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path: root/src/mesa/drivers
AgeCommit message (Collapse)Author
2002-03-11obsoleteBrian Paul
2002-03-08DOS driver updates from Daniel BorcaBrian Paul
2002-03-08new DOS driver files from Daniel BorcaBrian Paul
2002-03-01silence gcc warnings (Marc La France)Brian Paul
2002-03-01updated comments for CHAN_BITS=16 or 32Brian Paul
2002-02-23DOS updates from Daniel BorcaBrian Paul
2002-02-20check for initialized XMesaBuffer in XMesaGarbageCollect()Brian Paul
2002-02-15use separate GC for SwapBuffers to avoid colormask problemBrian Paul
2002-02-15obsoleteBrian Paul
2002-02-14updated GL_VENDOR stringBrian Paul
2002-02-13More suport for t&l driversKeith Whitwell
Fix GLuint compare bugs Fix RESET_STIPPLE calls
2002-02-12Daniel Borca's new DOS/DJGPP driver.Brian Paul
2002-01-30return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32Brian Paul
2002-01-16Fixes for 24-bit Windows devices. The old code was trying to do 3-byteKarl Schultz
stores with a full DWORD store (yuk). (Jeff Lewis)
2002-01-15Fixed pixel color component problem and clear code for 24-bit WindowsKarl Schultz
devices. (Jeff Lewis)
2002-01-15Remove trailing CR's. No logical changes.Karl Schultz
2001-12-20Fix clipping problem on mgaKeith Whitwell
2001-12-17first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul
2001-12-13fix for ubyte colorsKeith Whitwell
2001-12-11fix glut tess lockupKeith Whitwell
2001-11-29main trunk is now 4.1Karl Schultz
2001-11-29update to version 4.0Karl Schultz
2001-11-06casts to silence warnings from gcc 2.96Brian Paul
2001-11-01Updates for improved DirectDraw support (Daniel Slater)Karl Schultz
2001-10-22version bumps, etc for 4.1Brian Paul
2001-10-05Fix the clear() functionKarl Schultz
- add checks for the ColorMask and IndexMask (like osmesa) - correctly handle the DD_*_BIT flags so that we don't also ask the swrast to clear the color buffer after we cleared it ourselves. (doh!) This gives nearly a 2X improvement in the frame rate in a program like gears.
2001-10-04Updated Windows driver for Mesa 4.0.Karl Schultz
Needs optimization.
2001-10-04remove extra CR charsKarl Schultz
2001-09-25use correct vertex for flatshadingKeith Whitwell
2001-09-25Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz
in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
2001-09-25disable some more code so that it compiles quietly on Windows.Karl Schultz
2001-09-23[rgba]shift values weren't always correct, only effected blended linesBrian Paul
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-09-23updates for Mesa 4.0Brian Paul
2001-09-23More of the sameKeith Whitwell
2001-09-21Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz
consistent with the other modules and platforms. It also makes the API and linkage on Windows more consistent.
2001-09-19set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul
2001-09-19fix fallback for stippled polygons, removed a debug messageBrian Paul
2001-09-19compute dst->ooz, not dst->z in clip interpolation functionBrian Paul
2001-09-18remove some debugKeith Whitwell
2001-09-18Fix FX driver to the point where gears & morph3d work.Keith Whitwell
Textures are broken (eg. isosurf).
2001-09-18clean up makefiles some more for WindowsKarl Schultz
2001-09-18compiler warningsKarl Schultz
2001-09-18remove carriage return charsKarl Schultz
2001-09-14Win32 updates (Karl Schultz)Brian Paul
2001-09-14more GL 1.3 and GLX 1.4 updatesBrian Paul
2001-09-12minor re-orgBrian Paul
2001-09-12hook compressed texture functions into driverBrian Paul
2001-09-10fixed s/w alpha bug 458411Brian Paul
2001-09-01minor changes, prototype Pbuffer supportBrian Paul