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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2006-09-25
Fixup one place where attrsz was being used instead of active_sz
Keith Whitwell
2006-09-22
fix the broken fallback string/debug stuff
Brian Paul
2006-09-22
remove extra indentation
Brian Paul
2006-09-22
fix up access to vertex attrib components which don't really exist but are de...
Roland Scheidegger
2006-09-22
Explicit test for +ve pitches in intelEmitCopyBlit()
Keith Whitwell
2006-09-21
Do a better job of choosing texture formats to avoid image conversions.
Keith Whitwell
2006-09-21
use the requested internal texture format where possible
Keith Whitwell
2006-09-21
Catch a couple of cases where we would have to delete and recreate the
Keith Whitwell
2006-09-20
try to use a 8888 texture format which will result in only a memcopy in mesa'...
Roland Scheidegger
2006-09-20
Add a comment about the interactions of negative pitches, overlapping
Keith Whitwell
2006-09-20
remove some dead code
Keith Whitwell
2006-09-20
Fix some warnings
Keith Whitwell
2006-09-20
fix mixed texgen/non-texgen with texgen modes requiring plane parameters (GL_...
Roland Scheidegger
2006-09-20
Support ARB_texture_rectangle.
Keith Whitwell
2006-09-20
1) Add a new flag in the sarea (coopting the unused texAge value) to
Keith Whitwell
2006-09-20
Broadwater seems to prefer this style of blitting.
Keith Whitwell
2006-09-20
make current GLX context per-thread
Brian Paul
2006-09-20
fix a memleak in DestroyContext()
Brian Paul
2006-09-20
add accelerated glCopyPixels path
Keith Whitwell
2006-09-20
restore debug output after brw_wm_fp compilation stage
Keith Whitwell
2006-09-20
Use DEBUG_SYNC to switch between per-primitive and per-frame aubfile dumps.
Keith Whitwell
2006-09-18
change make depend output redirection to 2>&1 (bug 8344)
Brian Paul
2006-09-14
Fallback if ColorLogicOp is enabled. Cleanup a bit the fallback
Jerome Glisse
2006-09-14
Remove MESA_LITTLE_ENDIAN guard for code that seems to work fine on big endian.
Michel Dänzer
2006-09-14
VS nr of urb entries is constrained to be one of a fixed set of values,
Keith Whitwell
2006-09-13
always use argb8888 instead of rgba8888, this is far more likely to hit a fas...
Roland Scheidegger
2006-09-13
Always mark tex state atom as dirty when the texture image is dirty, this ens...
Roland Scheidegger
2006-09-13
don't use derived value _ColorLogicOpEnabled as it's not current by the time ...
Roland Scheidegger
2006-09-13
fix GL_REFLECTION_MAP texgen by not using tex matrix negation when lighting i...
Roland Scheidegger
2006-09-13
make sure we upload the new vertex program if the program string changes.
Roland Scheidegger
2006-09-13
make triangle smoothing a sw fallback (Martign van Oosterhout)
Brian Paul
2006-09-12
Fix compilation warning.
Jerome Glisse
2006-09-12
Removing some of r200 dependency, cleaning up code a bit,
Jerome Glisse
2006-09-12
quieten debug
Keith Whitwell
2006-09-12
Potential fix for doom3 lockups. Seems that there is a conflict
Keith Whitwell
2006-09-12
Disassemble active program when DEBUG_VS is set.
Keith Whitwell
2006-09-12
Add code to tweak aubfile state and primitives on replay.
Keith Whitwell
2006-09-12
Encode a unique id in the aub header date fields.
Keith Whitwell
2006-09-10
remove code to deal with non-normalized texture coordinates for tex rect targ...
Roland Scheidegger
2006-09-10
don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channel
Brian Paul
2006-09-10
cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv c...
Roland Scheidegger
2006-09-08
Basic facility for playing back captured aubfiles. Requires a small
Keith Whitwell
2006-09-08
cause a vtxfmt fallback directly when hitting NewList for radeon and r200 dri...
Roland Scheidegger
2006-09-07
Consistent return values from the bm* functions.
Keith Whitwell
2006-09-07
Cope with memory pool fragmentation by allowing a second attempt at
Keith Whitwell
2006-09-07
Fix glitch with pool alignments.
Keith Whitwell
2006-09-07
Use lower alignments where possible. Also pad out allocated blocks to
Keith Whitwell
2006-09-07
Make sure bmBufferOffset is called for all active buffers every time
Keith Whitwell
2006-09-07
make really sure R200_VAP_PROG_VTX_SHADER_ENABLE is never set when we're alre...
Roland Scheidegger
2006-09-07
Fix a leak of the screen's option cache on cleanup (copied from radeon).
Eric Anholt
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