Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-30 | When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields | Brian Paul | |
2006-03-30 | Use [][3] for write_rgb_span_16 | Karl Schultz | |
2006-03-30 | Fixes from Brian to help migrate to render buffer DD interfaces. Also fix ↵ | Karl Schultz | |
bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer. | |||
2006-03-29 | Update for new Mesa entry points. I need to change the python script that ↵ | Karl Schultz | |
generates this file to the new XML scheme, but for now, a manual update is OK. | |||
2006-01-25 | add wglGetExtensionsStringARB | Karl Schultz | |
2005-12-16 | fix thinko in last revision. | Karl Schultz | |
2005-12-15 | Work In Progress. Move some of the frame buffer, render buffer, etc init ↵ | Karl Schultz | |
code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors. The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state. | |||
2005-12-08 | update for symbol export changes | Karl Schultz | |
2005-09-05 | Add support for memory contexts (Thomas Kaltofen). Cleanup compilation ↵ | Karl Schultz | |
warnings. | |||
2005-09-05 | remove _swrast_DrawBuffer | Karl Schultz | |
2005-08-09 | free context structure (bug 1252316) and s/free/_mesa_free/ | Brian Paul | |
2005-07-01 | Fix a prototype | Karl Schultz | |
2005-06-13 | mingw changes (Nolan Leake) | Brian Paul | |
2005-05-24 | moved to windows build dir | Karl Schultz | |
2005-05-24 | Major code cleanup and begin using new render buffer interface. | Karl Schultz | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-11-08 | Remove need for defining _MSC_VER when building Mesa for windows with | Brian Paul | |
a non MS C compiler (MinGW). (Gregor Anich) | |||
2004-10-12 | SWTC trick, enabled new extensions | Daniel Borca | |
2004-09-17 | rearrange a couple of lines of code to avoid compilation error in VC 6, | Karl Schultz | |
probably due to a compiler bug. | |||
2004-08-30 | remove CR | Daniel Borca | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-08-25 | Windows ICD driver code (patch 1014800) | Brian Paul | |
2004-08-14 | Update Visual Studio Project file for src tree updates. | Karl Schultz | |
2004-07-01 | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | |
2004-05-10 | fixed bugs in fxddtex.c | Daniel Borca | |
cleaned up win32 definition files | |||
2004-01-27 | Add new driverfuncs. | Karl Schultz | |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-14 | Replace with version generated from new python script. | Karl Schultz | |
2004-01-13 | add new entrypoints | Karl Schultz | |
2004-01-07 | Mingw3 prototypes | Daniel Borca | |
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-11-04 | fix AccessViolation bug (#835861) | Brian Paul | |
2003-09-19 | Make binary - even though this is a text file, common practice is to store ↵ | Karl Schultz | |
MS studio files as binary | |||
2003-09-18 | Update with current set of gl* entry points. | Karl Schultz | |
2003-09-18 | Copy the DLL files to the lib directory instead of libexec. | Karl Schultz | |
2003-09-18 | Add symbols to export private entry points to osmesa. | Karl Schultz | |
2003-08-30 | Generate browse info for Debug version. | Karl Schultz | |
2003-08-05 | Updates from Daniel Borca. | Brian Paul | |
2003-07-25 | cleanup - add comments and sort names. | Karl Schultz | |
2003-07-24 | add symbols needed by osmesa. | Karl Schultz | |
2003-07-24 | fix location of mesa.def | Karl Schultz | |
2003-07-24 | linker exports defs | Karl Schultz | |
2003-07-24 | Source code for GDI driver. | Karl Schultz | |
2003-07-24 | Project file to build gdi driver and OPENGL32.DLL. | Karl Schultz | |