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2009-06-11r300: move some code for easier debuggingMaciej Cencora
2009-06-11r300: print vertex program when debugging is enabledMaciej Cencora
2009-06-11r300: fix output register allocation for vertex shadersMaciej Cencora
If the vertex program wrote secondary color without primary color, the secondary color output register index would be 0 which resulted in overwriting vertex position in some cases.
2009-06-11r300: hw doesn't support saturation for tex instructionsMaciej Cencora
2009-06-11mesa: add default function for ctx->Driver.CheckQuery() hookBrian Paul
2009-06-11r300: fix indexed primitive rendering when using memory managerJerome Glisse
2009-06-11intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer
Fixes glean depthStencil test.
2009-06-10r300: make sure indexed rendering doesn't try to use more than the num of ↵Jerome Glisse
vertices When with memory manager we need to make sure the GPU won't try to access beyond vertex buffer size, do so by enforcing that the maximun index is the last vertex of the buffer.
2009-06-09i915: Add an option for testing the effect of early Z in classic mode.Eric Anholt
The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA.
2009-06-09intel: Remove an unneeded hunk that slipped in with texture tiling.Eric Anholt
intel_miptree_pitch_align does this later on.
2009-06-09intel: Base tri clearing depth on Y tiling, not IS_I965().Eric Anholt
Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well.
2009-06-09intel: Fix intel_region_unmap to do unmap, not map.Eric Anholt
Thanks to Shuang He for catching this.
2009-06-09i965: added intelFlush() call in intel_get_tex_image()Brian Paul
Fixes the render-to-texture test in progs/tests/getteximage.c
2009-06-09intel: use GLboolean, not int, for compressed parameterBrian Paul
2009-06-09intel: make a bunch of glTexImage-related functions staticBrian Paul
2009-06-09intel: whitespace clean-upsBrian Paul
2009-06-09intel: remove extra \n from warning stringBrian Paul
2009-06-09radeon: fix mipmap_limits crasher.Dave Airlie
This gets the correct srclvl image map when uploading images to the new mipmap.
2009-06-08mesa: implement GL_ARB_map_buffer_rangeBrian Paul
Only enabled for software drivers at this point. Note that the gl_buffer_object::Access enum field has been replaced by a gl_buffer_object::AccessFlags bitfield. The new field is a mask of the GL_MAP_x_BIT flags which is a superset of the old GL_READ_ONLY, GL_WRITE_ONLY and GL_READ_WRITE modes. When we query GL_BUFFER_ACCESS_ARB we translate the bitfield into the conventional enum values.
2009-06-08mesa: regenerated files for GL_ARB_map_buffer_rangeBrian Paul
2009-06-08r300: fix regression caused by 056bc77547c304021a0faf204897ed238a5cf424Maciej Cencora
Fixes GPU hangs in software TCL path
2009-06-07Merge remote branch 'origin/master' into radeon-rewriteDave Airlie
2009-06-07r300: Endianness fixes for recent vertex path changes.Michel Dänzer
Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
2009-06-07r300: vertex array stride = 0 means that data are tightly packed in the arrayMaciej Cencora
2009-06-07r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW acceleratedMaciej Cencora
Also when index format is GL_UBYTE, convert it to GL_USHORT not GL_UINT. Fix license header too. Reported by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-06-07r300: remove unused codeMaciej Cencora
2009-06-07r300: rewrite vertex setup for software T&L path using functions from ↵Maciej Cencora
software TCL path
2009-06-07r300: prepare for some code duplication removalMaciej Cencora
2009-06-07r300: enable EXT_vertex_array_bgra extensionsMaciej Cencora
2009-06-07r300: add hw accelerated support for different vertex data formatsMaciej Cencora
2009-06-07r300: prepare for different vertex data type supportMaciej Cencora
2009-06-07r300: fixup vertex attributes orderingMaciej Cencora
Always allocate the vertex program input registers in the same order as the vertex attributes are passed in vertex arrays.
2009-06-07r300: always pass 4 color components to RS unitMaciej Cencora
Even if we don't pass all 4 color components to vertex shader unit, the vertex program can generate the missing components.
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
autoconf had been designating the 8 bit libOSMesa as the default standalone osmesa, but the Makefile expected it to be linked to libGL. Fix up the osmesa Makefile so that it allows any of the combinations of standalone and channel width to be built. Fixes bug #21980. (cherry picked from commit 7441dcd90b01df8351026af8bbb50e11bb86071a)
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
autoconf had been designating the 8 bit libOSMesa as the default standalone osmesa, but the Makefile expected it to be linked to libGL. Fix up the osmesa Makefile so that it allows any of the combinations of standalone and channel width to be built. Fixes bug #21980.
2009-06-04intel: Add support for tiled textures.Eric Anholt
This is about a 30% performance win in OA with high settings on my GM45, and experiments with 915GM indicate that it'll be around a 20% win there. Currently, 915-class hardware is seriously hurt by the fact that we use fence regs to control the tiling even for 3D instructions that could live without them, so we spend a bunch of time waiting on previous rendering in order to pull fences off. Thus, the texture_tiling driconf option defaults off there for now.
2009-06-04i915: Don't rely on fence regs when we don't have to.Eric Anholt
We're on the way to telling the kernel about when we need fence regs on our objects or not, and this will cut the number of places needing them.
2009-06-04i915: Remove some long-dead i830 code.Eric Anholt
2009-06-02mesa: plug in new _mesa_CopyBufferSubData() functionsBrian Paul
2009-06-02glapi: regenerated files for GL_ARB_copy_bufferBrian Paul
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249)
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com>
2009-06-02i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
This saves doing swtnl from uncached memory, which is painful. Improves clutter test-text performance by 10% since it started using VBOs.
2009-06-02i965: Support OPCODE_TRUNC in the brw_wm_fp.c code.Eric Anholt
This gets two more glean glsl1 tests using the non-GLSL path.
2009-06-01radeon: Provide a more detailled GL_RENDERER string.Nicolai Hähnle
Display the chip family and PCI ID. This can be parsed easily, and essentially all information that the driver has about the chip can be deduced from it. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-06-01Use separate $(MINSTALL) for installing librariesDan Nicholson
The special feature of bin/minstall to copy symlinks is only ever needed when installing libraries which may have .so symlinks. All the headers and directories can use a normal install program. These two modes are separated as $(INSTALL) and $(MINSTALL) to allow the user (or autoconf) to override installing normal files as they please. An autoconf check for the install program has been added and will be used in preference to minstall when available. Fixes bug 16053.
2009-05-28mesa: regenerated API files for GL_EXT_provoking_vertexBrian Paul
2009-05-28r300: when using cs path emit scissor in the cmdbufferJerome Glisse
2009-05-28r300: rework texture offset emission.Jerome Glisse
2009-05-27radeon: emit scissor before emiting verticesJerome Glisse