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path: root/src/mesa/drivers
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2006-04-11get fog going(for real)Aapo Tahkola
2006-04-11rectangular fp16 fixes (Ewald Snel)Aapo Tahkola
2006-04-11Fog support (Ewald Snel)Aapo Tahkola
2006-04-09Destroy the GL context after driDestroyTextureHeap, because the driver'sEric Anholt
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-04-08fix some conflict happenings at context destroy by freeing buffers ↵Aapo Tahkola
immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them.
2006-04-07replace >&/dev/null with >/dev/null so it works with all shellsBrian Paul
2006-04-07Fix some warnings on x86_64Alan Hourihane
2006-04-07make miniglx use libdrm properlyDave Airlie
2006-04-06Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problemBrian Paul
2006-04-06Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,Brian Paul
do so with DRIVER_DEFINES. This eliminates the duplicated flags we were passing to each cc command.
2006-04-06update a couple MESA_FORMAT_Zxxx occurancesBrian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
This allows render to depth texture (we don't support floating pt. Z buffers). Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32. Software fallback for glCopyTexImage now uses integer temporary image instead of float, eliminates a lot of float/int conversions.
2006-04-05add tiling/fence support for the miniglx driverDave Airlie
2006-04-05don't waste the reserved memory, take an approximation of the poolDave Airlie
allocator from the X.org driver - not as complicated
2006-04-04We always have a back buffer. Fixes visual problems.Alan Hourihane
2006-04-04use gart base from drm not try to work it out ourselves.. bump radeon clientDave Airlie
to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
2006-04-04switch to card_type rather than IsPCI, doesn't change any functionality yetDave Airlie
2006-04-03Bug #5754: Allocate texture memory correctly. (Richard Drummond)Adam Jackson
2006-04-03Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit ↵Karl Schultz
(GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.
2006-04-03add miniglx sources to i915Dave Airlie
2006-04-03if DDX is -1 don't do DDX checkDave Airlie
2006-04-03use WidthDave Airlie
2006-04-03add pitch support and use new WidthDave Airlie
2006-04-03Coverity #459: Silly off-by-one error.Adam Jackson
2006-04-02Coverity #567: Fix a memory leak on a failure path.Adam Jackson
2006-04-02Coverity #650: Fix a memory leak when near OOM.Adam Jackson
2006-04-01Initialize renderbuffer size.Daniel Borca
2006-04-01These messages really should be printed all the time, users want toDave Airlie
know this not have to set debug for it
2006-04-01Don't index box by the box's index within numClipRects; just dereference it.Eric Anholt
Fixes drawing with more than one cliprect. (Keith Packard)
2006-04-01Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,Eric Anholt
like other drivers. Failure to do so resulted in incorrect buffer sizes for resized windows.
2006-03-31DMesa now uses OSMesa as a back-end.Daniel Borca
2006-03-31Enough testing alreadyAapo Tahkola
2006-03-31Dave Reveman's patch for GLX_MESA_copy_sub_buffer supportBrian Paul
2006-03-31free rs300 and ban r350(according to r300.sf.net)Aapo Tahkola
2006-03-31make u_list adjustableAapo Tahkola
2006-03-31warn about broken dxt 3/5Aapo Tahkola
2006-03-31Dont rely on writebacksAapo Tahkola
2006-03-31disable r300 chips. R300_FORCE_R300 to forceAapo Tahkola
2006-03-31More meaningful warning.Aapo Tahkola
2006-03-30The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.Eric Anholt
Fixes software fallbacks. (Keith Packard)
2006-03-30Clean up data structures, finishing off some of the cleanup work suggested ↵Karl Schultz
by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30Fix logic error in viewport function so that we still resize the buffers if ↵Karl Schultz
the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
2006-03-30When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fieldsBrian Paul
2006-03-30Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()Brian Paul
2006-03-30Use [][3] for write_rgb_span_16Karl Schultz
2006-03-30Fixes from Brian to help migrate to render buffer DD interfaces. Also fix ↵Karl Schultz
bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
2006-03-30Fix up some incorrect pointers and clear screenDave Airlie
2006-03-30add initial miniglx files for i915, not integrated yetDave Airlie
2006-03-29FP textures and fixes (Ewald Snel)Brian Paul
2006-03-29Update for new Mesa entry points. I need to change the python script that ↵Karl Schultz
generates this file to the new XML scheme, but for now, a manual update is OK.