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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-07-14
r300/compiler: fix swizzling in the transformation of Abs modifiers
Marek Olšák
2010-07-13
r300/compiler: implement the Abs source operand modifier for vertex shaders
Marek Olšák
2010-07-13
r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders
Marek Olšák
2010-07-12
Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesa
Maciej Cencora
2010-07-12
r600: Fix include recursion.
Vinson Lee
2010-07-12
radeon: fix some wine d3d9 tests
Maciej Cencora
2010-07-11
radeon: lower texture memory consumption is some cases
Maciej Cencora
2010-07-11
radeon: fix teximage migration failure in rare case
Maciej Cencora
2010-07-11
r300c: Fix vertex data setup for named buffer objects with unaligned offset
Maciej Cencora
2010-07-11
r600: Remove unnecessary headers.
Vinson Lee
2010-07-10
r600: Fix GCC 'implication declaration of function' warnings.
Vinson Lee
2010-07-09
r600: Remove unnecessary header.
Vinson Lee
2010-07-09
r600: Fix include recursion.
Vinson Lee
2010-07-09
glslcompiler: Fix GCC warn_unused_result warning.
Vinson Lee
2010-07-09
glslcompiler: Fix memory leaks on error paths.
Vinson Lee
2010-07-09
glslcompiler: Remove unnecessary headers.
Vinson Lee
2010-07-09
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
Vinson Lee
2010-07-08
r300/compiler: Add a register rename pass.
Tom Stellard
2010-07-08
r300/compiler: Fix scheduling of TEX instructions.
Tom Stellard
2010-07-08
glslcompiler: Fix build.
Vinson Lee
2010-07-08
i965: Add disasm for SEND mlen/rlen on Sandybridge.
Eric Anholt
2010-07-08
i965: Add 'wait' instruction support
Zhenyu Wang
2010-07-08
i965: Fix disasm of a SEND's mlen and rlen on Ironlake.
Eric Anholt
2010-07-08
i965: Add decode for Sandybridge DP write messages.
Zhenyu Wang
2010-07-08
i965: Add definitions for Sandybridge DP write/read messages.
Zhenyu Wang
2010-07-08
intel: Update intel_decode.c from intel-gpu-tools.
Eric Anholt
2010-07-07
r600: workaround 3 comp GL_SHORT vertex attribute format on r700
Andre Maasikas
2010-07-06
r300/compiler: Implement KILP opcode.
Tom Stellard
2010-07-03
r300/compiler: Fix loop unrolling
Tom Stellard
2010-07-03
r300/compiler: Use hardware flow control instructions for loops on r500.
Tom Stellard
2010-07-03
r300/compiler: Don't continue copy propagation inside loops.
Tom Stellard
2010-07-03
r300/compiler: Print debug info for flow control instructions.
Tom Stellard
2010-07-03
r300/compiler: Enable hardware IF statements for r500 cards.
Tom Stellard
2010-07-03
r300/compiler: In the peephole optimizer, ELSE should mark the end of a
Tom Stellard
2010-07-03
r300/compiler: Correctly calculate the max number of iterations for loops.
Tom Stellard
2010-07-03
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-07-02
osmesa: remove old renderbuffer before adding new
Brian Paul
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-23
Merge branch 'shader-file-reorg'
Brian Paul
2010-06-23
r300/compiler: allow 1024 instructions in r5xx vertex shaders
Marek Olšák
2010-06-23
r300/compiler: allow 32 temporaries in vertex shaders
Marek Olšák
2010-06-23
r300/compiler: emulate loops in vertex shaders
Marek Olšák
2010-06-19
Revert "Fix image_matches_texture_obj() MaxLevel check"
Will Dyson
2010-06-18
intel: Finalize the miptree before mapping it for fallbacks.
Eric Anholt
2010-06-18
i965: Fix the name of aa_coverage_slope in the improved AA line params.
Eric Anholt
2010-06-16
intel: Remove unnecessary headers.
Vinson Lee
2010-06-16
r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.
Henri Verbeet
2010-06-16
r600: fix warnings
Marc
2010-06-16
osmesa: always build standalone for internal symbols
Dan Nicholson
2010-06-14
i965: Remove unnecessary header.
Vinson Lee
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