Age | Commit message (Collapse) | Author |
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are float.
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use _tnl_RenderClipped helper functions that will call the right driver callback
clean nv10_render_generic_primitive_elts to match nv10_render style
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Swap it latter in order it match hw format.
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the index buffer. (fix#11910)
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internal function to match the EXT_shadow_funs
spec. fix bug#11925
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and keep the instruction state unchanged after calling
brw_emit_tri_setup/brw_emit_line_setup when building setup
thread for SF_UNFILLED_TRIS.
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eg: #include "shader/program.h" and remove -I$(TOP)/src/mesa/program
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This is the Mesa portion of the pipe & plane disambiguation. Mesa needs to use
the new assumptions about plane vs. pipe mappings and should use the new SAREA
field names to avoid confusion.
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bitmap. fix#10688
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compiling sf_prog. fix bug#11378 (which is introduced by
commit d619cceea47dc3070ebb7f7ea4f8b6b31a672d38)
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commit 6dd98e9853a6984150aa47467112e016c40a4ab4.
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fix bug#11009
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1. increase clip thread number to 2
2. do cliptest for -rhw
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operations are based on read drawable. fix bug#10136.
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some 3D programs such as pymol work well.
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group's objects (Shane Blackett)
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