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2011-03-16intel: advertise GL_OES_point_spriteChia-I Wu
2011-03-16i965c: add MESA_FORMAT_RGBA8888_REV to brw_format_for_mesa_formatChia-I Wu
The framebuffer uses PIXEL_FORMAT_BGRA_8888 -> MESA_FORMAT_ARGB8888 while applications use PIXEL_FORMAT_RGBA_8888 -> MESA_FORMAT_RGBA8888_REV PIXEL_FORMAT_RGB_565 -> MESA_FORMAT_RGB565
2011-03-16android: Add Android.mk's.Chia-I Wu
2011-03-16android: Add __DRI_IMAGE_FORMAT_RGBA8888_REV.Chia-I Wu
2011-03-16android: Enable extensions required by ES1 for i915c.Chia-I Wu
2011-03-16android: Fix depth/stencil with i915c/i965c.Chia-I Wu
2011-03-16i965c: Fix a declaration in for loop.Chia-I Wu
2011-03-16i965c: Add support for GL_FIXED.Chia-I Wu
Quick and dirty..
2011-03-16i915c: Add GL_OES_draw_texture support.Chia-I Wu
2011-03-15i965: Fix alpha testing when there is no color buffer in the FBO.Eric Anholt
We were alpha testing against an unwritten value, resulting in garbage. (part of) Bug #35073.
2011-03-15i965: Do our lowering passes before the loop of optimization.Eric Anholt
The optimization loop won't reinsert noise instructions or quadop vectors, so we were traversing the tree for nothing. Lowering vector indexing was in the loop after do_common_optimization() to avoid the work if it ended up that the index was actually constant, but that has been called already in the core.
2011-03-15mesa: add NV_texture_barrierMarek Olšák
2011-03-14i965: Enable texture lookups whose return type is 'float'Kenneth Graunke
This enables the new shadow texture functions in GLSL 1.30. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chad Versace <chad.versace@intel.com>
2011-03-14i965: Fix tex_swizzle when depth mode is GL_REDChad Versace
Change swizzle from (x000) to (x001). Signed-off-by: Chad Versace <chad.versace@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-03-14i965: Remove dead assignmentChad Versace
The assignment on line 368, `tex_swizzles[i] = SWIZZLE_NOOP`, is rendered dead by the reassignment on line 392. Signed-off-by: Chad Versace <chad.versace@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-03-12Revert "i965: Use the fixed function GLSL program instead of the ARB program."Eric Anholt
This reverts commit 81b34a4e3a7aec9cdf2781757408dc5e9eec79cb. There were regressions in the core change that this depends on.
2011-03-12r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500Marek Olšák
The docs say it can be set for direct texture lookups, but even that causes problems. This fixes the wireframe bug: https://bugs.freedesktop.org/show_bug.cgi?id=32688 NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-03-12r300/compiler: TEX instructions don't support negation on source argumentsMarek Olšák
This fixes piglit: - glsl-fs-texture2d-dependent-4 NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-03-12r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)Marek Olšák
NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-03-12r300/compiler: fix translating the src negate bits in pair_translateMarek Olšák
(1, -_, ...) was converted to (-1, ...) because of the negation in the second component. Masking out the unused bits fixes this. Piglit: - glsl-fs-texture2d-branching NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-03-12r300g: implement fragment color clamping in the shaderMarek Olšák
This finishes the implementation of the fragment color clamp control for ARB_color_buffer_float. I don't wanna keep this stuff in a branch...
2011-03-12r300/compiler: fix the saturate modifier when applied to TEX instructionsMarek Olšák
This bug can only be triggered if the source texture is either signed or float.
2011-03-11nouveau: Build fixAdam Jackson
nouveau_vieux_dri.so.tmp: undefined reference to `_mesa_need_secondary_color'
2011-03-11r600: Build fixAdam Jackson
r600_dri.so.tmp: undefined reference to `_mesa_rgba_logicop_enabled'
2011-03-11i965: Use the fixed function GLSL program instead of the ARB program.Eric Anholt
This gets one more piece of the pipeline onto the new codegen backend. Once ARB_fragment_program can generate GLSL programs, we can nuke the old backend.
2011-03-11i965: Use ffs() on a 32-bit int value instad of ffsll().Eric Anholt
2011-03-11mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul
and rename them.
2011-03-09intel: Don't complain when getparam fails due to a missing param.Eric Anholt
This is an expected behavior when we're testing for the presence of new kernel features.
2011-03-09i965: Pack the tracked state atoms into separate arrays for prepare/emit.Chris Wilson
Improves performance of a hacked-up scissor-many (to reuse a small set of scissors instead of blowing out the cache, and then to run 100x more iterations so it actually took some time) by 3.6% +/- 1.2% (n=10)
2011-03-08r300/compiler: remove unused variablesMarek Olšák
2011-03-08r300/compiler: fix equal and notequal shadow compare functionsMarek Olšák
2011-03-08r300/compiler: detect constants harderMarek Olšák
2011-03-08r300/compiler: improve the detection of constants for constant foldingMarek Olšák
Now the expression V==0 generates one instruction instead of two.
2011-03-08r300/compiler: saturate Z before the shadow comparisonMarek Olšák
This fixes: https://bugs.freedesktop.org/show_bug.cgi?id=31159 NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-03-07i915: Only invert wpos when rendering to the system framebuffer.Henri Verbeet
2011-03-07i915: Derive the gl_fragment_program from i915_fragment_program.Henri Verbeet
Instead of using the current gl_fragment_program. These aren't necessarily the same, for example when translate_program() is called by i915ValidateFragmentProgram().
2011-03-07intel: check for miptree allocation failureChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-07intel: Add some defense against buffer allocation failure for subimage blitsChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-07intel: Add some defense against bo allocation failureChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-06glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.Dave Airlie
This realigns the name of the glx bit to align with the core mesa names.
2011-03-04i965: Apply a workaround for the Ironlake "vertex flashing".Eric Anholt
This is an awful hack and will hurt performance on Ironlake, but we're at a loss as to what's going wrong otherwise. This is the only common variable we've found that avoids the problem on 4 applications (CelShading, gnome-shell, Pill Popper, and my GLSL demo), while other variables we've tried appear to only be confounding. Neither the specifications nor the hardware team have been able to provide any enlightenment, despite much searching. https://bugs.freedesktop.org/show_bug.cgi?id=29172 Tested by: Chris Lord <chris@linux.intel.com> (Pill Popper) Tested by: Ryan Lortie <desrt@desrt.ca> (gnome-shell)
2011-03-04i965: Fix extending VB packetsChris Wilson
Computation of the delta of this array from the last had a silly little bug and ignored any initial delta==0 causing grief in Nexuiz and friends. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-04i965: Handle URB_FENCE erratum for BroadwaterChris Wilson
There is a silicon bug which causes unpredictable behaviour if the URB_FENCE command should cross a cache-line boundary. Pad before the command to avoid such occurrences. As this command only applies to gen4/5, do the fixup unconditionally as the specs do not actually state for which chip it was fixed (and the cost is negligible)... Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-04i965: Align index to type size and flush if the type changesChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-04intel: Add couple of missing gen6 commands to decodeChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-04i965: Prevent using a zero sized (or of unknown type) vertex arrayChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-03-03i965: SNB GT1 has only 32k urb and max 128 urb entries.Zou Nan hai
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
2011-03-02i965: Maxinum the usage of urb space on SNB.Zou Nan hai
SNB has 64k urb space, we only use piece of them. The more urb space we alloc, the more concurrent vs threads we can run. push the urb space usage to the limit. Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
2011-03-01intel: Support glCopyTexImage() from ARGB8888 to XRGB8888.Kenneth Graunke
Nexuiz was hitting a software fallback.
2011-03-01i965: Use negative relocation deltas to minimse vertex uploadsChris Wilson
With relaxed relocation checking in the kernel, we can specify a negative delta (i.e. pointing outside of the target bo) in order to fake a range in a large buffer. We only then need to upload the elements used and adjust the buffer offset such that they correspond with the indices used in the DrawArrays. (Depends on libdrm 0209428b3918c4336018da9293cdcbf7f8fedfb6) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>