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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2004-09-07
This patch enables GL_ARB_vertex_program and GL_NV_vertex_program
Dave Airlie
2004-09-03
make sure the HW is clean before shooting the pipeline
Daniel Borca
2004-09-02
r200-maybe-flush-less-3.diff
Keith Whitwell
2004-08-31
The i915 driver was merged after EMIT_*_BGR bug was fixed. This brings
Keith Whitwell
2004-08-31
newer Glide3x snaps vertices internally for V1/VR/VB
Daniel Borca
2004-08-30
cleaned up extensions a bit
Daniel Borca
2004-08-30
clamp lodbias
Daniel Borca
2004-08-30
fixed automatic mipmap generation
Daniel Borca
2004-08-30
fog really needs W
Daniel Borca
2004-08-30
remove CR
Daniel Borca
2004-08-25
ICD update from Gregor Anich
Brian Paul
2004-08-25
print internalFormat value in r200ChooseTextureFormat() error message
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-08-25
Windows ICD driver code (patch 1014800)
Brian Paul
2004-08-22
Converted the Savage driver to the new DRI interface and enabled compilation
Felix Kuehling
2004-08-20
hide GL_ARB_texture_compression from non-VSA cards
Daniel Borca
2004-08-19
why is GL_ARB_texture_env_combine different from EXT?
Daniel Borca
2004-08-19
"const int _nc" was really stupid...
Daniel Borca
2004-08-19
cleanup
Daniel Borca
2004-08-19
silence compiler warnings
Daniel Borca
2004-08-17
Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in the
Eric Anholt
2004-08-17
Close some races with locking on R100 and R200 which could manifest as rendering
Eric Anholt
2004-08-16
Stupid me. I don't know why I moved the GLView.h here at first, but now I kno...
Philippe Houdoin
2004-08-16
cleanup
Daniel Borca
2004-08-16
fixed texture fetchers, fixed automatic mipmap generation, some cleanup
Daniel Borca
2004-08-16
fixed pixel drawing routines, some cleanup
Daniel Borca
2004-08-16
disabled stereo checking in wglChoosePixelFormat
Daniel Borca
2004-08-16
Remove unused HAVE_INDEX define.
Eric Anholt
2004-08-14
Update Visual Studio Project file for src tree updates.
Karl Schultz
2004-08-14
Forgot to commit this valuable file! :-)
Philippe Houdoin
2004-08-14
Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).
Philippe Houdoin
2004-08-14
build fix from XFree86 tree
Dave Airlie
2004-08-14
bring over change from xorg trunk - let build on non-i386
Dave Airlie
2004-08-14
bring over build fix from xorg tree
Dave Airlie
2004-08-12
Fix dri_util.c build with new headers.
Eric Anholt
2004-08-03
fix incorrect overflow detection when emitting R200_SS_MAT_1_SHININESS
Roland Scheidegger
2004-07-31
xorg-r200-uninitialized-variable-used.patch from Redhat xorg
Dave Airlie
2004-07-29
disabled automatic mipmaps until we can handle 565 textures.
Daniel Borca
2004-07-29
fixed conflict between depth & alpha in 16bpp
Daniel Borca
2004-07-26
disable W1 when single-texturing
Daniel Borca
2004-07-26
Fixed hash table allocation to avoid an assertion failure due to a
Felix Kuehling
2004-07-26
Rush is back on ZBUFFER
Daniel Borca
2004-07-24
use GL_CALL() macro (Andreas Stenglein)
Brian Paul
2004-07-23
new MESA_GLX_DEPTH_BITS env var
Brian Paul
2004-07-23
added support for MESA_GLX_FORCE_ALPHA env var
Brian Paul
2004-07-23
fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)
Daniel Borca
2004-07-21
partial GL_BLEND for Voodoo1
Daniel Borca
2004-07-21
fixed a bug in clear routine
Daniel Borca
2004-07-20
fix compare w/ zero warnings (bug 988766)
Brian Paul
2004-07-20
GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?
Daniel Borca
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