Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-09-04 | updated wglGetProcAddress | Brian Paul | |
2002-09-03 | updates from Daniel Borca | Brian Paul | |
2002-09-03 | fixed compilation problem for swdd->SetBuffer | Brian Paul | |
2002-08-28 | Don't call _mesa_initialize_context because we are using | Karl Schultz | |
_mesa_create_context. This avoids calling initialize twice and fixes memory leaks. Add call to free the GL context because we are creating it with _mesa_create_context, fixing another leak. | |||
2002-08-22 | stub functions for glXAllocate/FreeMemoryNV() | Brian Paul | |
2002-08-21 | s/DrawDestMask/_DrawDestMask/ | Brian Paul | |
2002-08-21 | s/ProjectedClipPtr/NdcPtr/ | Brian Paul | |
2002-08-21 | fix problems in FXgetImage() | Brian Paul | |
2002-08-21 | fixed array index typo in VERT_SAVE_RGBA() macro | Brian Paul | |
2002-08-07 | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul | |
data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions. | |||
2002-07-29 | Catch up windows driver with recent context mods | Karl Schultz | |
2002-07-09 | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul | |
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details. | |||
2002-06-30 | CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma) | Brian Paul | |
2002-06-25 | removed extra right-paren | Brian Paul | |
2002-06-25 | FRONT_AND_BACK culling | Keith Whitwell | |
2002-06-19 | put XSync in get_buffer_size(), plus clean-up | Brian Paul | |
2002-06-17 | new fix for initial window size problem | Brian Paul | |
2002-06-16 | Fix glXCopyContext bug | Brian Paul | |
2002-06-16 | fixed window size initialization bug | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | more removal of fprintf() calls | Brian Paul | |
2002-06-13 | New _mesa_debug() function to replace fprintf() calls. | Brian Paul | |
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c) | |||
2002-06-10 | GGI driver updates (Filip Spacek) | Brian Paul | |
2002-06-06 | replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANY | Brian Paul | |
2002-06-05 | more big-endian tweaks | Brian Paul | |
2002-06-03 | bring over Michel Daenzer's DRI changes | Brian Paul | |
2002-05-27 | some initial work for fbconfigs/pbuffers | Brian Paul | |
2002-04-23 | Apply alpha buffer control fix to accum buffer too. | Karl Schultz | |
2002-04-23 | Fix up alpha buffer handling for Windows. | Karl Schultz | |
- add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively. | |||
2002-04-19 | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul | |
on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows. | |||
2002-04-19 | C++ fix | Brian Paul | |
2002-04-04 | added OSMesaGetProcAddress() | Brian Paul | |
2002-04-04 | call _mesa_ResizeBuffersMESA() in OSMesaMakeCurrent() to reconcile buffer ↵ | Brian Paul | |
size changes | |||
2002-04-02 | return NULL from Fake_glXCreateContext() if dpy or visinfo are NULL | Brian Paul | |
2002-04-01 | DOS driver update | Brian Paul | |
2002-03-29 | use _glapi_get_context() instead of GET_CURRENT_CONTEXT(ctx); in buffer_size() | Brian Paul | |
2002-03-23 | DOS/Mesa driver updates (Daniel Borca) | Brian Paul | |
2002-03-19 | don't set plane mask for xm_buffer->gc, it causes an accum buffer ↵ | Brian Paul | |
conformance problem | |||
2002-03-16 | Lots of changes related to framebuffer/window buffer resizing. Basically, | Brian Paul | |
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers(). | |||
2002-03-15 | protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESA | Brian Paul | |
2002-03-15 | updated comments. removed dead code. | Brian Paul | |
2002-03-15 | remove a debug printf | Brian Paul | |
2002-03-12 | Removed the xm_context field from XMesaBuffer. It was preventing N threads | Brian Paul | |
from rendering into one window in parallel and wasn't really needed anyway. | |||
2002-03-11 | obsolete | Brian Paul | |
2002-03-08 | DOS driver updates from Daniel Borca | Brian Paul | |
2002-03-08 | new DOS driver files from Daniel Borca | Brian Paul | |
2002-03-01 | silence gcc warnings (Marc La France) | Brian Paul | |
2002-03-01 | updated comments for CHAN_BITS=16 or 32 | Brian Paul | |
2002-02-23 | DOS updates from Daniel Borca | Brian Paul | |