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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2009-06-11intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer
2009-06-09i915: Add an option for testing the effect of early Z in classic mode.Eric Anholt
2009-06-09intel: Remove an unneeded hunk that slipped in with texture tiling.Eric Anholt
2009-06-09intel: Base tri clearing depth on Y tiling, not IS_I965().Eric Anholt
2009-06-09intel: Fix intel_region_unmap to do unmap, not map.Eric Anholt
2009-06-09i965: added intelFlush() call in intel_get_tex_image()Brian Paul
2009-06-09intel: use GLboolean, not int, for compressed parameterBrian Paul
2009-06-09intel: make a bunch of glTexImage-related functions staticBrian Paul
2009-06-09intel: whitespace clean-upsBrian Paul
2009-06-09intel: remove extra \n from warning stringBrian Paul
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
2009-06-04intel: Add support for tiled textures.Eric Anholt
2009-06-04i915: Don't rely on fence regs when we don't have to.Eric Anholt
2009-06-04i915: Remove some long-dead i830 code.Eric Anholt
2009-06-02mesa: plug in new _mesa_CopyBufferSubData() functionsBrian Paul
2009-06-02glapi: regenerated files for GL_ARB_copy_bufferBrian Paul
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
2009-06-02i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
2009-06-02i965: Support OPCODE_TRUNC in the brw_wm_fp.c code.Eric Anholt
2009-06-01Use separate $(MINSTALL) for installing librariesDan Nicholson
2009-05-26i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt
2009-05-26i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt
2009-05-26intel: Override MaxRenderbufferSize with hardware constraintsChris Wilson
2009-05-21i965: fix whitespace in brw_tex_layout.cEric Anholt
2009-05-21i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt
2009-05-21intel: Fall back on any rendering to texture with no miptree.Eric Anholt
2009-05-21intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.Eric Anholt
2009-05-21intel: Don't segfault on glGenerateMipmaps of a cube map with one face defined.Eric Anholt
2009-05-21intel: Use _mesa_CheckFramebufferStatusEXT insteaad of glCheck...Eric Anholt
2009-05-21i965: rename var: s/tmp/vs_inputs/Brian Paul
2009-05-18Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-15intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
2009-05-15i915: Fix 945 cube map layout for the small mipmaps along the bottom.Steinar H. Gunderson
2009-05-15i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
2009-05-15i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
2009-05-14i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
2009-05-14i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-05-14intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-05-14intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-05-14i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
2009-05-14i965: send all warnings through _mesa_warning()Robert Ellison
2009-05-14r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13intel: added null ptr checkBrian Paul
2009-05-13intel: enable GL_APPLE_vertex_array_objectBrian Paul
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul
2009-05-12i965: enable additional code in emit_fb_write()Brian Paul
2009-05-12i965: increase BRW_EU_MAX_INSNBrian Paul
2009-05-12i965: commentBrian Paul