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path: root/src/mesa/drivers
AgeCommit message (Collapse)Author
2004-05-12Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick
ThinkTanks were tested) that was related to the recent 4 TMU changes. Removed the un-needed TexBlendColorPipeNum field from the hardware context.
2004-05-12fix parameters to StoreImage callsBrian Paul
2004-05-12remove last remnants of NEWTEXSTORE stuffBrian Paul
2004-05-12obsolete in favor of regular MakefilesBrian Paul
2004-05-12minor fixesDaniel Borca
2004-05-11Fix a possible segfault caused by the SGI_make_current_read changes.Ian Romanick
2004-05-10fixed bugs in fxddtex.cDaniel Borca
cleaned up win32 definition files
2004-05-09Fix solo build, add missing #ifdef NEW_INTERFACEJon Smirl
2004-05-08Added german translation to option texture_units.Felix Kuehling
2004-05-08Don't mix variable definitions and other statements (fixed build on oldEric Anholt
compiler).
2004-05-07Add support for GLX_SGI_make_current_read.Ian Romanick
2004-05-07Warning clean-ups.Ian Romanick
2004-05-07Enable use of new DRI interface in i830 driver.Ian Romanick
2004-05-07Add support for the 3rd and 4th texture units. The actual number ofIan Romanick
available units is configurable via the texture_units option.
2004-05-07Added a config option to set the number of available texture units. AIan Romanick
German translation is still needed.
2004-05-07Refactor "classic" texture environments to be implemented in terms ofIan Romanick
ARB_texture_env_combine state. Add support for ARB_texture_env_crossbar. Combiner state is only emitted for operands that need to be emitted for the combine operation.
2004-05-05Remove a debug printf that should not have been left in.Ian Romanick
2004-05-05Added support for the 3rd texture coordinate for cubemaps and 3DIan Romanick
textures. progs/demos/cubemap and progs/demos/stex3d seem to work correctly at all tcl_mode settings. x86 / SSE codegen is currently disabled.
2004-05-04texture compression: getting warmerDaniel Borca
2004-05-04add r200 x86 sourcesDave Airlie
2004-05-04switch to X86_SOURCESDave Airlie
2004-05-03Skeletal fallback-only DRI driver. Initial checkin, not quite working yet.Adam Jackson
2004-05-03remove this use the one from the DRMDave Airlie
2004-05-03the config is included by the Makefiles that includes this file...Dave Airlie
2004-05-03add asm sourcesDave Airlie
2004-05-03clean up the common objects..Dave Airlie
2004-05-03get rid of last few XF86DRIClipRectDave Airlie
2004-05-03fix up build for solo/driDave Airlie
2004-05-02fix StoreImage calls, remove dead code (Adam Jackson)Brian Paul
2004-04-30FXT1: getting warmerDaniel Borca
2004-04-30If we can't allocate the rowimage - bailAlan Hourihane
2004-04-30Define GLX_DIRECT_RENDERING in Makefile.templateKeith Whitwell
2004-04-29Remove several files that are only used in the XFree86 / Xorg libGL.so.Ian Romanick
They are *not* linked into the *_dri.so drivers.
2004-04-29Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell
2004-04-29FXT1 preparationsDaniel Borca
2004-04-27Use the dispatch table directly instead of calling GL functions.Ian Romanick
2004-04-27Remove include of texutil.h to get build working.Ian Romanick
2004-04-27Removed the old teximage code.Brian Paul
Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
2004-04-26accomodate newtexstoreDaniel Borca
fixed wgl interface for fxMesa
2004-04-26remove DitherValuesAlan Hourihane
2004-04-26bring over build fixes from stable branchAlan Hourihane
2004-04-24call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck)Brian Paul
2004-04-23Convert R200 driver to use the t_vertex interface.Ian Romanick
2004-04-23init mgaScreen->irq (Tilman Sauerbeck)Brian Paul
2004-04-22fix bracket at wrong placeRoland Scheidegger
2004-04-22Fix order of EMIT_4UB_4F declarationsKeith Whitwell
2004-04-22New glTexImage code.Brian Paul
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
2004-04-21check return values of _swrast_CreateContext, etcBrian Paul
2004-04-20add SciTech's GLDirect driver for Windows.Alan Hourihane
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come.....
2004-04-15add drm source dir for solo includesDave Airlie