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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-04
r300/compiler: put emulate_loop_state in radeon_compiler
Marek Olšák
2010-09-03
r600c: add proper returns for some evergreen functions
Alex Deucher
2010-09-03
r600c: emit DB_HTILE_DATA_BASE on evergreen
Alex Deucher
2010-09-01
i965: DP2 produces a scalar result like DP3, DP4, etc.
Eric Anholt
2010-09-01
r600: cube mipmap levels are aligned to 8 faces only starting from r7xx
Andre Maasikas
2010-08-31
i965: fix depth test on sandybridge
Zhenyu Wang
2010-08-30
Add talloc to osmesa library dependencies
Jon TURNEY
2010-08-30
i965: Clear the cached constant buffer entry in the VS at control flow.
Eric Anholt
2010-08-30
i965: Align the number of payload regs to 2 again in 16-wide mode.
Eric Anholt
2010-08-30
i965: Apply the rest of the old-libdrm guard patch.
Cedric Vivier
2010-08-30
i965: Add support for loops to the new FS backend.
Eric Anholt
2010-08-30
i965: Make brw_CONT and brw_BREAK take the pop count.
Eric Anholt
2010-08-30
i965: Add "discard" support to the new FS backend.
Eric Anholt
2010-08-30
i965: Fix the new implementation of ir_unop_sign to match brw_wm_emit.c
Eric Anholt
2010-08-30
i965: Add support for texturing with bias to i965 FS backend.
Eric Anholt
2010-08-29
evergreen : fix shader const allocation and instruction bugs.
Richard Li
2010-08-28
i965: Add initial support for texturing to the new FS backend.
Eric Anholt
2010-08-28
i965: Add disasm for gen5 sampler messages.
Eric Anholt
2010-08-28
i965: Move libdrm/C++ hack introduced in fa2deb3d to intel_context.h
Cedric Vivier
2010-08-27
i965: Set the pop count on BRK/CONT inside of an if statement in the FS.
Eric Anholt
2010-08-27
dri: Get prototype for _mesa_destroy_compiler().
Eric Anholt
2010-08-27
i965: Don't strip negate/abs flags when assigning uniform locations.
Eric Anholt
2010-08-27
i965: Add missing handling for BRW_OPCODE_SEL.
Eric Anholt
2010-08-27
i965: Mask out higher bits of the result of BRW_CMP producing a boolean.
Eric Anholt
2010-08-27
i965: Fix the types of immediate integer values.
Eric Anholt
2010-08-27
i965: Add translation for RNDD and RNDZ.
Eric Anholt
2010-08-27
i965: Add support for ir_binop_mod using do_mod_to_fract.
Eric Anholt
2010-08-27
i965: Fix swapped instructions in ir_unop_abs and ir_unop_neg.
Eric Anholt
2010-08-27
i965: Add generate() handling for AND, OR, XOR.
Eric Anholt
2010-08-27
i965: Add support for if instructions in the new FS backend.
Eric Anholt
2010-08-27
i965: When encountering an unknown opcode in new FS backend, print its name.
Eric Anholt
2010-08-27
i965: Fix the maximum grf counting in the new FS backend.
Eric Anholt
2010-08-27
i965: Validate the IR tree after doing our custom optimization passes.
Eric Anholt
2010-08-27
i965: Add a bit of support for matrices to the new FS.
Eric Anholt
2010-08-27
i965: Fix destination writemasking in the new FS.
Eric Anholt
2010-08-27
i965: Fix swizzling in vector splitting for the new FS backend.
Eric Anholt
2010-08-26
i965: Add preliminary support for uniforms to the new FS backend.
Eric Anholt
2010-08-26
i965: Abort on gl_FragDepth in the new FS backend for now.
Eric Anholt
2010-08-26
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt
2010-08-26
i965: Hack in avoidance of c++ reserved keyword in libdrm.
Eric Anholt
2010-08-26
i965: Add GLSL IR-level source annotation and comments to new FS debug.
Eric Anholt
2010-08-26
i965: Use the implied move in brw_math() in the new FS.
Eric Anholt
2010-08-26
i965: Add support for in varyings to the new FS codegen.
Eric Anholt
2010-08-26
i965: Start building the codegen visitor.
Eric Anholt
2010-08-26
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
2010-08-26
i965: Add new pass to split vectors into scalar variables
Eric Anholt
2010-08-26
i965: Add a pass for the FS to reduce vector expressions down to scalar.
Eric Anholt
2010-08-26
i965: Start building 965 FS backend.
Eric Anholt
2010-08-26
i965: Add support for destination RelAddr writes in the VS.
Eric Anholt
2010-08-26
i965: Fix the test for variable indexing of shader inputs.
Eric Anholt
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