Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-28 | Initial revision | Nicolai Haehnle | |
2004-09-28 | use GLuint instead of uint | Daniel Borca | |
2004-09-27 | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | |
2004-09-25 | Bump driver_date for today's fixes. | Eric Anholt | |
2004-09-25 | Can't bail in sisDDLogicOpCode when logicop is off, because it's called with | Eric Anholt | |
GL_COPY to turn off logicop. Fixes glean's logicop test. | |||
2004-09-25 | Triangle stipple is a fallback, since we don't have code for the stippling. | Eric Anholt | |
Doesn't seem to help with glean's paths test, but I'm pretty sure it's correct. | |||
2004-09-25 | Correct a couple of comments. | Eric Anholt | |
2004-09-25 | Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hang | Eric Anholt | |
the hardware. Re-enable AGP by default. | |||
2004-09-25 | The previous code would emit a full set of state during the first EmitState on | Eric Anholt | |
a new cmdbuf, to ensure that state wasn't lost across UNLOCK/LOCK pairs (in the case of context switching). This was rather inefficient. Instead, after flushing a cmdbuf, mark the state as needing to be saved on unlock. Then, at the beginning of flushing a cmdbuf, if we actually have lost the context, go back and emit a new cmdbuf with the full set of state, before continuing with the cmdbuf flush. Provides a 10-15% improvement in ipers performance in my tests, along with other apps. Tested with: ipers, glxgears, quake3 | |||
2004-09-25 | Fix texturing in quake3. Some code was left over from the dirty/clean list | Eric Anholt | |
setup that now removed atoms from the atomlist on texture deletion. | |||
2004-09-25 | Bump DRIVER_DATE for yesterday's changes. | Eric Anholt | |
2004-09-24 | patches for clearing hw depth buffers from software fallback (Nicolai Haehnle) | Brian Paul | |
2004-09-24 | added (back!) option to use non-packedcolor | Daniel Borca | |
2004-09-24 | -O -Wall warnings cleanups in r200. | Eric Anholt | |
2004-09-24 | Clean up some warnings in the R100 driver with -O -Wall. | Eric Anholt | |
2004-09-24 | Remove an unnecessary calculation of the dest pointer. | Eric Anholt | |
2004-09-23 | just some comments and formatting changes | Brian Paul | |
2004-09-23 | fix for Erics new emit state code, rework out the dest pointer | Dave Airlie | |
after we check the buffer | |||
2004-09-22 | The previous code would emit a full set of state during the first EmitState on | Eric Anholt | |
a new cmdbuf, to ensure that state wasn't lost across UNLOCK/LOCK pairs (in the case of context switching). This was rather inefficient. Instead, after flushing a cmdbuf, mark the state as needing to be saved on UNLOCK. Then, at the beginning of flushing a cmdbuf, if we actually have lost the context, go back and emit a new cmdbuf with the full set of state, before continuing with the cmdbuf flush. Also, remove the dirty/clean atom lists, since atoms are emitted in a fixed order these days, and go with a simpler single list. Provides a 14% improvement in ipers performance in my tests, along with other apps. | |||
2004-09-21 | Add xmlconfig to the i810 makefile | Dave Airlie | |
2004-09-20 | clamp size of wide points | Daniel Borca | |
2004-09-19 | Add GL_ARB_texture_cube_map support for i830. Most of the code was | Ian Romanick | |
lifted from the i915 side. i830 will now report version 1.3! Hurrah! With the exception of GL_EXT_texture_compression_s3tc, the i830 driver now supports all the extensions that its Windows counterpart supports. | |||
2004-09-19 | Added GL_ARB_point_parameters support for i830. | Ian Romanick | |
2004-09-19 | Merge in all the i830 functional differences from the old i830 driver. | Ian Romanick | |
2004-09-17 | rearrange a couple of lines of code to avoid compilation error in VC 6, | Karl Schultz | |
probably due to a compiler bug. | |||
2004-09-15 | replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas Stenglein | Brian Paul | |
2004-09-13 | Minor extension string tweaks. Added support for vertex program extensions. | Ian Romanick | |
Tested with arbvptorus, arbvpwarpmesh, vptorus, and vpwarpmesh. | |||
2004-09-13 | cleanup and bugfixes for fxDDClear() | Daniel Borca | |
2004-09-13 | cleanup and some changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca | |
2004-09-13 | cleanup | Daniel Borca | |
2004-09-10 | applied patch #1026109 | Brian Paul | |
2004-09-10 | assorted updates (bug #1025977) | Brian Paul | |
2004-09-08 | updated patch for vertex program | Dave Airlie | |
2004-09-07 | This patch enables GL_ARB_vertex_program and GL_NV_vertex_program | Dave Airlie | |
support in the r200 driver. Both extensions can be enabled via options, GL_ARB_vertex_program is on by default, GL_NV_vertex_program off. Option descriptions are in german, english and french. From: Philipp Klaus Krause | |||
2004-09-03 | make sure the HW is clean before shooting the pipeline | Daniel Borca | |
2004-09-02 | r200-maybe-flush-less-3.diff | Keith Whitwell | |
2004-08-31 | The i915 driver was merged after EMIT_*_BGR bug was fixed. This brings | Keith Whitwell | |
the driver into line with the correct meaning of those symbols and fixes color corruptions. | |||
2004-08-31 | newer Glide3x snaps vertices internally for V1/VR/VB | Daniel Borca | |
2004-08-30 | cleaned up extensions a bit | Daniel Borca | |
2004-08-30 | clamp lodbias | Daniel Borca | |
2004-08-30 | fixed automatic mipmap generation | Daniel Borca | |
2004-08-30 | fog really needs W | Daniel Borca | |
2004-08-30 | remove CR | Daniel Borca | |
2004-08-25 | ICD update from Gregor Anich | Brian Paul | |
2004-08-25 | print internalFormat value in r200ChooseTextureFormat() error message | Brian Paul | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-08-25 | Windows ICD driver code (patch 1014800) | Brian Paul | |
2004-08-22 | Converted the Savage driver to the new DRI interface and enabled compilation | Felix Kuehling | |
in the Mesa tree. | |||
2004-08-20 | hide GL_ARB_texture_compression from non-VSA cards | Daniel Borca | |
2004-08-19 | why is GL_ARB_texture_env_combine different from EXT? | Daniel Borca | |