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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2006-12-08Some work on buffer handling, most likely not entirely correct andBen Skeggs
2006-12-07i915tex: Recalculate viewport related hardware state in intelWindowMoved().Michel Dänzer
2006-12-06Make git ignore some more generated files.Michel Dänzer
2006-12-06Make git ignore files only generated at build time.Michel Dänzer
2006-12-06Re-generate options.h with Swedish translations.Michel Dänzer
2006-12-06Swedish translation of driconf options.Daniel Nylander
2006-12-03Fix the swtcl module.Stephane Marchesin
2006-12-03Remove duplicate nv10 tcl definesPatrice Mandin
2006-12-03Merge the pciid work. Use lock step versioning with the drm.Stephane Marchesin
2006-12-03Fix a copy+paste'o that caused some *very* strange bugs..Ben Skeggs
2006-12-02Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ...Gary Wong
2006-12-01Be aware that the surface storage can change between locks.Claudio Ciccani
2006-12-01Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ...Claudio Ciccani
2006-12-01Fix an infinite loop error that may occur when many contexts are boundThomas Hellström
2006-12-01Fixed compilation errors/warnings.Claudio Ciccani
2006-11-30fix mixed conventional / generic vertex arrays which caused a wrong array ord...Roland Scheidegger
2006-11-29fix a bug in the sanity code when outputting vertex progsRoland Scheidegger
2006-11-29call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ...Roland Scheidegger
2006-11-29Add accelerated CopyPixels for non-overlapping, 1:1 blits.Eric Anholt
2006-11-28Update miniglx support for new memory managerDave Airlie
2006-11-27remove assertions to match i915tex code (bug 8726)Brian Paul
2006-11-27- Add InitInstruction to hw shader backend, and remove SetUnusedSource.Ben Skeggs
2006-11-26Fix RSQ emulationBen Skeggs
2006-11-26Fix progs/fp/tri-xpdBen Skeggs
2006-11-26Bug #6044: actually delete the texture object in mgaDeleteTextureTilman Sauerbeck
2006-11-25Incomplete shader stuff, should mostly work for NV40. Other cards, not soBen Skeggs
2006-11-25fix scissorBen Skeggs
2006-11-24nv10,nv20,nv30: send correct values for spot light direction X,Y,Z andPatrice Mandin
2006-11-24nv10: rename spot light coefs like nv20,nv30Patrice Mandin
2006-11-23Haihao Xiang's edgeflag patch.Keith Whitwell
2006-11-23Haihao Xiang's pointsize initialization patch.Keith Whitwell
2006-11-23That was really stupid.Stephane Marchesin
2006-11-23realign some of the i830 code from the i915Dave Airlie
2006-11-23fixup draw/depth region handling in i830 along lines of i915Dave Airlie
2006-11-22Some missing state initBen Skeggs
2006-11-21fix segfault with ATI_fs when trying to use a not enabled texture unit (bug #...Roland Scheidegger
2006-11-21Enable nv10 tcl statePatrice Mandin
2006-11-21nv10,nv20: nvX0ShadeModel static functionPatrice Mandin
2006-11-21nv10,nv20,nv30: color light components renamed from a,b,c to r,g,bPatrice Mandin
2006-11-21ah, correct revision nowPatrice Mandin
2006-11-21update from renouveauPatrice Mandin
2006-11-21nv10: update statePatrice Mandin
2006-11-21blend, logicop changes for intelEmitCopyBlit backported to i915Keith Whitwell
2006-11-21nouveauCreateDmaObjectBen Skeggs
2006-11-21Remaining state cache changesStephane Marchesin
2006-11-21Add the state caching mechanism. It seems to work, from what I can see.Stephane Marchesin
2006-11-21Gary Wong's patches for CopyPixels Logiop (enable) and BlendKeith Whitwell
2006-11-21Gary Wong's fix for 64 bit cleanness of vertex program inputs bitmask.Keith Whitwell
2006-11-21Commit Gary Wong & Keith Packard's changes for bug 8867 -- adjust codeKeith Whitwell
2006-11-21More state.Jeremy Kolb