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2009-07-13r300: fix swizzle masking in getUsedComponentsMaciej Cencora
2009-07-13r300: minor fixMaciej Cencora
Split initializations becase the vars are of different type. Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: move variables declarationsMaciej Cencora
2009-07-13r300: document r300_vertex_program_cont structureMaciej Cencora
Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: document r300_fragment_program_cont structMaciej Cencora
2009-07-13r300: fix indentationMaciej Cencora
Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: fix StrideB == 0 case when converting data formatMaciej Cencora
Reported-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-13r300: hw can handle per component negations in vertex shadersMaciej Cencora
Reported-by: Nicolai Haehnle <nhaehnle@gmail.com>
2009-07-13r300: fix WPOS for SWTCLMaciej Cencora
2009-07-13r300: removed unnecessary paramsMaciej Cencora
We don't have check which attributes are used by fragment program - it's already done by NQSSADCE.
2009-07-13r300: use NQSSADCE for vertex programsMaciej Cencora
2009-07-13r300: operate on copy of a program when pairing instructionsMaciej Cencora
We need to keep unpaired program for vertex program NQSSADCE.
2009-07-13r300: handle relative addressing in NQSSADCEMaciej Cencora
2009-07-13r300: handle ARB_vertex_program specific instructions in NQSSADCEMaciej Cencora
2009-07-13r300: move depth output rewrite out of NQSSADCEMaciej Cencora
2009-07-13r300: rewrite FOGC and HPOS attribs handlingMaciej Cencora
Rewrite vertex and fragment programs so that we don't have to do any hacks on lower level.
2009-07-13r300: bind vertex program to fragment programMaciej Cencora
2009-07-13r300: recalculate used inputs and outputs after dead code removalMaciej Cencora
2009-07-13r300: move fragment program selection before vertex program selectionMaciej Cencora
Prepare for wpos and fogc handling rewrite.
2009-07-13r300: implement proper IsProgramNative check for vertex programsMaciej Cencora
2009-07-13r300: don't modify original vertex programMaciej Cencora
Keep the original vertex program untouched because it may be needed after some state change for generating new r300 specific vertex program.
2009-07-13r300: cache translated fragment programsMaciej Cencora
2009-07-13r300: update state parameters only once per rendering operationMaciej Cencora
2009-07-13r300: translate non native insts earlier for easier debuggingMaciej Cencora
2009-07-13r300: print vertex program after adding artificial output instsMaciej Cencora
2009-07-13r300: use mesa provided function for adding MVP codeMaciej Cencora
2009-07-13r300: simplify insert_wpos a littleMaciej Cencora
2009-07-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-14radeon: port more front fixes from intel.Dave Airlie
Port fixes to read buffer from front.
2009-07-14radeon/r200: fix color masking under dri2Dave Airlie
Need to retrieve the bits from the rrb not from screen struct
2009-07-14radeon: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Dave Airlie
The _Enabled field isn't updated at the point that DrawBuffers is called, and the Driver.Enable() function does the testing for stencil buffer presence anyway.
2009-07-14radeon/fbo: stencil bits fix from Michel in intel fbo codeDave Airlie
2009-07-13r128: fix two-sided lighting segfault seen in GLUT's olight demoPeteri Andras
2009-07-12intel: Bump driver data, add RC3 tagIan Romanick
2009-07-13i965: add support for new chipsetsXiang, Haihao
1. new PCI ids 2. fix some 3D commands on new chipset 3. fix send instruction on new chipset 4. new VUE vertex header 5. ff_sync message (added by Zou Nan Hai <nanhai.zou@intel.com>) 6. the offset in JMPI is in unit of 64bits on new chipset 7. new cube map layout
2009-07-12r300: move fallback warnings inside fallback debuggingDave Airlie
random output is bad
2009-07-12r300: fix clear mask to not use sw if not necessaryDave Airlie
2009-07-12radeon: Fix crash when rendering to incomplete texture and other formatsNicolai Hähnle
It is possible to bind texture images of an incomplete mipmapped texture. Software fallbacks in this case incorrectly tried to mmap the entire texture. Additionally, add span functions for 1555 and 4444 formats. This fixes crashes in piglit's fbo-readpixels test; unfortunately, the test itself still fails - this needs to be investigated. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-12radeon: update clear code from Intel codebase.Dave Airlie
This updates some of the clear code from Intel gives a 5x clearspd perf for me here. played openarena also, not sure if the viewport changes broke anything,
2009-07-12radeon: fbo fix firecube crashesDave Airlie
it might still be misrendering not sure
2009-07-11radeon: Fix scissor rectangle calculation when rendering to FBO.Michel Dänzer
fgl_glxgears -fbo runs, though the gears don't look right yet.
2009-07-11radeon: enable GL_NV_texture_rectangle under dri2.Dave Airlie
2009-07-11radeon: set texture in state properly.Dave Airlie
make sure to turn off when no texture is used in hw
2009-07-11radeon: make swtcl emit size biggerDave Airlie
2009-07-08glx: death to RCS tagRALOVICH, Kristóf
2009-07-08r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bdMaciej Cencora
Stride == 0 means that we value for first vertex should be copied to every other vertices (e.g. constant color). This fixes glean/vertProg1 and sauerbraten with enabled shaders.
2009-07-08radeon: fix copy and paste typoMaciej Cencora
2009-07-07intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.Eric Anholt
Even after fixing bugs in this code, it doesn't make me feel any cleaner. Fixes piglit stencil-drawpixels.
2009-07-07intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.Eric Anholt
2009-07-07i965: Remove BRW_NEW_INPUT_VARYINGEric Anholt
This state flag has been unused since the ffvertex_prog move to core.