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path: root/src/mesa/drivers
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2010-03-03Remove stray defines of HAVE_RGBAIan Romanick
Now that color-index support is removed from t_dd_tritmp.h and t_dd_unfilled.h, drivers no longer need define HAVE_RGBA. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03mesa: Remove ClearIndex and IndexMask from device-driver interfaceIan Romanick
These are used to inform the driver of the clear value for color-index buffers and to control write-masking of bits in color-index buffers. No driver use or need (not even Nouveau) these interfaces. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03mesa: Remove support for creating color-index visualsIan Romanick
Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03DRI: Remove support for color-index visualsIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03mesa/xlib: Remove support for color-index renderingIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03osmesa: Remove support for color-index renderingIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03fbdev: Remove support for color-index renderingIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03DRI/swrast: Remove color-index support from DRI swrast driverIan Romanick
It appears that color-index rendering wasn't actually supported anyway. swrastFillInModes did not previously create an color-index configs, so it doesn't seem like there would be any way to get a color-index visual. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03i915: Use x,y drawing offsets instead of changing buffer offsets.Eric Anholt
This should fix rendering into mipmaps of tiled textures.
2010-03-03i915: Tell the kernel when we actually need fence registers on our BOs.Eric Anholt
This improves tiled texture performance of OA on my 945 from 25.3fps to 29.0fps, whereas untiled is 28.2fps, by avoiding stalls for fence register changes.
2010-03-03intel: Use drm_intel_bo_alloc_tiled for region allocs.Eric Anholt
This moves the logic for how to align pitches, heights, and sizes of objects to one central location. Fixes rendering with texture tiling on i915. Note that current libdrm is required for the change for I915_TILING_NONE pitch alignment.
2010-03-03i915: Don't do the pitch expansion for tiled buffers.Eric Anholt
The weirdness that led to the bumping of pitch for those 512/1024 pixels is that in taking a 2x2 subspan or bilinear filtering we'd end up hitting the same channel in 2 different pages, leading to lower performance. With tiling, that doesn't occur, so we don't need to waste the memory.
2010-03-03intel: Use GTT mapping in the blit fallback path in case there's tiling.Eric Anholt
2010-03-03i965: Fix up Sandybridge VS sizing.Eric Anholt
2010-03-03r600: add new rs880 pci idAlex Deucher
2010-03-03intel: Set InternalFormat for renderbuffers created from an EGLImageKristian Høgsberg
2010-03-03radeon/r200/r300/r600: fix blit BO buffer validationDave Airlie
there is no need for these to be persistent since we flush the CS at the end of the blit, and we don't reuse these buffers at all. on my r600 the Wine DX9 test suite doesn't crash at least anymore. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-02intel: passs correct context type to intel_prepare_render() callBrian Paul
2010-03-02i965: include macros.h to get CLAMP macroBrian Paul
2010-03-02r600: fix blender picking.Dave Airlie
This fixes the sw fallback for GL_SELECT picking modes. Fixes object picking blender + depthpick test http://bugs.freedesktop.org/show_bug.cgi?id=26419 Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-01radeon: Reduce number of radeon_bo_map calls that require kernel entry.Pauli Nieminen
DMA buffers are often remapped many times for singel cs. To reduce number of mapping calls ending to kernel dma buffers are mapped when allocated and unmapped when full or in cs flush. This makes indifual mapping calls in other parts of code simple increment/decrement reference count which is faster than entering kernel. This improves Anholt's openarena benchmark from 36 fps to 44 fps.
2010-03-01Remove now obsolete mesa_bzero symbol.Karl Schultz
2010-03-01dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez
2010-03-01dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez
2010-03-01dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-01dri/nouveau: Allow to render to XRGB8888 textures.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-02-27dri: Remove dead code.Vinson Lee
2010-02-27dri: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27i810: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27mach64: Add asserts to check for null pointer dereferences.Vinson Lee
2010-02-27mga: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27r128: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27r300: Add asserts to check for null pointer dereferences.Vinson Lee
2010-02-27savage: Add assert to check for null pointer dereference.Vinson Lee
2010-02-27sis: Add assert to check function pointer is not null.Vinson Lee
2010-02-27tdfx: Add asserts to check for null pointer dereferences.Vinson Lee
2010-02-27unichrome: Assert that pointer is not null before dereferencing.Vinson Lee
2010-02-27radeon: Assert pointer is not null before dereferencing.Vinson Lee
Add back an assert that was removed in commit cd5f167353f16fb4f5b349002625b704f3e23778.
2010-02-27dri: Assert pointer is not null before dereferencing.Vinson Lee
2010-02-27r600: Assert pointer is not null before dereferencing.Vinson Lee
2010-02-26r600: enable OQ on rv740 on drms with working pipe configAlex Deucher
2010-02-26r600: fail to validate unsupported texture formatsKlaus Schnass
2010-02-26intel: Lookup requested renderbuffer in intel_create_image_from_renderbufferKristian Høgsberg
Previously we'd use the current renderbuffer.
2010-02-26r300/compiler: Assert that array index is not negative.Vinson Lee
2010-02-25i965: Remove unnecessary headers.Vinson Lee
2010-02-25i965: Try to hook up the Sandybridge URB_WRITE SEND message.Eric Anholt
My units still hang when doing this if the VS is enabled.
2010-02-25i965: Fix up the VUE handling for SNB, and hopefully clarify comments.Eric Anholt
2010-02-25i965: Don't set a nonexistent enable bit in several SNB state pointers.Eric Anholt
The modify bit is now usually in the instruction header. The exception is CC state pointers.
2010-02-25i965: Lump SNB in with Ironlake for bigger VUEs.Eric Anholt
This gets the VS to the point of accepting vertices. \o/
2010-02-25i965: Fix the SNB VE valid bit.Eric Anholt
So, when the docs say that 0 means enabled now? That's a lie.