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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2009-02-25intel: make template wrappers for the spans templates.Eric Anholt
2009-02-25intel: Fix up x8r8g8b8 renderbuffer format so that alpha=1 spans code happens.Eric Anholt
2009-02-25i965: Rename CMD_CONST_BUFFER_STATE to the CS_URB_STATE used in the docs.Eric Anholt
2009-02-25R300: Add support for RS600 chipsAlex Deucher
2009-02-23i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison
2009-02-23mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-22texmem: fix typo from brianp's changes.Dave Airlie
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-21mesa: re-org texgen stateBrian Paul
2009-02-21intel: Fix intelSetTexBuffer miptree leak.Kristian Høgsberg
2009-02-21intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.Eric Anholt
2009-02-21i965: Fix render target read domains.Eric Anholt
2009-02-20i965: use the new prog_instruction::TexShadow fieldBrian Paul
2009-02-20i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24Brian Paul
2009-02-20i965: separate emit_op() and emit_tex_op() functionsBrian Paul
2009-02-20i965: update comment, use const qualifierBrian Paul
2009-02-20i965: var renaming, clean-upBrian Paul
2009-02-20i965: added commentBrian Paul
2009-02-20intel: fix datatype typo, s/GLboolean/GLuint/Brian Paul
2009-02-20i965: additional debug outputBrian Paul
2009-02-17glsl: added --params option to stand-alone GLSL compilerBrian Paul
2009-02-17intel: Fix tri clear to do FBO color attachments as well.Eric Anholt
2009-02-17i965: Fix fallback on stencil drawing to fbo when the visual lacks stencil.Eric Anholt
2009-02-17intel: Clean up several 965 memory leaks on context destroy.Eric Anholt
2009-02-16i965: tell GLSL compiler to emit code using condition codesBrian Paul
2009-02-14r300: Redirect constant TEX coordinatesNicolai Haehnle
2009-02-13i965: rewrite the code for handling shader subroutine callsBrian Paul
2009-02-13i965: add missing break for OPCODE_RET caseBrian Paul
2009-02-13i965: the return value of translate_insn() is never used. Make it void.Brian Paul
2009-02-13i965: minor clean-upsBrian Paul
2009-02-13i965: code clean-ups, comments, and minor refactoringBrian Paul
2009-02-13i965: updated commentsBrian Paul
2009-02-13intel: turn on GL_ARB_shading_language_120Brian Paul
2009-02-13i965: more reformatting/clean-upBrian Paul
2009-02-13i965: s/__inline/INLINE/Brian Paul
2009-02-13i965: formatting and indentation fixesBrian Paul
2009-02-13i965: fix inconsistant indentation in brw_wm.cBrian Paul
2009-02-11Fix an i965 assertion failure on glClear()Robert Ellison
2009-02-10intel: Add x8r8g8b8 visuals to DRI1 fbconfigs alongside a8r8gb8.Eric Anholt
2009-02-10sis: fix signedness warningsEric Anholt
2009-02-10trident: Fix signedness warning.Eric Anholt
2009-02-10tdfx: Fix begin/endquery for current API.Eric Anholt
2009-02-10intel: Don't do the extra MI_FLUSH in flushing except when doing glFlush().Eric Anholt
2009-02-10intel: Speed up glDrawPixels(GL_ALPHA) by using an alpha texture format.Eric Anholt
2009-02-10intel: Fix some state leakage of {Client,}ActiveTexture in metaops.Eric Anholt
2009-02-10intel: don't crash when dri2 tells us about buffers we don't care about.Eric Anholt
2009-02-10Merge commit 'origin/gallium-master-merge'Brian Paul
2009-02-10intel: minor reformatting, commentsBrian Paul
2009-02-10gallium: Fixups for driCreateConfigs MSAA support.Michel Dänzer