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2009-05-06i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies.Eric Anholt
This was a leftover from the brw_wm_constant_buffer change.
2009-05-06i965: Split WM constant buffer update from other WM surfaces.Eric Anholt
This can avoid re-uploading constant data when it isn't necessary, and is a step towards not updating other surfaces just because constants change. It also brings the upload of the constant buffer next to the creation. This brings openarena performance up another 4%, to 91% of the Mesa 7.4 branch.
2009-05-06i965: Disentangle VS constant surface state from WM surface state.Eric Anholt
Also, only create VS surface state if there's a VS constant buffer to be uploaded, and set the contents of the buffer at the same time as creation.
2009-05-06i965: Don't create constant buffers if they won't be used.Eric Anholt
Really, the creation and upload of constants should be in the same place, since they should only happen together, and a state flag should be triggered by them so that we don't thrash state around so much for just updating constants. But this still recovers openarena performance by another 19%, leaving us 16% behind Mesa 7.4 branch.
2009-05-01mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul
Since GL_READ_BUFFER is historically part of the gl_pixel_attrib group it made sense to signal changes with _NEW_PIXEL. But now with FBOs it's also part of the framebuffer state. Now _NEW_PIXEL strictly indicates pixels transfer state changes. This change avoids framebuffer state validation when any random bit of pixel-transfer state is set. DRI drivers updated too: don't check _NEW_COLOR when updating framebuffer state. I think that was just copied from the Xlib driver because we care about dither enable/disable state there.
2009-05-01Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick
For non-stereo visuals, which is all we support, we treat GL_FRONT_LEFT as GL_FRONT. However, they are technically different, and they have different enum values. Test for either one to determine if we're in front-buffer rendering mode. This fix was suggested by Pierre Willenbrock. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-05-01Merge branch 'const-buffer-changes'Brian Paul
Conflicts: src/mesa/drivers/dri/i965/brw_curbe.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_wm_glsl.c
2009-04-30r300: Increase reference count of texture objects referenced by current state.Michel Dänzer
Fixes a use-after-free reported in http://bugs.freedesktop.org/show_bug.cgi?id=20539, so this possibly fixes that bug. It has been confirmed to fix http://bugs.freedesktop.org/show_bug.cgi?id=17895 .
2009-04-28R300: add quadpipe overridesAlex Deucher
RV410 SE chips only have 1 quadpipe. Also, handle other R300 chip with quadpipe override
2009-04-28i965: avoid segfault in intel_update_renderbuffers() if using DRI1Brian Paul
2009-04-27i965: #include prog_print.h to silence warningBrian Paul
2009-04-27i965: only upload constant buffer data when we actually need the const bufferBrian Paul
Make the use_const_buffer field per-program and only call the code which updates the constant buffer's data if the flag is set. This should undo the perf regression from 20f3497e4b6756e330f7b3f54e8acaa1d6c92052 (cherry picked from master, commit dc9705d12d162ba6d087eb762e315de9f97bc456)
2009-04-27i965: only upload constant buffer data when we actually need the const bufferBrian Paul
Make the use_const_buffer field per-program and only call the code which updates the constant buffer's data if the flag is set. This should undo the perf regression from 20f3497e4b6756e330f7b3f54e8acaa1d6c92052
2009-04-24i965: rework GLSL/WM register allocationBrian Paul
Use a bitvector of used/free flags. If we run out of temps, examine the live intervals of the temp regs in the program and free those which are no longer alive. Also, enable the new WM const buffer code.
2009-04-27r300: always emit output insts after all KIL instsMaciej Cencora
2009-04-24intel: Fix more issues with the combined depth-stencil attachmentIan Romanick
2009-04-24intel: Initialize region ptr to prevent assertion in intel_region_referenceIan Romanick
2009-04-24intel / DRI2: When available, use DRI2GetBuffersWithFormatIan Romanick
This interface gives the driver two important features. First, it can allocate the (fake) front-buffer only when needed. Second, it can tell the buffer allocator the format of buffers being allocated. This enables support for back-buffer and depth-buffer with different bits per pixel. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@redhat.com>
2009-04-24i965: use drm_intel_gem_bo_map/unmap_gtt() when possible, otherwise ↵Brian Paul
dri_bo_subdata() This wraps up the unfinished business from commit a9a363f8298e9d534e60e3d2869f8677138a1e7e
2009-04-24i965: fix point size issueRoland Scheidegger
need to clamp point size to user set min/max values, even for constant point size. Fixes glean pointAtten test.
2009-04-23i965: revert part of commit 4f4907d69f9020ce17aef21b6431d2dd65e01982Brian Paul
The drm_intel_gem_bo_map_gtt() call that replaced dri_bo_map() is producing errors like: intel_bufmgr_gem.c:689: Error preparing buffer map 39 (vp_const_buffer): Invalid argument . and returning NULL, causing a segfault in the memcpy(). Just reverting until we can get to the root issue...
2009-04-23i915: fix fix for anisotropic filteringRoland Scheidegger
forgot to commit the changes to actually support 4x aniso filtering...
2009-04-23i965: Support drawing to FBO cube faces other than positive X.Eric Anholt
Also fixes drawing to 3D texture depth levels.
2009-04-23intel: Take advantage of GL_READ_ONLY_ARB to map to GEM bo_map write flag.Eric Anholt
This is a CPU win in general, but in particular reduces the pain of Mesa's calculation of min/max indices in DrawElements (wtf?).
2009-04-22i965: disable debug printfBrian Paul
2009-04-22i965: enable VS constant buffersBrian Paul
In the VS constants can now be handled in two different ways: 1. If there's room in the GRF, put constants there. They're preloaded from the CURBE prior to VS execution. This is the historical approach. The problem is the GRF may not have room for all the shader's constants and temps and misc registers. Hence... 2. Use a separate constant buffer which is read from using a READ message. This allows a very large number of constants and frees up GRF regs for shader temporaries. This is the new approach. May be a little slower than 1. 1 vs. 2 is chosen according to how many constants and temps the shader needs.
2009-04-22i965: define BRW_MAX_GRFBrian Paul
2009-04-22i965: remove old code to init surface-related cache IDsBrian Paul
These types are only found in the new surface state cache now.
2009-04-22i965: comments, reformattingBrian Paul
2009-04-22i965: actually use the new, second surface state cacheBrian Paul
2009-04-22i965: checkpoint commit: use two state caches instead of oneBrian Paul
The new, second cache will only be used for surface-related items. Since we can create many surfaces the original, single cache could get filled quickly. When we cleared it, we had to regenerate shaders, etc. With two caches, we can avoid doing that.
2009-04-22i965: remove unused state atom entriesBrian Paul
2009-04-22intel: fix max anisotropy supportedRoland Scheidegger
i915 actually supports up to 4 (according to header file - not tested), i965 up to 16 (code already handled this but slightly broken), so don't use 2 for all chips, even though angular dependency is very high.
2009-04-22i965: the brw_constant_buffer state atom is no longer dynamicBrian Paul
No more dynamic atoms so we can simplify the state validation code a little.
2009-04-22i965: add _NEW_PROGRAM_CONSTANTS to mesa_bits[] listBrian Paul
2009-04-22i915: check the new _NEW_PROGRAM_CONSTANT flagBrian Paul
2009-04-22i965: use _NEW_PROGRAM_CONSTANTS and always create new const buffersBrian Paul
When program constants change we create a new VS constant buffer instead of re-using the old one. This allows us to have several const buffers in flight with vertex rendering.
2009-04-22i965: updates to some debug codeBrian Paul
2009-04-22i965: use new _NEW_PROGRAM_CONSTANTS flag instead of dynamic flagsBrian Paul
2009-04-22r200/r300/r500: add _NEW_PROGRAM_CONSTANTS flagBrian Paul
Make sure we detect constant buffer changes indicated by the new flag. Should be able to remove _NEW_PROGRAM (and _NEW_MODELVIEW, _NEW_LIGHT, etc) from several places (someday.
2009-04-21i965: const correctnessBrian Paul
2009-04-21r300: r300 hw doesn't support any input modifiers in tex instsMaciej Cencora
2009-04-20gdi: Don't implement broken gl_dispatch_stub_xxx.José Fonseca
2009-04-20r300: fix register-negate branch merge regressionMaciej Cencora
2009-04-18i965: use region width, height in brw_update_renderbuffer_surface()Brian Paul
Fixes a regression from commit 2c30fd84dfa052949a117c78d932b58c1f88b446 seen with DRI1.
2009-04-18intel: #include polygon.h to silence warningBrian Paul
2009-04-18intel: Handle ARB_vertex_buffer_object state in intel_clear_tris().Michel Dänzer
Fixes gearsvbo app by Michael Clark.
2009-04-17intel: make sure polygon mode is set properly in intel_clear_tris()Brian Paul
Fixes progs/glsl/skinning.c demo.
2009-04-17i915: fix broken indirect constant buffer readsBrian Paul
The READ message's msg_control value can be 0 or 1 to indicate that the Oword should be read into the lower or upper half of the target register. It seems that the other half of the register gets clobbered though. So we read into two dest registers then use a MOV to combine the upper/lower halves.
2009-04-17dri: __driUtilMessage(): not all messages are errorsBrian Paul