Age | Commit message (Collapse) | Author |
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new triangle_span struct. Much cleaner code and possibilities for future
optimizations.
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Apply Jeff Epler's optimization to ci spans as well, remove old code.
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and GLframebuffer structs instead of pointers
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Niederkrueger)
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1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's
internalFormat, format, type params and returns a gl_texture_format.
2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(),
allocates storage and transfers the image into the desired format.
3. _mesa_transfer_teximage() now takes a gl_texture_format to describe
the destination format. Any combination of input format/type and
output gl_texture_format is accepted. Uses optimized _mesa_convert_-
texsubimage[123]d() functions when possible.
3. DRI driver's TexImage[123]D functions should be a lot simpler now.
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clear_32bit_ximage()
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so they work like the other teximage functions. Added fallback routines to
texstore.c for drivers to use.
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1. gl_texture_image struct's Data pointer points to images in driver's format.
2. Added FetchTexel() function pointer to struct gl_texture_image.
3. Changed Driver Tex[Sub]Image functions, return void now.
4. Texture storage/fetch code in new texstore.c file.
5. Removed texture.[ch] - functions moved to state.c
Note: FX driver updates not finished yet.
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clean up the shine table lookup macro.
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functions from core mesa -- if drivers need these fallbacks they
must now call them themselves.
Introduced hooks for clip-vertex-interpolation and the rendering
of clipped lines and polygons. Allows drivers to interpolate
their hardware-format vertices directly. Used in dri drivers to
replace fastpath code.
Slight optimizations to pipeline build/run routines.
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Added GLvector4us datatype in math/m_vector.[ch]
Added _math_trans_4us() in math/m_translate.[ch]
Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS.
Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions.
Changed args to Driver.ClearColor(), updated drivers.
Reordered files in Makefile.X11
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Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
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(ie a 'struct __GLcontextRec *') instead of an 'XMesaContext'.
This is to fix conflicts in XFree86 where both the indirect XMesaContext
and the GLcontext were calling themselves __GLcontextRec's.
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is always the last vertex parameter.
Modify clipping to preserve pv colors.
Modify swrast and X11 driver to expect the pv in the last vertex
(was looking in the first vertex previously).
Remove all handling of flatshading from swrast_setup.
Allow drivers to override the unclipped render tabs in tnl_render_stage
directly. (Like in 3.4). Removed fxsimplerender stage.
Modified t_vb_rendertmp.h to remove the need for 'parity' arguments
in RENDER_TRI macros.
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Clean-up of color conversion macros.
New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
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New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
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glxext.h)
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driver (enable with FX_ALLOW_VTXFMT=t).
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Mesa/src/Allegro/amesa.c Mesa/src/DOS/dosmesa.c
Mesa/src/FX/fxdd.c Mesa/src/FX/fxdrv.h
Mesa/src/FX/fxfastpath.c
Mesa/src/GGI/include/ggi/mesa/ggimesa.h
Mesa/src/OSmesa/osmesa.c Mesa/src/SVGA/svgamesa.c
Mesa/src/Trace/tr_control.c Mesa/src/Windows/wgl.c
Mesa/src/X/xmesaP.h Mesa/src/X86/3dnow.c Mesa/src/X86/katmai.c
Mesa/src/X86/x86.c
Removed Files:
Mesa/src/mms_depend
Oops,... all files containing Caps in directory name or file name were
missing in my types->mtypes commit.
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Modified Files:
Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
Mesa/src/extensions.c Mesa/src/extensions.h
Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
Mesa/src/swrast_setup/ss_context.h
Mesa/src/swrast_setup/ss_triangle.c
Mesa/src/swrast_setup/ss_triangle.h
Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
Mesa/src/tnl/tnl.h
Added Files:
Mesa/src/mtypes.h
Removed Files:
Mesa/src/types.h
Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.
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