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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2011-01-03
intel: Use tri clears when we don't know how to blit clear the format.
Eric Anholt
2011-01-03
intel: Handle forced swrast clears before other clear bits.
Eric Anholt
2011-01-03
radeon: fix build on non-KMS systems.
Dave Airlie
2010-12-28
i965: Do lowering of array indexing of a vector in the FS.
Eric Anholt
2010-12-28
i965: Fix regression in FS comparisons on original gen4 due to gen6 changes.
Eric Anholt
2010-12-28
i965: Factor out the ir comparision to BRW_CONDITIONAL_* code.
Eric Anholt
2010-12-28
i965: Fix occlusion query on sandybridge
Zhenyu Wang
2010-12-28
Revert "i965: upload multisample state for fragment program change"
Zhenyu Wang
2010-12-27
i965: Internally enable GL_NV_blend_square on ES2.
Kenneth Graunke
2010-12-27
i965: don't spawn GS thread for LINELOOP on Sandybridge
Xiang, Haihao
2010-12-27
i965: Flatten if-statements beyond depth 16 on pre-gen6.
Kenneth Graunke
2010-12-25
intel: Only do frame throttling at glFlush time when using frontbuffer.
Eric Anholt
2010-12-24
i965: use align1 access mode for instructions with execSize=1 in VS
Xiang, Haihao
2010-12-24
i965: fix register region description
Xiang, Haihao
2010-12-23
intel: Remove unnecessary headers.
Vinson Lee
2010-12-23
i965: Remove unnecessary headers.
Vinson Lee
2010-12-23
i965: Keep around a copy of the VS constant surface dumping code.
Eric Anholt
2010-12-23
i965: Correct the dp_read message descriptor setup on g4x.
Eric Anholt
2010-12-23
i965: upload multisample state for fragment program change
Zhenyu Wang
2010-12-23
i965: Use MI_FLUSH_DW for blt ring flush on sandybridge
Zhenyu Wang
2010-12-22
i965: explicit tell header present for fb write on sandybridge
Zhenyu Wang
2010-12-21
i965: Avoid using float type for raw moves, to work around SNB issue.
Eric Anholt
2010-12-21
intel: Check for unsupported texture when finishing using as a render target
Chris Wilson
2010-12-21
nouveau: fix includes for latest libdrm
Ben Skeggs
2010-12-16
r600c : inline vertex format is not updated in an app, switch to use vfetch c...
richard
2010-12-16
intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.
Eric Anholt
2010-12-16
intel: Try to sanely check that formats match for CopyTexImage.
Eric Anholt
2010-12-16
intel: Drop commented intel_flush from copy_teximage.
Eric Anholt
2010-12-16
intel: Update renderbuffers before looking up CopyTexImage's read buffer.
Eric Anholt
2010-12-16
i965: Set the alternative floating point mode on gen6 VS and WM.
Eric Anholt
2010-12-16
i915: Fix INTEL_DEBUG=wm segmentation fault
Shuang He
2010-12-13
i965: Add support for using the BLT ring on gen6.
Eric Anholt
2010-12-13
i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.
Eric Anholt
2010-12-13
i965: Fix gl_FragCoord.z setup on gen6.
Eric Anholt
2010-12-13
i956: Fix the old FP path fragment position setup on gen6.
Eric Anholt
2010-12-13
i965: Fix ARL to work on gen6.
Eric Anholt
2010-12-13
intel: Include stdbool so we can stop using GLboolean when we want to.
Eric Anholt
2010-12-11
r300/compiler: fix swizzle lowering with a presubtract source operand
Marek Olšák
2010-12-11
r300/compiler: fix LIT in VS
Marek Olšák
2010-12-10
i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.
Eric Anholt
2010-12-10
intel: Just use ChooseTextureFormat for renderbuffer format choice.
Eric Anholt
2010-12-10
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt
2010-12-10
intel: Add spans code for the ARB_texture_rg support.
Eric Anholt
2010-12-10
mesa/meta: fix broken assertion, rename stack depth var
Brian Paul
2010-12-10
i965: support for two-sided lighting on Sandybridge
Xiang, Haihao
2010-12-10
meta: allow nested meta operations
Xiang, Haihao
2010-12-09
i965: Add support for gen6 reladdr VS constant loading.
Eric Anholt
2010-12-09
i965: Add support for gen6 constant-index constant loading.
Eric Anholt
2010-12-09
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2010-12-09
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Eric Anholt
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