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2009-05-26fix build when HAVE_LIBDRM_RADEON is definedAlex Deucher
2009-05-21r6xx/r7xx: fix segfault in vertex shader setupAlex Deucher
2009-05-21r6xx: fix count on START_3D packetAlex Deucher
2009-05-20Add missing file from local.root
2009-05-19Makeup checkin for radeon code change paired with r6/7 code.root
2009-05-19Fix nop insertion bug. redbook hello can run.Richard Li
2009-05-15Fix r6 code bugs.Richard Li
2009-05-08R6xx/R7xx: WIP r6xx-rewrite codeRichard Li
2009-04-21R6xx/R7xx: remove unused filesRichard Li
2009-04-21R6xx/R7xx: add updated reg fileRichard Li
2009-04-21Initial pull of code from r6xx-r7xx-support branchRichard Li
Not functional yet.
2009-04-10Fix build errors from mergeAlex Deucher
2009-04-10Merge branch 'radeon-rewrite' of ↵Alex Deucher
git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa into r6xx-rewrite
2009-04-10Remove r500 stuffAlex Deucher
2009-04-09R600/r700: add new cmdbuf macrosAlex Deucher
2009-04-09R6xx/R7xx: r300 -> r600 symbolsAlex Deucher
2009-04-09r300: fix color tilingDave Airlie
2009-04-09r300: reorder fog coordinate and WPOS fp attributesMaciej Cencora
HW TCL path currently assumed fog, WPOS order. The order was inverted for SW TCL path. This hopefully fixes rest of fog and WPOS related bugs. Additionally fix some indentation, don't route unnecessary components of fog coordinates for performance reasons and simplify vertex attribute emitting for SW TCL path.
2009-04-09r300: fix regression from swtcl rewriteMaciej Cencora
Fix wrong attribute emit and revert to previous behaviour of calculating VAP_OUT_VTX_FMT_1 register value. We can't use r300VAPOutputCntl1 function because it assumes that all texture coords have 4 components and that is the case for HW TCL path, but not for SW TCL.
2009-04-09Merge remote branch 'origin/master' into radeon-rewriteDave Airlie
Conflicts: src/mesa/drivers/dri/r200/r200_tex.c src/mesa/drivers/dri/r300/r300_cmdbuf.c src/mesa/drivers/dri/r300/r300_context.h src/mesa/drivers/dri/r300/r300_swtcl.c src/mesa/drivers/dri/r300/r300_tex.c src/mesa/drivers/dri/r300/r300_texmem.c src/mesa/drivers/dri/r300/r300_texstate.c src/mesa/drivers/dri/radeon/radeon_tex.c
2009-04-08R600: initial copy of r300 codeAlex Deucher
2009-04-07radeon: fix compiler warningAlex Deucher
2009-04-07r300: swtcl rewrite and cleanupMaciej Cencora
- remove unused variables - silence compiler warnings - fix twosided lighting - fix point attenuation - unify indentation
2009-04-07radeon/r200/r300: fix missing dma buffer validationDave Airlie
this make gnome shell run
2009-04-07radeon: fix bocs wrapperDave Airlie
2009-04-06intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls.Eric Anholt
This gets us the savings for driver-internal viewport calls that dd1c68f15123a889a3ce9d2afe724e272d163e32 was attempting, without relying on Xlib internals or clients handling X events.
2009-04-06i965: Use GTT maps when available to upload vertex arrays and system VBOs.Eric Anholt
This speeds up OA on my GM45 by 21% (more than the original CPU cost of the upload path). We might still be able to squeeze a few more percent out by avoiding repeatedly mapping/unmapping buffers as we upload elements into them.
2009-04-06intel: Clean up some a leftover from sedding of bufmgr context->screen move.Eric Anholt
2009-04-06radeon: add support for new ttmJerome Glisse
2009-04-06radeon: Expose a 32 bit RGBA fbconfig even when the screen depth is 16.Michel Dänzer
Otherwise current xserver / libGL no longer expose a 32 bit RGBA GLX visual, and compiz fails. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=20479 .
2009-04-03intel: #include texgetimage.hBrian Paul
2009-04-03mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new fileBrian Paul
2009-04-03mesa: rename some gl_light fields to be clearerBrian Paul
EyeDirection -> SpotDirection _NormDirection -> _NormSpotDirection
2009-04-03i965: remove unused varBrian Paul
2009-04-03i965: more const buffer debug codeBrian Paul
2009-04-03i965: added brw_same_reg()Brian Paul
2009-04-03i965: s/GL_FALSE/BRW_COMPRESSION_NONE/Brian Paul
2009-04-03i965: another checkpoint commit of new constant buffer supportBrian Paul
Everything is in place now for using a true constant buffer for GLSL fragment shaders. Still some bugs to find though.
2009-04-03i965: fix response length param in brw_dp_READ_4()Brian Paul
We were accidentally clobbering the next register.
2009-04-03i965: change args to get_src_reg() to prep for new constant buffer supportBrian Paul
2009-04-03i965: check-point commit of new constant buffer supportBrian Paul
Currently, shader constants are stored in the GRF (loaded from the CURBE prior to shader execution). This severly limits the number of constants and temps that we can support. This new code will support (practically) unlimited size constant buffers and free up registers in the GRF. We allocate a new buffer object for the constants and read them with "Read" messages/instructions. When only a small number of constants are used, we can still use the old method. The code works for fragment shaders only (and is actually disabled) for now. Need to do the same thing for vertex shaders and need to add the necessary code-gen to fetch the constants which are referenced by the shader instructions.
2009-04-03i965: remove unused code for sampling a constant bufferBrian Paul
2009-04-03i965: code to setup a constant buffer samplerBrian Paul
This code won't actually be used and will be removed in a subsequent commit. Just committing for posterity.
2009-04-03i965: do negation and Abs in get_src_reg_imm()Brian Paul
Fixes regression seen with progs/glsl/bump.c
2009-04-03i965: commentsBrian Paul
2009-04-03i965: code to debug/dump instruction immediatesBrian Paul
2009-04-03i965: minor code movement, new commentBrian Paul
2009-04-03i965: added new brw_dp_READ_4() functionBrian Paul
Used to read float[4] vectors from the constant buffer/surface.
2009-04-03i965: new and updated commentsBrian Paul
2009-04-03i965: comments for brw_SAMPLE()Brian Paul