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path: root/src/mesa/drivers/windows/gdi/wmesadef.h
AgeCommit message (Collapse)Author
2007-07-21Fix a number of MINGW32 issuesZhang
2006-03-30Clean up data structures, finishing off some of the cleanup work suggested ↵Karl Schultz
by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30Fixes from Brian to help migrate to render buffer DD interfaces. Also fix ↵Karl Schultz
bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
2005-12-15Work In Progress. Move some of the frame buffer, render buffer, etc init ↵Karl Schultz
code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors. The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state.
2005-09-05Add support for memory contexts (Thomas Kaltofen). Cleanup compilation ↵Karl Schultz
warnings.
2005-05-24Major code cleanup and begin using new render buffer interface.Karl Schultz
2004-11-08Remove need for defining _MSC_VER when building Mesa for windows withBrian Paul
a non MS C compiler (MinGW). (Gregor Anich)
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul
1015696)
2003-07-24Source code for GDI driver.Karl Schultz