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2009-06-17mesa: added null ptr check in Fake_glXCreatePixmap()Brian Paul
Fixes segfault in progs/xdemos/glxgears_pixmap.c
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Brian Paul
Two parts to this: One we don't keep pointers to possibly freed memory anymore once we unbind the drawables from the context. Brian I need to figure out what the comment you made there, can we get a glean/piglit test so we can fix it properly? If the new gc is the same as the oldGC, we call the unbind even though we just bound it in that function. doh. (cherry picked from master, commit 77506dac8e81e9548a7e9680ce367175fe5747af)
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
For the TXP instruction we check if the texcoord is really a 4-component atttibute which requires the divide by W step. This check involved the projtex_mask field. However, the projtex_mask field was being miscalculated because of some confusion between vertex program outputs and fragment program inputs. 1. Rework the size_masks calculation so we correctly set bits corresponding to fragment program input attributes. 2. Rename projtex_mask to proj_attrib_mask since we're interested in more than just texcoords (generic varying vars too). 3. Simply the indexing of the size_masks and proj_attrib_mask fields. 4. The tracker::active[] array was mis-dimensioned. Use MAX_PROGRAM_TEMPS instead of a magic number. 5. Update comments, add new assertions. With these changes the Lightsmark demo/benchmark renders correctly, until we eventually hit a GPU lockup...
2009-06-15intel: Release fb backing regions in intelDestroyBuffer()Shuang He
Fixes memory leak when destroying framebuffers.
2009-06-29Revert "r200: make use of DMA buffers for Elts a lot better."Dave Airlie
This reverts commit 0952645fe04a27968565ea4d913500c23b1b11e3. Need to revisit where this is going wrong
2009-06-27radeon: Always initialize front and back renderbuffers if presentNicolai Hähnle
This fixes an assertion in glReadPixels from the front buffer. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-06-27radeon: Update .gitignoreNicolai Hähnle
Add all source files that are symlink'ed from common radeon code to the ignore list. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-06-26Merge branch 'arb_vertex_array_object'Brian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile src/gallium/drivers/softpipe/sp_screen.c src/mesa/main/version.h
2009-06-26i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger
the driver used to overwrite grf0 then use implicit move by send instruction to move contents of grf0 to mrf1. However, we must not overwrite grf0 since it's still used later for fb write. Instead, do the move directly do mrf1 (we could use implicit move from another grf reg to mrf1 but since we need a mov to encode the data anyway it doesn't seem to make sense). I think the dp_READ/WRITE_16 functions may suffer from the same issue. While here also remove unnecessary msg_reg_nr parameter from the dataport functions since always message register 1 is used.
2009-06-22intel: enable GL_ARB_vertex_array_object extensionBrian Paul
2009-06-19mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul
2009-06-19intel: Fixups for 'mesa: create/destroy buffer objects via driver functions'.Michel Dänzer
Initialize all driver function hooks before calling _mesa_initialize_context(), and handle all buffer objects in intel_buffer_object(). Fixes assertion failure when running glxinfo.
2009-06-19radeon: fix cube maps for non-mm pathRoland Scheidegger
drm cmd checker would refuse cube emits also fix an issue in the cs path which would calculate the register offset off by one dword. Only same testing done as original code (none except compile tested).
2009-06-19r200: fix cube maps for non-mm pathRoland Scheidegger
drm cmd checker rightfully fell over any cube emit
2009-06-19i965: initial code for loops in vertex programsBrian Paul
2009-06-19i965: asst clean-ups, etc in brw_vs_emit()Brian Paul
2009-06-19i965: asst clean-ups, var renaming in brw_wm_emit_glsl()Brian Paul
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
Fixes #22181. R200 requires this since DP4 is used in hw tnl mode. R300 prefers it (should be faster due to no instruction dependencies), but both methods should be correct (when sw tcl is used though, MUL/MAD might be faster). Probably doesn't make much difference for R100 since vertex progs are executed in software anyway, but let's just keep it the same there too.
2009-06-19mesa: make query-related driver fallback functions staticBrian Paul
Plug them in via _mesa_init_query_object_functions().
2009-06-19mesa: make buffer object-related driver fallback functions staticBrian Paul
Plug them in via _mesa_init_buffer_object_functions().
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S
2009-06-17mesa driconf: Add macro to specify an option with a quoted default value.Thomas Hellstrom
The default values true and false will expand to "1" and "0" when gcc -std=c99, causing bool option defaults to generate runtime failures. One solution is to specify bool option defaults quoted as "true" and "false". Add a macro to assist this. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-06-17i965: Add decode for the G4X x,y offset in surface state.Eric Anholt
2009-06-17i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt
We were packing according to the pitch, while the hardware appears to base it on the base level width. With this and the previous commit, fbo-cubemap now matches untiled behavior.
2009-06-17i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt
3D rendering to tiled textures was being done with non-tile-aligned offsets. The G4X hardware has fields to let us support it easily and correctly, while the pre-G4X hardware requires a path full of suffering, so we just fall back.
2009-06-18r300: use vbo_split_prims to split up large vertex buffers.Dave Airlie
This lets ut2004 avoid hitting the elt warning.
2009-06-17i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt
This may hurt if miptree relayout occurs, since we can't blit Y tiled objects. But it corrects depth tests on FBOs using textures.
2009-06-18radeon: don't re-add BOs to validate listDave Airlie
if its on the list its on the list don't go readding it. multitexturing from the same texture could cause this.
2009-06-17radeon: Flush command buffer on viewport changeJerome Glisse
We flush the command buffer so we don't emit mixed state (with new and previous buffer size) command buffer, this is especialy affecting zbuffer states.
2009-06-17r300: don't emit vap index offset on r5xx hw when using csJerome Glisse
vap index offset is programmed to 0 by the kernel, it would add work to kernel checker to allow userspace programming of this so it's now disallowed with CS on KMS.
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Dave Airlie
Two parts to this: One we don't keep pointers to possibly freed memory anymore once we unbind the drawables from the context. Brian I need to figure out what the comment you made there, can we get a glean/piglit test so we can fix it properly? If the new gc is the same as the oldGC, we call the unbind even though we just bound it in that function. doh.
2009-06-17radeon: fix warnings in wrapper with libdrmDave Airlie
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/main/api_validate.c
2009-06-16i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
glsl compiler will not generate OPCODE_SWZ, and as a first step it would be translated away to a MOV anyway (why?), but later internally this opcode is generated (for EXT_texture_swizzling).
2009-06-15Merge branch 'arb_map_buffer_range'Brian Paul
Conflicts: docs/relnotes-7.6.html src/mesa/main/mtypes.h
2009-06-15enable ARB_half_float_pixel for intel driversRoland Scheidegger
2009-06-15intel: fix (cosmetic) typo flag used twiceRoland Scheidegger
2009-06-15r300: fix 3D texturesMaciej Cencora
2009-06-26r200: make use of DMA buffers for Elts a lot better.Dave Airlie
This allows us to return the unused portion of the dma buffer to the allocator instead of wasting nearly 16k a pop.
2009-06-26r200: only emit unitneeded texturesDave Airlie
2009-06-25radeon: fix hw texture limitsRoland Scheidegger
still always enable max, but the right values this time. More work should probably be done for saner limits without mm, and/or dri conf option allow_large_textures (which is ignored) removed. 3D limit on r100 is pretty arbitrary as still handled by swrast anyway. Also fix r300 limits (except 3d I've no idea what the max is anyway so keep using mesa default).
2009-06-25radeon/r200: add some hw texture limitsDave Airlie
2009-06-25radeon: fix stupidity in cs space check code.Dave Airlie
This was already correct in the GEM code
2009-06-24intel: fix additional merge conflicts missed in previous commitBrian Paul
2009-06-24Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/i915/i915_tex_layout.c src/mesa/drivers/dri/i965/brw_wm_glsl.c src/mesa/drivers/dri/intel/intel_buffer_objects.c src/mesa/drivers/dri/intel/intel_pixel_bitmap.c src/mesa/drivers/dri/intel/intel_pixel_draw.c src/mesa/main/enums.c src/mesa/main/texstate.c src/mesa/vbo/vbo_exec_array.c
2009-06-23i965: Disable texture tiling by default.Eric Anholt
I haven't fixed all the regressions yet, and it'll be easy to re-enable when the known problems are fixed.
2009-06-23i965: Set the max index buffer address correctly according to the docs.Eric Anholt
It's the last addressable byte, not the byte after the end of the buffer.
2009-06-23i965: Don't set a reserved bit in MI_FLUSH.Eric Anholt
I noticed this when this MI_FLUSH showed up in IPEHR for the ut2004 hang. Not setting the reserved bit didn't help, though.
2009-06-23i965: Fix depth-texture Y-tiling detection for sized internal formats.Eric Anholt
Fixes assertion failure on norsetto shadow mapping demo.