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2009-09-09r600: don't setup hardware state if TFPDave Airlie
if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon
2009-09-08intel: Add support for ARB_draw_elements_base_vertex.Eric Anholt
On the 965, we just drop the value into the primitive packet. On non-945, we rely on the sw tnl code handling it.
2009-09-08mesa: Add support for ARB_draw_elements_base_vertex.Eric Anholt
2009-09-08glapi: Add ARB_draw_elements_base_vertexEric Anholt
2009-09-08mesa: Expose NV_depth_clamp if ARB_depth_clamp is supported.Eric Anholt
The wording of these two is exactly the same, except for the issue "Can fragments with wc<=0 be generated when this extension is supported?", which idr thinks is a non-issue for us.
2009-09-08i965: Add support for ARB_depth_clamp.Eric Anholt
2009-09-08mesa: Add support for ARB_depth_clamp.Eric Anholt
This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
2009-09-08i965: Respect spec requirement for pixel shader computed depth with no zbuffer.Eric Anholt
2009-09-08i965: Set NULL WM surfaces as tiled according to requirement by specs.Eric Anholt
2009-09-08i965: Use the renderbuffer surface size instead of region size for WM surfaces.Eric Anholt
For drawing to lower mipmap levels, the region size makes the renderbuffer be the size of the lowest level, instead of the current level. On DRI1, Brian previously found that the RB size was incorrect, so leave this broken there.
2009-09-08Revert "intel: helper to debug bufmgr (disabled)"Eric Anholt
This reverts commit e0ec405a9fa6fbc1cf2ac531ed5efd1a64e01f18. This is already available in INTEL_DEBUG=bufmgr in the environment.
2009-09-08i965: #include clean-upsBrian Paul
2009-09-08intel: #include clean-upsBrian Paul
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
Also, remove unneeded call to _mesa_validate_pbo_access(). It's done by core Mesa as the comment suggested.
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
2009-09-08r600: fix dri2 clippingAlex Deucher
2009-09-06mesa: initial version of _mesa_meta_generate_mipmap()Brian Paul
Incomplete and totally untested. Based on intel_generate_mipmap().
2009-09-06xlib: test _mesa_meta_bitmap()Brian Paul
2009-09-06mesa: use separate temp texture for bitmapsBrian Paul
2009-09-06mesa: temp_texture changesBrian Paul
2009-09-06mesa: free meta bitmap buffersBrian Paul
2009-09-06mesa: use _mesa_set_enable()Brian Paul
2009-09-06mesa: _mesa_meta_bitmap() functionBrian Paul
2009-09-06xlib: move misplaced braceBrian Paul
2009-09-04r600: add support for EXT_texture_sRGBAlex Deucher
2009-09-04r300: Add support for GL_EXT_provoking_vertexAlex Deucher
2009-09-04r600: Add support for GL_EXT_provoking_vertexAlex Deucher
2009-09-04i965: Don't set the complete field when there is more VUE yet to come.Eric Anholt
This should help with things like lightsmark, but I don't have a testcase for this commit.
2009-09-04i965: Add support for 2 threads in the GS.Eric Anholt
This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M verts/sec using GL_QUADs on my GM45.
2009-09-04i965: Add support for KIL_NV in brw_wm_emit.cEric Anholt
I ran into this lack of support when writing a shader that always discarded the fragments.
2009-09-04r600: fix Elts handlingAlex Deucher
Patch from taiu on IRC. fixes bug 23585
2009-09-03r600: rework cb/db setupAlex Deucher
Setup the regs when we emit rather than during state setup. In certain cases a proper CB target was never emitted. This fixes bug 23658.
2009-09-03r600: make sure the active vertex shader bo is re-added to persistent list.Alex Deucher
2009-09-03mesa: rename gl_sync_object::Status to StatusFlagBrian Paul
There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this.
2009-09-03Add ARB_sync to the xorg sw dri driver.Eric Anholt
2009-09-03savage: Fix driver build post-ARB_sync.Eric Anholt
Like s3v, clean up absurd use of Xlib in the driver, avoiding namespace pollution.
2009-09-03s3v: Fix driver build for ARB_sync.Eric Anholt
This driver was including Xlibint.h to get the CARD32 typedef to use for 32-bit unsigned integers, which #defined Status to something. CARD32 isn't actually a 32-bit unsigned integer, so replacing with uint32_t usage should fix bugs on 64-bit along with the build.
2009-09-03intel: Add support for ARB_sync.Eric Anholt
We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy.
2009-09-03ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops.Ian Romanick
2009-09-03ARB sync: Add support for GL_ARB_sync to swrastIan Romanick
This isn't quite right yet. The delete behavior and the context clean-up needs some work.
2009-09-03Eliminate trailing whitespace in extension_helper.cIan Romanick
2009-09-03ARB sync: Regenerate files from previous commitIan Romanick
2009-09-03intel: helper to debug bufmgr (disabled)Brian Paul
2009-09-03mesa: change ctx->Driver.BufferData() to return GLboolean for success/failureBrian Paul
Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
2009-09-03r600: visual depth has no meaning here.Dave Airlie
fbos get angry when this happens.
2009-09-03r600: make sure the active shader bo is re-added to persistent list.Dave Airlie
2009-09-03radeon: pass internal format into the miptree.Dave Airlie
We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times.
2009-09-03radeon/dri2: add gl20 bits for r300/r600 just like dri1 doesDave Airlie