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path: root/src/mesa/drivers
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2010-03-08r300: don't enable EXT_packed_depth_stencilMaciej Cencora
R300 hw doesn't support sampling from Z24_S8 or S8_Z24 formats.
2010-03-08radeon: no need to emit full state twice after flushMaciej Cencora
2010-03-08r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora
Fixes some relocation failures
2010-03-08r300: reset bos when validating buffers during blitMaciej Cencora
2010-03-08radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora
2010-03-08r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora
2010-03-08r300: recalculate point size, if point min/max size changesMaciej Cencora
Fixes two wine d3d9 unit tests
2010-03-08r300: no need to flush on context initMaciej Cencora
2010-03-08r300: remove unnecessary codeMaciej Cencora
_tnl_UpdateFixedFunctionProgram is already called in r300_draw.c
2010-03-05meta: Use the DrawBuffer's stencil sizeIan Romanick
Previously the code was erroneously using the stencil size of the context instead of the stencil size of the DrawBuffer. With FBOs these may be different. As a result, clearing the stencil buffer of an FBO bound to a context that doesn't have stencil would fail. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-05i965: Only use the effective subset of the WM sampler key.Eric Anholt
The whole structure is 836 bytes, but if only the first one or two samplers are used (as is common), the part that matters is only 56 or 108 bytes. By using just that subset as the key (since the key size is also part of the key), we improve firefox-talos-gfx performance by 1%.
2010-03-05intel: Remove support for the DRI1 TFP extension.Eric Anholt
2010-03-05i965: Remove the paths for making a const surface object for a NULL BO.Eric Anholt
2010-03-05i965: Remove the unused SDC BO pointer from the sampler state key.Eric Anholt
Since it's a BO pointer, it already lives outside the key in brw->wm.sdc_bo[] which is used for sampler state lookup and setup.
2010-03-05i965: Rename SNB brw_*_key structs to gen6_*_key structs.Eric Anholt
2010-03-05i965: Pack gen6 blend_state_key structure.Eric Anholt
2010-03-05intel: Only do batchbuffer debug if --enable-debug is used.Eric Anholt
This saves 6.6KB on the 965 driver, and appears to speed firefox-talos-gfx up by 1-2%. Unlike many other asserts in the driver, when we make a mistake that would trigger one of these it generally shows up all the time for developers, so turning it off for release seems fine.
2010-03-05intel: Replace batch macro contents with function calls.Eric Anholt
This manages to cut down another 3800 bytes.
2010-03-05intel: Move the assertions about reloc delta from the macros to the function.Eric Anholt
Cuts another 1800 bytes from the driver.
2010-03-05intel: Check that the batch is mapped per BEGIN, not each OUT.Eric Anholt
Shaves 800 bytes off the driver.
2010-03-05i965: Try to assign SNB SF inputs to outputs.Eric Anholt
2010-03-05i965: Fix the SNB SF input size.Eric Anholt
2010-03-05Merge branch 'object-purgeable'Chris Wilson
Acked-by: Brian Paul <brianp@vmware.com>
2010-03-05APPLE_object_purgeable: intelChris Wilson
Implement support for purgeable objects by using the GEM madvise ioctl. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-03-04intel: Remove non-kernel-exec-fencing support.Eric Anholt
Shaves 60k off the driver from removing the broken spans code. This means we now require 2.6.29, which seems fair given that it's a year old and we've removed support for non-KMS already in the last release of 2D.
2010-03-04intel: Remove the unused s8 spans code. Not hit during no_rast piglit.Eric Anholt
Shaves 5.5k off of the driver.
2010-03-04dri/nouveau: Remove some CI remnants.Francisco Jerez
2010-03-04dri/nouveau: Trivially add GL_ARB_texture_mirrored_repeat.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-04dri/nouveau: Enable GL_EXT_stencil_wrap.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-04dri/nouveau: Add GL_EXT_stencil_wrap for nv04.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-04dri/nouveau: Fix rb->DataType for z24s8 renderbuffers.Francisco Jerez
2010-03-04dri/nouveau: Try to keep client buffers smaller than the scratch VBO length.Francisco Jerez
2010-03-04dri/nouveau: Pack client arrays as they're copied to the real BO.Francisco Jerez
2010-03-04i915: Enable texture tiling by default.Eric Anholt
This now passes piglit testcases, and shows performance improvements on openarena. Blit-heavy apps may see degradation, but the expectation is that the common case of 3D rendering will see significant wins. This regresses gen-teximage on my 855, and no piglit tests on my 945.
2010-03-04i915: Fix up i830 for tiled drawing offsets.Eric Anholt
Corresponds to b87406e55f029d29594ae76a4b39a4fe1007fe4f.
2010-03-04DRI: Put back missing break-statementIan Romanick
The break in the __DRI_ATTRIB_RENDER_TYPE case was accidentally removed in commit 5cf2c5851bcd29c2d53bb04ab692b4b156f5a74d. This puts it back. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-04r300: make blit code work on swtcl machines.Dave Airlie
Only tested this on my rv530 with R300_NO_TCL=1, but it works there at least. It would be nice to fix the tex_offset by chaning the vertex program on tcl to read from offset 6 but this isn't really necessary. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-04r300_blit: initialise whole fp structure to 0Dave Airlie
at least on the r500 we get a lockup unless I do this, the compiler seems to fail to compile and we just get a null fp. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-03radeon/r200/r300/r600: add check_blit vtbl functionAlex Deucher
Check if the native blit formats are supported, if not, attempt to use an alternate format. Skip 3, >4 bpp as per comments from mcencora on irc. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-03-03Remove stray defines of HAVE_RGBAIan Romanick
Now that color-index support is removed from t_dd_tritmp.h and t_dd_unfilled.h, drivers no longer need define HAVE_RGBA. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03mesa: Remove ClearIndex and IndexMask from device-driver interfaceIan Romanick
These are used to inform the driver of the clear value for color-index buffers and to control write-masking of bits in color-index buffers. No driver use or need (not even Nouveau) these interfaces. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03mesa: Remove support for creating color-index visualsIan Romanick
Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03DRI: Remove support for color-index visualsIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03mesa/xlib: Remove support for color-index renderingIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03osmesa: Remove support for color-index renderingIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03fbdev: Remove support for color-index renderingIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03DRI/swrast: Remove color-index support from DRI swrast driverIan Romanick
It appears that color-index rendering wasn't actually supported anyway. swrastFillInModes did not previously create an color-index configs, so it doesn't seem like there would be any way to get a color-index visual. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03i915: Use x,y drawing offsets instead of changing buffer offsets.Eric Anholt
This should fix rendering into mipmaps of tiled textures.
2010-03-03i915: Tell the kernel when we actually need fence registers on our BOs.Eric Anholt
This improves tiled texture performance of OA on my 945 from 25.3fps to 29.0fps, whereas untiled is 28.2fps, by avoiding stalls for fence register changes.
2010-03-03intel: Use drm_intel_bo_alloc_tiled for region allocs.Eric Anholt
This moves the logic for how to align pitches, heights, and sizes of objects to one central location. Fixes rendering with texture tiling on i915. Note that current libdrm is required for the change for I915_TILING_NONE pitch alignment.