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AgeCommit message (Collapse)Author
2009-09-06mesa: initial version of _mesa_meta_generate_mipmap()Brian Paul
Incomplete and totally untested. Based on intel_generate_mipmap().
2009-09-06xlib: test _mesa_meta_bitmap()Brian Paul
2009-09-06mesa: use separate temp texture for bitmapsBrian Paul
2009-09-06mesa: temp_texture changesBrian Paul
2009-09-06mesa: free meta bitmap buffersBrian Paul
2009-09-06mesa: use _mesa_set_enable()Brian Paul
2009-09-06mesa: _mesa_meta_bitmap() functionBrian Paul
2009-09-06xlib: move misplaced braceBrian Paul
2009-09-04r600: add support for EXT_texture_sRGBAlex Deucher
2009-09-04r300: Add support for GL_EXT_provoking_vertexAlex Deucher
2009-09-04r600: Add support for GL_EXT_provoking_vertexAlex Deucher
2009-09-04i965: Don't set the complete field when there is more VUE yet to come.Eric Anholt
This should help with things like lightsmark, but I don't have a testcase for this commit.
2009-09-04i965: Add support for 2 threads in the GS.Eric Anholt
This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M verts/sec using GL_QUADs on my GM45.
2009-09-04i965: Add support for KIL_NV in brw_wm_emit.cEric Anholt
I ran into this lack of support when writing a shader that always discarded the fragments.
2009-09-04r600: fix Elts handlingAlex Deucher
Patch from taiu on IRC. fixes bug 23585
2009-09-03r600: rework cb/db setupAlex Deucher
Setup the regs when we emit rather than during state setup. In certain cases a proper CB target was never emitted. This fixes bug 23658.
2009-09-03r600: make sure the active vertex shader bo is re-added to persistent list.Alex Deucher
2009-09-03mesa: rename gl_sync_object::Status to StatusFlagBrian Paul
There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this.
2009-09-03Add ARB_sync to the xorg sw dri driver.Eric Anholt
2009-09-03savage: Fix driver build post-ARB_sync.Eric Anholt
Like s3v, clean up absurd use of Xlib in the driver, avoiding namespace pollution.
2009-09-03s3v: Fix driver build for ARB_sync.Eric Anholt
This driver was including Xlibint.h to get the CARD32 typedef to use for 32-bit unsigned integers, which #defined Status to something. CARD32 isn't actually a 32-bit unsigned integer, so replacing with uint32_t usage should fix bugs on 64-bit along with the build.
2009-09-03intel: Add support for ARB_sync.Eric Anholt
We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy.
2009-09-03ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops.Ian Romanick
2009-09-03ARB sync: Add support for GL_ARB_sync to swrastIan Romanick
This isn't quite right yet. The delete behavior and the context clean-up needs some work.
2009-09-03Eliminate trailing whitespace in extension_helper.cIan Romanick
2009-09-03ARB sync: Regenerate files from previous commitIan Romanick
2009-09-03intel: helper to debug bufmgr (disabled)Brian Paul
2009-09-03mesa: change ctx->Driver.BufferData() to return GLboolean for success/failureBrian Paul
Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
2009-09-03r600: visual depth has no meaning here.Dave Airlie
fbos get angry when this happens.
2009-09-03r600: make sure the active shader bo is re-added to persistent list.Dave Airlie
2009-09-03radeon: pass internal format into the miptree.Dave Airlie
We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times.
2009-09-03radeon/dri2: add gl20 bits for r300/r600 just like dri1 doesDave Airlie
2009-09-02Revert "i965: Use VBOs in the VBO module on 965, now that we have ↵Eric Anholt
ARB_map_buffer_range." This reverts commit 00413d87426f14df47d90ba3c995e1889e9f88ca. Even with fixes, using ARB_map_buffer_range in the VBO module isn't showing up as a significant win, and some cases apparently regressed. Bug #23624.
2009-09-02intel: Add support for FlushMappedBufferRange for ARB_map_buffer_range.Eric Anholt
This should help for the usage by the VBO module, where we would upload the whole remaining chunk of the buffer for a series of range maps that should cover just a segment of it.
2009-09-02intel: Sync a synchronized READ_BIT map buffer range with GL drawing to it.Eric Anholt
It's probably uncommon, but would obviously have gone wrong.
2009-09-02intel: Move MapBufferRange mesa state setting up to cover the 915 case.Eric Anholt
2009-09-02i965: CS FENCE in URB_FENCE is 11-bits wideXiang, Haihao
2009-09-02i965: validate sf stateXiang, Haihao
2009-09-01intel: use _mesa_expand_bitmap() to skip an intermediate bufferBrian Paul
2009-09-01dri: remove unused meta_clear_tris()Brian Paul
2009-09-01intel: use BUFFER_BITS_COLORBrian Paul
2009-09-01intel: fix incorrect parameter type for intel_bufferobj_map_range()Brian Paul
2009-09-01radeon: trim down #includesBrian Paul
2009-09-01radeon: use _mesa_meta_clear()Brian Paul
2009-09-01mesa: obey stencil write mask in _mesa_meta_draw_pixels()Brian Paul
2009-09-01intel: set Length/Offset fields in intel_bufferobj_map()Brian Paul
2009-09-01intel: use _mesa_meta_copy_pixels() when do_blit_copypixels() failsBrian Paul
Also, trim down #includes.
2009-09-01intel: trim down #includesBrian Paul
2009-09-01intel: use _mesa_meta_draw_pixels()Brian Paul
The textured quad path is slightly faster and will work with POT textures on i945.
2009-09-01intel: trim down #includesBrian Paul