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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2004-05-28
use new interface for tdfx (phase 2)
Adam Jackson
2004-05-28
Fix type conflict.
Adam Jackson
2004-05-28
update so it compiles again (untested driver path!). Basically ported changes...
Roland Scheidegger
2004-05-28
remove never finished verts path (r200_maos_vbtmp.h, r200_maos_verts.c) and u...
Roland Scheidegger
2004-05-27
Define PFNGLXGETMSCRATEOMLPROC so that DRI will build without including
Ian Romanick
2004-05-27
Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.
Ian Romanick
2004-05-27
change some explicit references to texture units 0/1 to unit < MaxTextureUnit...
Roland Scheidegger
2004-05-27
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2004-05-25
Added a couple fog coordinate related register defines.
Ian Romanick
2004-05-24
WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.
Felix Kuehling
2004-05-24
Clean up some warnings by making sis_fatal_error a macro, and let it take an
Eric Anholt
2004-05-24
Add missing sisInitDriverFuncs call. Fixes segfault.
Eric Anholt
2004-05-24
stop crash when debugging
Dave Airlie
2004-05-21
fix bug #957792 (swap buffers), plus misc clean-ups
Brian Paul
2004-05-21
fix constant texture environment color setup for texture units > 0
Roland Scheidegger
2004-05-20
doc update; minor changes
Daniel Borca
2004-05-20
Add support for GL_EXT_blend_[func|equation]_separate. Fix GL_EXT_blend_color...
Roland Scheidegger
2004-05-20
add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLOR
Roland Scheidegger
2004-05-20
add missing R200_RB3D_BLENDCOLOR register
Roland Scheidegger
2004-05-19
added GL_NV_blend_square
Daniel Borca
2004-05-18
added some core-level extensions
Daniel Borca
2004-05-14
Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix er...
Roland Scheidegger
2004-05-13
cast driHwLock assignment
Brian Paul
2004-05-13
silence warning in assignment to gp.value
Brian Paul
2004-05-13
fix parameters to StoreImage()
Brian Paul
2004-05-12
Fixed code that has computed incorrect number of modes.
Erdi Chen
2004-05-12
Added support for GL_EXT_blend_equation_separate and
Ian Romanick
2004-05-12
Fixed a bug that showed up in several multitexturing games (Quake3 and
Ian Romanick
2004-05-12
fix parameters to StoreImage calls
Brian Paul
2004-05-12
remove last remnants of NEWTEXSTORE stuff
Brian Paul
2004-05-12
obsolete in favor of regular Makefiles
Brian Paul
2004-05-12
minor fixes
Daniel Borca
2004-05-11
Fix a possible segfault caused by the SGI_make_current_read changes.
Ian Romanick
2004-05-10
fixed bugs in fxddtex.c
Daniel Borca
2004-05-09
Fix solo build, add missing #ifdef NEW_INTERFACE
Jon Smirl
2004-05-08
Added german translation to option texture_units.
Felix Kuehling
2004-05-08
Don't mix variable definitions and other statements (fixed build on old
Eric Anholt
2004-05-07
Add support for GLX_SGI_make_current_read.
Ian Romanick
2004-05-07
Warning clean-ups.
Ian Romanick
2004-05-07
Enable use of new DRI interface in i830 driver.
Ian Romanick
2004-05-07
Add support for the 3rd and 4th texture units. The actual number of
Ian Romanick
2004-05-07
Added a config option to set the number of available texture units. A
Ian Romanick
2004-05-07
Refactor "classic" texture environments to be implemented in terms of
Ian Romanick
2004-05-05
Remove a debug printf that should not have been left in.
Ian Romanick
2004-05-05
Added support for the 3rd texture coordinate for cubemaps and 3D
Ian Romanick
2004-05-04
texture compression: getting warmer
Daniel Borca
2004-05-04
add r200 x86 sources
Dave Airlie
2004-05-04
switch to X86_SOURCES
Dave Airlie
2004-05-03
Skeletal fallback-only DRI driver. Initial checkin, not quite working yet.
Adam Jackson
2004-05-03
remove this use the one from the DRM
Dave Airlie
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