Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-14 | implement put_tile() | Brian | |
2007-10-14 | accum buffer support | Brian | |
2007-08-17 | replace assertion w/ conditionals in xmesa_clear() | Brian | |
2007-08-17 | fix buffer clearing problems | Brian | |
2007-08-11 | Change/fix surface allocation functions. | Brian | |
Use xmesa_new_color_surface() for front/back renderbuffer surfaces. Use xmesa_surface_alloc() for everything else (textures, other renderbuffers) | |||
2007-08-11 | repair breakage from recent pipe_winsys re-org | Brian | |
2007-08-10 | invert Y axis | Brian | |
2007-08-09 | asst changes to get softpipe rendering again (no zbuf support for now) | Brian | |
2007-08-07 | get rid of temp write_mono_row_ub() function | Brian | |
2007-07-31 | Redesign pipe_surface in terms of pipe_region. | Brian | |
struct pipe_buffer goes away. Added basic region functions to softpipe to allocate/release malloc'd regions. Surface-related code is fairly coherent now. | |||
2007-07-30 | Lots of improvements to the surface-related code. | Brian | |
Z testing now works with i915 driver. Add gl_renderbuffer::surface pointer (and reverse pointer). Remove intel_surface and xmesa_surface types - no longer used. | |||
2007-07-30 | added map/unmap() stubs | Brian | |
2007-07-13 | minor rename | Brian | |
2007-07-11 | need to clamp floats to [0,1] in write functions | Brian | |
2007-07-10 | Checkpoint: stencil roughly working, some bugs to fix... | Brian | |
2007-07-10 | Do depth testing with integer values. | Brian | |
Using floats (and float->ushort->float conversion) introduces errors. Only GLushort depth buffers work for now... | |||
2007-06-25 | code for functional Z buffer surface | Brian | |
2007-06-20 | checkpoint: implement z/depth testing | Brian | |
2007-06-20 | plug in write_mono_row_ub | Brian | |
2007-06-19 | Re-org of surface/framebuffer state. | Brian | |
We should be able to render to any depth/format of X window now. |