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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2004-09-07This patch enables GL_ARB_vertex_program and GL_NV_vertex_programDave Airlie
2004-09-03make sure the HW is clean before shooting the pipelineDaniel Borca
2004-09-02r200-maybe-flush-less-3.diffKeith Whitwell
2004-08-31The i915 driver was merged after EMIT_*_BGR bug was fixed. This bringsKeith Whitwell
2004-08-31newer Glide3x snaps vertices internally for V1/VR/VBDaniel Borca
2004-08-30cleaned up extensions a bitDaniel Borca
2004-08-30clamp lodbiasDaniel Borca
2004-08-30fixed automatic mipmap generationDaniel Borca
2004-08-30fog really needs WDaniel Borca
2004-08-30remove CRDaniel Borca
2004-08-25ICD update from Gregor AnichBrian Paul
2004-08-25print internalFormat value in r200ChooseTextureFormat() error messageBrian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul
2004-08-25Windows ICD driver code (patch 1014800)Brian Paul
2004-08-22Converted the Savage driver to the new DRI interface and enabled compilationFelix Kuehling
2004-08-20hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca
2004-08-19why is GL_ARB_texture_env_combine different from EXT?Daniel Borca
2004-08-19"const int _nc" was really stupid...Daniel Borca
2004-08-19cleanupDaniel Borca
2004-08-19silence compiler warningsDaniel Borca
2004-08-17Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in theEric Anholt
2004-08-17Close some races with locking on R100 and R200 which could manifest as renderingEric Anholt
2004-08-16Stupid me. I don't know why I moved the GLView.h here at first, but now I kno...Philippe Houdoin
2004-08-16cleanupDaniel Borca
2004-08-16fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca
2004-08-16fixed pixel drawing routines, some cleanupDaniel Borca
2004-08-16disabled stereo checking in wglChoosePixelFormatDaniel Borca
2004-08-16Remove unused HAVE_INDEX define.Eric Anholt
2004-08-14Update Visual Studio Project file for src tree updates.Karl Schultz
2004-08-14Forgot to commit this valuable file! :-)Philippe Houdoin
2004-08-14Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).Philippe Houdoin
2004-08-14build fix from XFree86 treeDave Airlie
2004-08-14bring over change from xorg trunk - let build on non-i386Dave Airlie
2004-08-14bring over build fix from xorg treeDave Airlie
2004-08-12Fix dri_util.c build with new headers.Eric Anholt
2004-08-03fix incorrect overflow detection when emitting R200_SS_MAT_1_SHININESSRoland Scheidegger
2004-07-31xorg-r200-uninitialized-variable-used.patch from Redhat xorgDave Airlie
2004-07-29disabled automatic mipmaps until we can handle 565 textures.Daniel Borca
2004-07-29fixed conflict between depth & alpha in 16bppDaniel Borca
2004-07-26disable W1 when single-texturingDaniel Borca
2004-07-26Fixed hash table allocation to avoid an assertion failure due to aFelix Kuehling
2004-07-26Rush is back on ZBUFFERDaniel Borca
2004-07-24use GL_CALL() macro (Andreas Stenglein)Brian Paul
2004-07-23new MESA_GLX_DEPTH_BITS env varBrian Paul
2004-07-23added support for MESA_GLX_FORCE_ALPHA env varBrian Paul
2004-07-23fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca
2004-07-21partial GL_BLEND for Voodoo1Daniel Borca
2004-07-21fixed a bug in clear routineDaniel Borca
2004-07-20fix compare w/ zero warnings (bug 988766)Brian Paul
2004-07-20GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca