pointer var | Brian Paul | |
2000-03-03 | runtime selectable depth buffer depth | Brian Paul | |
2000-01-15 | Added occlusion test code. Follows the HP proposed occlusion test extension. | Randy Frank | |
2000-01-14 | GLcontext is now nested in OSMesaContext | Brian Paul | |
2000-01-06 | updated Clear function for new mask bits | Brian Paul | |
1999-12-17 | removed old thread code | Brian Paul | |
1999-12-10 | pass new args to gl_create_framebuffer() | Brian Paul | |
1999-11-25 | replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer() | Brian Paul | |
1999-11-11 | initial changes for Mesa 3.3 | Brian Paul | |
1999-10-13 | removed GL_ prefix from memory macros | Brian Paul | |
1999-08-19 | Initial revision | jtg | |