Age | Commit message (Collapse) | Author |
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Conflicts:
configure.ac
progs/demos/morph3d.c
progs/demos/textures.c
progs/glsl/shtest.c
progs/glsl/texaaline.c
progs/tests/packedpixels.c
progs/xdemos/corender.c
src/mesa/main/version.h
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these really shouldn't be exposed here
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these really shouldn't be exposed here
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fd.o bug #25290
Suggested fix from Rafael Monica
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fixes fdo bug 25679
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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This prevents the mystery blank window if, for example, glxgears is
resized larger than 2048 wide on 915. Since the Intel drivers in Mesa
7.6 lack GTT mapped fallbacks, the performance is a slideshow at
best. On Mesa 7.7 and later the performance is much better.
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The base of the texture is always the base of the miptree. If it wasn't,
we'd have issues with this code due to miptrees not walking the same
direction for all LODs.
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Bug #25628. Fixes piglit case glsl-vs-sqrt-zero.
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makes testing other things easier - does not hang the card
TODO: enable TEX dependency tracking in vertex programs
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First time around render targets are not enabled yet (done in
r700SendRenderTargetState) so blend state is not emitted for any targets.
Affects first glClear in some mesa tests.
As a quick fix reorder state emit so that target is set first
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(cherry picked from commit 919898e92fa23ff71a59d86a46ff0886a6f34e4d)
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(cherry picked from commit 364070b1f2b08d43fb205ec198894a35bec6b2f3)
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fixes fdo bug 25354
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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fixes fdo bug 25354
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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i830 does not (and cannot!) support the any of the non-default
GL_POINT_SPRITE_R_MODE_NV settings. i915 and i965 could, but
currently do not. In both cases it would require mucking about with
the fragment shader.
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Support still isn't completely correct, but it's better. piglit
point-sprite now passes. However, glean's pointSprite test fails. In
that test the texture on the sprite is somehow inverted as though
GL_POINT_SPRITE_COORD_ORIGIN were set to GL_LOWER_LEFT. i915 hardware
shouldn't be able to do that!
I believe there are also problems when not all texture units have
GL_COORD_REPLACE set. The hardware enable seems to be all or nothing.
Fixes bug #25313.
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Thanks to Intel code which I've just stolen pretty much as usual.
This fixes fdo bug 22851 which is a dri1 regression since rewrite.
Tested by: fpiobaf (Fabio) on #radeon
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This fixes an assertion failure in _mesa_MapBufferARB.
Fixes bugzilla #25253.
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Too bad I didn't realize earlier how easy this could be...
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=22767 .
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It's not implemented yet. fixes fdo bug 24047
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This reverts commit 284a7af274bc148f112bd0ebb40583923ee26b49.
This breaks kde desktop effects. See fdo bug 24131
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The cube map array index arg is always present.
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Instead of doing math based on the (broken for VBO && offset != 0)
input->count number, just use the BO size. Fixes assertion failure in ETQW.
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This didn't work for quad/quadstrips at all, and for all other primitive types
it only worked when they were unclipped.
Fix up the former in gs stage (could probably do without these changes and
instead set QuadsFollowProvokingVertexConvention to false), and the rest in
clip stage.
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Previously, we'd load linearly from ParameterValues[0] for the constants,
though ParameterValues[1] may not equal ParameterValues[0] + 4. Additionally,
the STATE_VAL type paramters didn't get updated.
Fixes piglit vp-constant-array-huge.vpfp and ET:QW object locations.
Bug #23226.
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Fixes piglit vp-sge-alias test, and the googleearth ground shader. \o/
Bug #22228
(cherry picked from commit 56ab92bad8f1d05bc22b8a8471d5aeb663f220de)
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Fixes piglit arl.vp.
(cherry picked from commit d52d78b4bcd6d4c0578f972c0b8ebac09e632196)
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These are needed for HiZ which is not currently used and
the _BASE reg requires a reloc which is not currently supported
in the drm.
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The code was assuming ctx->DrawBuffer == ctx->ReadBuffer.
Passing the pixmap is simpler and better.
Fixes a potential segfault.
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