Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-26 | bring over build fixes from stable branch | Alan Hourihane | |
2004-04-24 | call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck) | Brian Paul | |
2004-04-23 | Convert R200 driver to use the t_vertex interface. | Ian Romanick | |
2004-04-23 | init mgaScreen->irq (Tilman Sauerbeck) | Brian Paul | |
2004-04-22 | fix bracket at wrong place | Roland Scheidegger | |
2004-04-22 | Fix order of EMIT_4UB_4F declarations | Keith Whitwell | |
2004-04-22 | New glTexImage code. | Brian Paul | |
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | |||
2004-04-21 | check return values of _swrast_CreateContext, etc | Brian Paul | |
2004-04-20 | add SciTech's GLDirect driver for Windows. | Alan Hourihane | |
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... | |||
2004-04-15 | add drm source dir for solo includes | Dave Airlie | |
2004-04-15 | get the libraries the right way round.. | Dave Airlie | |
2004-04-15 | set default page flipping to zero can be changed in header file | Dave Airlie | |
2004-04-14 | Hack to get things compiling - include "drm.h" instead of "xf86drm.h". | Keith Whitwell | |
Need to fix this, or get maybe rid of xf86drm.h which seems redundant in a standalone build. | |||
2004-04-14 | Link against GL_LIB_DEPS | Keith Whitwell | |
2004-04-14 | First attempt at building a dri module in this tree | Keith Whitwell | |
-- make target is linux-dri -- will attempt to build i830_dri.so The object builds but hasn't been tested. | |||
2004-04-14 | First pass at support for building DRI drivers in mesa tree. | Keith Whitwell | |
2004-04-14 | disable under _SOLO build | Alan Hourihane | |
2004-04-14 | documentation updates | Daniel Borca | |
Glide3 driver: POINTCAST palette fixes | |||
2004-04-14 | get agpmode from config file | Dave Airlie | |
2004-04-13 | fix the usage of GLX_MESA_allocate_memory | Alan Hourihane | |
2004-04-13 | make this exactly like XFree86 .. allows 4x to work | Dave Airlie | |
2004-04-13 | Add DRM_SOURCE_PATH to make system. | Jon Smirl | |
Needed for linux-solo to build | |||
2004-04-09 | fix max buffer size test (Kyle Bateman, bug 912828) | Brian Paul | |
2004-04-08 | make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA | Alan Hourihane | |
2004-04-08 | lots of Makefile updates for new build system | Brian Paul | |
2004-04-08 | move pSAREAPriv declaration to be C-compliant | Brian Paul | |
2004-04-08 | build fixes | Alan Hourihane | |
2004-04-05 | Committing in . | Jouk Jansen | |
Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | |||
2004-04-05 | Committing in . | Jouk Jansen | |
Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | |||
2004-03-29 | code cleanup heheh | Daniel Borca | |
2004-03-27 | Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d. | Felix Kuehling | |
2004-03-26 | Enable drawing directly to the (now tiled) front buffer. | Felix Kuehling | |
2004-03-26 | Don't use pushd/popd. | Brian Paul | |
2004-03-26 | New Makefile system | Brian Paul | |
2004-03-26 | Make sure drivers don't dereference a NULL pointer if | Ian Romanick | |
__driUtilCreateNewScreen returns NULL. | |||
2004-03-25 | Recalculate the viewport matrix in savageEmitDrawingRectangle. | Felix Kuehling | |
2004-03-25 | small changes (version string) | Daniel Borca | |
2004-03-25 | More state management changes: | Felix Kuehling | |
- Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked - Need to grab the lock for texture uploads now - New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and raster_primitive are not examined at the wrong times. | |||
2004-03-24 | Make sure hardware culling is disabled for unfilled primitives, | Felix Kuehling | |
points and lines. | |||
2004-03-24 | Missing in last commit. | Felix Kuehling | |
2004-03-24 | Buffer vertices and emit them in batches. Still using conventional drawing | Felix Kuehling | |
commands, no vertex DMA. | |||
2004-03-21 | more i810 to new interface | Dave Airlie | |
2004-03-21 | ctx->Const.MaxTextureLevels is not the highest mipmap level but the number | Felix Kuehling | |
> of levels, including 0. | |||
2004-03-21 | Improved MaxTextureLevel computation to take the nr. of tex units and both | Felix Kuehling | |
texture heaps into account. | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-21 | Removed some useless definitions, artifacts from the Utah-GLX i810 driver. | Felix Kuehling | |
2004-03-21 | Add new interface support don't switch on yet .. | Dave Airlie | |
2004-03-21 | unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters. | Felix Kuehling | |
A bit more cosmetics. Improved state emit on Savage 3D/IX/MX. | |||
2004-03-20 | Fixed texture LOD bias. | Felix Kuehling | |
2004-03-20 | Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resulted | Felix Kuehling | |
in another small speedup. Fixed a problem that was masked by that WAIT_IDLE_EMPTY: - flush command buffer and WAIT_IDLE_EMPTY before uploading textures |