Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-19 | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | |
2010-02-03 | mesa: Factor out the fb initialization details from _mesa_new_framebuffer. | Francisco Jerez | |
This should make things easier for drivers wanting to work with a "subclass" of gl_framebuffer. The complementary "_mesa_initialize_framebuffer" function is now called "_mesa_initialize_window_framebuffer" for the sake of symmetry. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-01-29 | windows: assorted build fixes | Brian Paul | |
These changes were originally submitted by Karl Schultz for Mesa 7.7-rc2 but weren't applied. (cherry picked from commit 82c76cd16f35f4d903f49761af7eb28a755ad299) | |||
2009-12-29 | mesa: implement per-buffer color masking | Brian Paul | |
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski(). | |||
2009-09-20 | windows: call _mesa_meta_init/free() | Brian Paul | |
2009-04-20 | gdi: Don't implement broken gl_dispatch_stub_xxx. | José Fonseca | |
2009-03-07 | mesa: remove last of _mesa_unreference_framebuffer() calls | Brian Paul | |
2008-11-26 | windows: fix visual object memleak | Thomas Henn | |
2008-11-26 | windows: fix _mesa_unreference_framebuffer() to pass ** type. | Thomas Henn | |
2008-11-24 | windows: replace free() with _mesa_unreference_framebuffer() | Brian Paul | |
Fixes invalid memory reference bug when exiting. | |||
2008-09-11 | added 24bpp support | Shane Blackett | |
2008-01-02 | additional stub functions | Brian | |
2007-10-15 | faster write_rgba_span_front() | Andreas Micheler | |
2007-08-23 | For _mesa_share_state(), update the context's references to the new share ↵ | Brian | |
group's objects (Shane Blackett) | |||
2007-07-21 | Fix a number of MINGW32 issues | Zhang | |
2007-06-28 | a variety of fixes for MingW | zhang | |
2007-04-26 | enable 2.1 extensions | Brian | |
2007-04-24 | assorted fixes for Windows/VC8 | Karl Schultz | |
2007-02-16 | Commiting a few minor fixes to glut fbdev (segfault on a separate stack) | Sean D'Epagnier | |
Updated all drivers that used the old _ac_ functions to use the new _vbo_ functions. I know this fixed the fbdev driver, it looks like it might fix some other drivers too. | |||
2006-11-01 | Remove x/y/width/height parameters from Clear functions. | Brian Paul | |
2006-10-21 | don't use params passed to Clear() | Brian Paul | |
2006-08-30 | Handle API and dispatch table changes that removed a bunch of extension ↵ | Karl Schultz | |
entry points. | |||
2006-07-21 | check for non-nill pwc in WMesaMakeCurrent(), bug 7585 | Brian Paul | |
2006-04-03 | Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit ↵ | Karl Schultz | |
(GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations. | |||
2006-03-30 | Clean up data structures, finishing off some of the cleanup work suggested ↵ | Karl Schultz | |
by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer. | |||
2006-03-30 | Fix logic error in viewport function so that we still resize the buffers if ↵ | Karl Schultz | |
the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option. | |||
2006-03-30 | When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields | Brian Paul | |
2006-03-30 | Use [][3] for write_rgb_span_16 | Karl Schultz | |
2006-03-30 | Fixes from Brian to help migrate to render buffer DD interfaces. Also fix ↵ | Karl Schultz | |
bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer. | |||
2005-12-16 | fix thinko in last revision. | Karl Schultz | |
2005-12-15 | Work In Progress. Move some of the frame buffer, render buffer, etc init ↵ | Karl Schultz | |
code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors. The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state. | |||
2005-09-05 | Add support for memory contexts (Thomas Kaltofen). Cleanup compilation ↵ | Karl Schultz | |
warnings. | |||
2005-08-09 | free context structure (bug 1252316) and s/free/_mesa_free/ | Brian Paul | |
2005-05-24 | Major code cleanup and begin using new render buffer interface. | Karl Schultz | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-11-08 | Remove need for defining _MSC_VER when building Mesa for windows with | Brian Paul | |
a non MS C compiler (MinGW). (Gregor Anich) | |||
2004-10-12 | SWTC trick, enabled new extensions | Daniel Borca | |
2004-09-17 | rearrange a couple of lines of code to avoid compilation error in VC 6, | Karl Schultz | |
probably due to a compiler bug. | |||
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-07-01 | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-11-04 | fix AccessViolation bug (#835861) | Brian Paul | |
2003-07-24 | Source code for GDI driver. | Karl Schultz | |