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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2008-08-21
Formatting changes to ease application of patches
Ian Romanick
2008-08-21
i965: use dri_bo_subdata in vertex upload to get pwrite used.
Eric Anholt
2008-08-21
Report damage before modifying the area, not after.
Peter Hutterer
2008-08-20
intel: Fix SGIS_generate_mipmap after a miptree had been validated.
Eric Anholt
2008-08-20
i965: fixup format for TFP zero copy
Dave Airlie
2008-08-20
i965: make tex offset override work..
Dave Airlie
2008-08-20
i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. (bug...
Xiang, Haihao
2008-08-19
r5xx: Final fog option fix.
Corbin Simpson
2008-08-19
r5xx: Don't squish GL context when using FogOption
Corbin Simpson
2008-08-18
r5xx: Enable fog options.
Corbin Simpson
2008-08-18
fix byte vs. pixel offset bug for 3D textures (see bug 17170)
Henri Verbeet
2008-08-17
r5xx: Add DDX and DDY instructions.
Corbin Simpson
2008-08-14
intel: remove unneeded mem type and args
Dave Airlie
2008-08-14
r300: Fix 3D texture support.
Michel Dänzer
2008-08-11
Apple: Cleaned up some linking and dylib ids issues
Jeremy Huddleston
2008-08-09
dri: fix crash in driGetConfigAttribIndex
Dave Miller
2008-08-08
Merge branch 'drm-gem'
Eric Anholt
2008-08-08
intel-gem: Update to new check_aperture API for classic mode.
Eric Anholt
2008-08-08
965: cleanups to state emission from aperture checking and state ordering.
Eric Anholt
2008-08-06
i965: update TexSrcUnit for OPCODE_TXB
Xiang, Haihao
2008-08-05
dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646
Xiang, Haihao
2008-08-05
i965: Use program->SamplerUnits[] to get the appropriate texture unit.
Xiang, Haihao
2008-07-31
intel-gem: Always build GEM execbuffer code.
Eric Anholt
2008-07-31
intel: sync to vblank by default
Jesse Barnes
2008-07-30
intel-gem: Use new getparam to detect kernel GEM support.
Eric Anholt
2008-07-28
r300: Fix off-by-one error in calculation of scissor cliprect.
Michel Dänzer
2008-07-27
r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps)
Nicolai Haehnle
2008-07-27
r300: Implement ARB_shadow_ambient; add STATE_SHADOW_AMBIENT
Nicolai Haehnle
2008-07-27
r300: Fix point minmax size
Nicolai Haehnle
2008-07-27
r300: Implement hardware acceleration for ColorLogicOp
Nicolai Haehnle
2008-07-27
r500: Handle non-native swizzles in texture instructions
Nicolai Haehnle
2008-07-27
r500: Redirect TEX writes to output registers
Nicolai Haehnle
2008-07-26
intel: Don't return a renderbuffer with alpha when just GL_RGB is requested.
Eric Anholt
2008-07-26
r200: Do not set second coordinate clamping for 1D textures
Nicolai Haehnle
2008-07-26
r300: Always emit LOAD_VBPNTR immediately before index-based rendering
Nicolai Haehnle
2008-07-25
Merge branch 'master' into drm-gem
Ian Romanick
2008-07-25
intel: If a tex image doesn't fit in the object's tree, make a temporary tree.
Eric Anholt
2008-07-25
i965: fixup format for TFP zero copy
Dave Airlie
2008-07-25
Revert "intel: disable zero-copy TFP."
Dave Airlie
2008-07-25
i965: make tex offset override work..
Dave Airlie
2008-07-25
intel: disable zero-copy TFP.
Dave Airlie
2008-07-24
intel: remove buffer swap debug output
Jesse Barnes
2008-07-24
Revert "965: Fix color clamping issues"
Ian Romanick
2008-07-23
965: Fix partially transparent textures in Doom 3 engine games
Pawel Pieczul
2008-07-23
intel: Add a little span cache to spead up readpixels by cutting syscalls.
Eric Anholt
2008-07-23
intel-gem: Use pread/pwrite for span access.
Eric Anholt
2008-07-23
intel: improve 2d batchbuffer debug output.
Eric Anholt
2008-07-23
intel: Fix CopyTexSubImage's src tiling arg for the blit.
Eric Anholt
2008-07-23
intel: move renderbuffer mapping to separate functions.
Eric Anholt
2008-07-22
intel: fix buffer swaps and enable page flipping on 965
Jesse Barnes
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