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2005-10-05fix typo in radeon_maos_arrays.c from last commit (code currently unused, ↵Roland Scheidegger
that path is compile-tested only).
2005-10-05remove unneeded parameter from radeonUploadTexMatrix.Roland Scheidegger
2005-10-05Remove the tcl fallback for texture rectangle (by manipulating the texture ↵Roland Scheidegger
matrix) (tested with texrect). Enable texgen for r/q coordinates (tested with projtex). Fix projected texcoords when an app uses TexCoord3x and the texture matrix to save on vertex size (fixes ut2k3 shadow projectors in tcl mode). From texgenmix, all cases with all texgen or no texgen work, with the exception of texgen enabled for s/t only, this one works with hw tcl, but not with vtxfmt (suspect issues with vtxfmt), the mixed cases do not work (which is expected, and should be rare in practice), with the exception of the first one which hits a tcl fallback.
2005-10-05s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
_BaseFormat to be consistant with gl_renderbuffer.
2005-09-28updated assertions (see bug 4590)Brian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
glReadPixels done, glDrawPixels mostly done.
2005-09-26remove identity check for texgen planes (which was just plain wrong).Roland Scheidegger
2005-09-26fix projective texturing for (swtcl) texture rectangles. Fix wrong argument ↵Roland Scheidegger
order for texgen/texmat matrix multiplication.
2005-09-26Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places insteadBrian Paul
of the XMesaPixmap field to avoid some X server-side issues with casting.
2005-09-25Add support for texture compression to R300 driverDave Airlie
This isn't perfect, texcmp still has some issues with the small textures.. but its a good start
2005-09-25add link for radeon_egl.cDave Airlie
2005-09-23 Committing in .Jouk Jansen
1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-09-23Added a fast xor_line() function. Uses XDrawLine with GXxor mode.Brian Paul
Only used for front-buffer window/pixmap rendering, GL_FLAT shade model, no Z test or other fragment operations.
2005-09-23Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul
with another, such as wrapping a hardware/win-sys RGB renderbuffer with a software-based alpha buffer. Previous alpha buffer wrapping was conflicting with the X driver's xmesa_renderbuffer structure containment/inheritance. That lead to memory corruption.
2005-09-23improve the test for using software alpha bufferBrian Paul
2005-09-22Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code thatIan Romanick
sets the texture wrap mode and texture filter mode for Savage4 to the new functions savage4_set_wrap_mode and savage4_set_filter_mode. This was tested with texwrap and tunnel.
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
BlueBits, etc fields.
2005-09-21Remove ACCUM_BITS.Brian Paul
2005-09-21replace GLdepth with GLuintBrian Paul
2005-09-20remove 31-bit Z buffer work-aroundBrian Paul
2005-09-19additional wrapper updates, bug 4468Brian Paul
2005-09-19compilation fixes, don't know if runtime worksBrian Paul
2005-09-14remove unused varsBrian Paul
2005-09-14remove _tnl_MakeCurrent callBrian Paul
2005-09-14Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.Brian Paul
2005-09-14fix breakage from Brians changes earlierDave Airlie
2005-09-14pageflip change from radeon driverBrian Paul
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
call driUpdateFramebufferSize() when window size/position changes.
2005-09-14make some funcs staticBrian Paul
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
call driUpdateFramebufferSize() when window size/position changes.
2005-09-14use mklib script to make drivers instead of gcc -sharedBrian Paul
2005-09-14updated commentBrian Paul
2005-09-14make some functions staticBrian Paul
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
call driUpdateFramebufferSize() when we detect changes in window size/ position in radeonGetLock().
2005-09-14added driUpdateFramebufferSize()Brian Paul
2005-09-13replace semicolon with &&Brian Paul
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
ctx->Driver.Stencil*Separate() functions.
2005-09-13just some reformattingBrian Paul
2005-09-13init StencilOpSeparate to NULLBrian Paul
2005-09-12added a return upon out-of-memory, remove a needless assignmentBrian Paul
2005-09-12restore brace lost in previous check-inBrian Paul
2005-09-12add complete support for ATI_fragment_shader for the r200. Most of the new ↵Roland Scheidegger
code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me
2005-09-11add 1002:5460 M22 X300 cardDave Airlie
2005-09-11Silence some warnings.Brian Paul
2005-09-10fix a problem w/ color index mode when CHAN_BITS=16Brian Paul
2005-09-10add the new drm packets needed for ATI_fragment_shader to the sanity code of ↵Roland Scheidegger
the r200 and radeon driver
2005-09-10add reverse-engeneered register bits needed for ATI_fragment_shader (Dave ↵Roland Scheidegger
Airlie, me)
2005-09-10Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,Brian Paul
backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
2005-09-09add _tnl_arb_vertex_program_stage to all drivers which already have ↵Roland Scheidegger
_tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)