Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-25 | Fix various issues with cliprects and MakeCurrent | Keith Whitwell | |
2005-05-25 | - Remove one of the loops in emit_arith | Ben Skeggs | |
- Handle REPL_ALPHA in emit_arith (possibly incorrect for some things) - Start on getting demos/arbfplight.c to look right. Won't be animated yet, need to re-work const emit so we can update consts without re-translating the entire program. Assertion in r300_state.c::setup_rs_unit needs to be disabled for it to work. | |||
2005-05-24 | Only use x86 / SSE assembly when USE_X86_ASM / USE_SSE_ASM are defined. | Ian Romanick | |
This makes the driver build on x86-64 again. | |||
2005-05-24 | moved to windows build dir | Karl Schultz | |
2005-05-24 | Major code cleanup and begin using new render buffer interface. | Karl Schultz | |
2005-05-23 | Initialize hw stencil renderbuffer. | Keith Whitwell | |
2005-05-23 | Disable recent sse change pending more testing. | Keith Whitwell | |
2005-05-23 | Implement enough of ARB_fragment_program for Keith's texenv program | Ben Skeggs | |
generation in Mesa. Requires most recent Mesa cvs to work correctly. Swizzle code is possibly slow/buggy and will probably be replaced. Old behaviour can be controlled by a #define in r300_context.h, if no-one minds I'll remove the old code later on. Also, disabled cube map extension. AFAIK We don't support it yet, and it causes issues with UT2004. | |||
2005-05-23 | Use SSE for vertex emit -- another good speedup. | Keith Whitwell | |
2005-05-23 | Import Thomas Helstrom's SSE memcpy code from the via X.org driver. | Keith Whitwell | |
Add a TextureMemCpy callback, called from texstore.c when copying texture data via the memcpy_texture() path. Enable this code in the via driver - 100% speedup in texdown.c results. | |||
2005-05-22 | Small change to handle native case (7 natives case) | Jerome Glisse | |
2005-05-22 | Adding r300 fragment program swizzle tab. Please some | Jerome Glisse | |
one reread macro at begining see if i made any error. A full reread would also be usefull there may be some errors for some swizzle despite the great care i took to done them :) | |||
2005-05-20 | Add support for modes with a depth-buffer but no stencil-buffer. This | Ian Romanick | |
eliminates various "3D driver claims to not support visual" messages in 16-bit color mode. | |||
2005-05-20 | Remove debug printfs | Keith Whitwell | |
2005-05-20 | Re-enable X11 optimized triangle funcs. | Keith Whitwell | |
2005-05-20 | Remove some debug output | Jon Smirl | |
Add #if DEBUG_FRAG in s_nvfragprog.c | |||
2005-05-19 | Fix EGL fbdev palette problem. demo3 can save ppm of screen | Jon Smirl | |
2005-05-19 | remove the XFree86 ID line | Brian Paul | |
2005-05-19 | Ditch unused code and features that arent in subject to get supported any ↵ | Aapo Tahkola | |
near time. | |||
2005-05-18 | In addition to dead-code removal and other clean-up, bump the required DDX | Ian Romanick | |
version from 1.0.0 to 1.1.1. 1.1.1 is over a year and a half old at this point, so it should be pretty widespread. This allows the linecomp_sane field to be eliminated from mga_screen_private_s. | |||
2005-05-18 | Fix inverted y for egl fbdev, add egl demo3 | Jon Smirl | |
2005-05-18 | Stick texture LOD back on. | Aapo Tahkola | |
2005-05-18 | Polygon mode fixes. | Aapo Tahkola | |
2005-05-18 | Fix for writing the wrong sysfs variable when blanking | Jon Smirl | |
2005-05-18 | Implement fbdev swapbuffers() | Jon Smirl | |
2005-05-18 | More comments. More dead-code removed. More clean-up. | Ian Romanick | |
2005-05-17 | Disable leftover debug statements | Keith Whitwell | |
2005-05-17 | fix some BCOMP/ACOMP typos (fixes Brad King's vtk failures) | Brian Paul | |
2005-05-17 | Check error return from _eglInitPbufferSurface() correctly | Jon Smirl | |
2005-05-17 | Compute stride in the right order | Jon Smirl | |
2005-05-17 | Added software-based pbuffer support (untested). | Brian Paul | |
Use _eglConfigToContextModesRec() function and remove need for the _EGLConfig->glmode struct. Silence some compiler warnings. | |||
2005-05-17 | Make EGL_NO_MODE_MESA work. | Jon Smirl | |
2005-05-17 | Fix several internal problems with generating the list of configs. | Jon Smirl | |
2005-05-16 | Rearranged some code and added some comments to mgaAllocDmaLow. The | Ian Romanick | |
modified code performs identically, but cuts 16KiB from the resulting mga_dri.so. | |||
2005-05-16 | Add error about write permission to fbdev attribs | Jon Smirl | |
2005-05-16 | Apply r200 tcl fix to radeon - compiles but untested. | Keith Whitwell | |
2005-05-16 | remove MESA suffix from _eglInitScreenSurface, use swAlpha value | Brian Paul | |
2005-05-15 | A few egl patches needed for glitz, mainly config BITS | Jon Smirl | |
2005-05-14 | Make gleans polyoffset test happy. | Aapo Tahkola | |
2005-05-14 | Dont assume GLbooleans are ones when true. | Aapo Tahkola | |
2005-05-14 | Cleanup blend state generation. | Nicolai Haehnle | |
Do not set the NO_SEPARATE bit, as it causes problems with some combinations of blend functions. | |||
2005-05-14 | The kernel doesn't like command buffers over 64KB, so we don't | Nicolai Haehnle | |
allocate buffers bigger than that. | |||
2005-05-14 | Remove dead span functions code. | Nicolai Haehnle | |
2005-05-14 | Fix span functions for stencil buffer access. | Nicolai Haehnle | |
2005-05-14 | Don't print debug messages unless the user explicitly requested them | Nicolai Haehnle | |
using the RADEON_DEBUG environment variable. | |||
2005-05-14 | Forgot to add fb_egl.c | Jon Smirl | |
2005-05-13 | Make software fallbacks work again: | Nicolai Haehnle | |
We need to plug in swsetup functions into the TNL module's callbacks. Also, resize the framebuffer size when the drawable size changes. | |||
2005-05-13 | Remove quiescence sequence from r300ClearBuffer. | Nicolai Haehnle | |
The DRM is responsible for emitting this quiescence sequence when appropriate. | |||
2005-05-13 | First attempt at getting egl support up on dumb framebuffer. | Jon Smirl | |
Seems to be mostly working. Not all of egl API is implemented. | |||
2005-05-13 | Patch from Jeff Smith: | Nicolai Haehnle | |
The type of vertex data is opaque in the emit_* functions, so use GLvoid* instead of char*. This also eliminates some compiler warnings. |