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2010-03-23dri: test whether the built drivers have unresolved symbolsLuca Barbieri
This is a different approach to solving this problem that the patch I previously posted, and unlike that, should not cause any problems. Right now undefined symbols in DRI drivers will still allow the build to succeed. As a result, people modifying drivers they cannot test risk creating unloadable drivers with no easy way of automatically avoiding it. For instance, the modifications to nv50 for context transfers caused such an issue recently. Unfortunately, just adding -Wl,--no-undefined doesn't work, because the DRI drivers depend on glapi symbols, but do not depend on libGL.so.1 Adding -lGL is not the correct solution since DRI drivers are not loaded just by libGL, but also by X and possibly by other clients. So, this patch simply tries to build an executable linked to the DRI driver and to libGL. If the DRI driver contains any undefined symbols not satisfied by its dependencies or by libGL, this will fail. This solution does not alter the built drivers, and does not significantly slow down the build process. All classic DRI drivers as well as all the Gallium drivers with configure options compiled successfully with this change. Thanks to Xavier Chantry <chantry.xavier@gmail.com> and Michel Daenzer <michel@daenzer.net> for helping with this. Signed-off-by: Luca Barbieri <luca@luca-barbieri.com> Acked-by: Brian Paul <brian.e.paul@gmail.com>
2010-03-22i965: Add disasm for SNB MATH opcode.Eric Anholt
2010-03-22i965: Enable normal clipping on SNB.Eric Anholt
Rejecting all doesn't seem to be helping get the pipeline lit up.
2010-03-22i965: Force single program flow in SNB GS, to match gen4 GS.Eric Anholt
2010-03-22i965: Correct copy and wasted field shifts for SNB GS URB.Eric Anholt
2010-03-22i965: Enable VS on SNB.Eric Anholt
It appears that the thing that was killing VS threads was the gratuitous NOP that replaced the gratuitous jump from OPCODE_END to the nearby OPCODE_END implementation. With that gone, we can move on to the rest of the pipeline.
2010-03-22i965: Remove gratuitous jump or nop from OPCODE_END to vertex emit.Eric Anholt
Just emit the URB write at END time. Subroutine code that sits after OPCODE_END won't be executed since we've ended the thread at the point that the URB write is done.
2010-03-22i965: Ignore execution mask for the mov(m0, g0) of VS URB write header on SNB.Eric Anholt
Otherwise, we may not get the FFTID set up which would break freeing of resources.
2010-03-22i965: Allow FS constants to be used as immediates instead of push/pull.Eric Anholt
The hope is to later take advantage of the reduced constant usage to free up regs. This only covers the GLSL path at the moment, because the brw_wm_emit path doesn't get the information as to whether a float value is a constant or a uniform.
2010-03-22i965: Add INTEL_DEBUG=glsl_force to force brw_wm_glsl.c.Eric Anholt
I keep finding the desire to force this path to debug it instead of cooking up goofy-looking testcases to do so.
2010-03-22i965: Optimize OPCODE_CMP by using BRW_SEL to choose results.Eric Anholt
Tested with piglit glsl-fs-sqrt-branch, fp-cmp.vpfp.
2010-03-22intel: Call intel_prepare_render() before looking up regions.Kristian Høgsberg
Fixes #27213.
2010-03-22glslcompiler: fix build againBrian Paul
Simply use the libglapi.a archive instead of individual .o files. Fixes the non-debug build.
2010-03-22dri/nouveau: Rectangle texture fixes.Francisco Jerez
2010-03-22dri/nouveau: Some render to texture fixes.Francisco Jerez
2010-03-22dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the ↵Francisco Jerez
same.
2010-03-22dri/nouveau: Expose EXT_framebuffer_blit.Francisco Jerez
2010-03-22dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants.Francisco Jerez
2010-03-22dri/nouveau: Emit dirty states on nouveau_validate_framebuffer.Francisco Jerez
Fixes broken intermediate frames when a window is being resized (regression caused by 878eef8c4).
2010-03-22glslcompiler: fix build breakageBrian Paul
2010-03-22Merge branch '7.8'Brian Paul
Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/mesa/state_tracker/st_cb_drawpixels.c
2010-03-22glslcompiler: fix build breakageBrian Paul
2010-03-21r200: Fix emit size prediction to account elt splitting.Pauli Nieminen
Emit sizes prediction didn't account for render splitting in hwtnl path.
2010-03-21r200: Don't flush when closing elts in KMS.Pauli Nieminen
Flush in middle of rendering in KMS is not allowed because buffers are discarded in flush. Fixes crash when emiting split indices with RADEON_DEBUG=all.
2010-03-21r200: Fix swtnl fallback to flush pending rendering before transition.Pauli Nieminen
Flush after transition would emit wrong state that could cause wrong state emited for pending rendering operation. Fixes wan once from extrement tuxracer that is using per vertex materials.
2010-03-21r200: Fix mixed indetion in r200TclFallback.Pauli Nieminen
2010-03-21rename dri_sw to drisw_util for consistencyGeorge Sapountzis
2010-03-21dri_inteface: add define for checking presence of drm.hGeorge Sapountzis
__NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms and allows to be defined externally as well. __NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers
2010-03-21dri/nouveau: Reemit the light model state when lighting goes on/off.Francisco Jerez
2010-03-21dri/nouveau: Random cleanups.Francisco Jerez
2010-03-21r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-20r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-19drivers/x11: add PUBLIC qualifier to more API functionsBrian Paul
Based on a patch from Tom Fogal.
2010-03-18intel: Use bit-wise not instead of logical not (i830 path)Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18intel: Correct value of S0_VB_OFFSET_MASK to match hardware docs.Ian Romanick
2010-03-18Use bit-wise not instead of logical not.Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18dri/nouveau: Flush after texture validation.Francisco Jerez
Swizzling needs the destination surface in VRAM, but the subsequent rendering operations making use of it are likely to not care. Fire the ring after validation to leave the memory manager more room for maneuvering.
2010-03-18dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez
2010-03-18dri/nouveau: Implement texcoord generation.Francisco Jerez
2010-03-18dri/nouveau: Implement texture matrices.Francisco Jerez
2010-03-18dri/nouveau: Some minor vertex submission fixes.Francisco Jerez
2010-03-18dri/nouveau: only reallocate texture when neededXavier Chantry
nouveau reallocated the mipmap tree on every MIN_FILTER call to account for mipmap change. We only need to do this if the texture does not fit in the existing mipmap tree. This gives a big performance boost for a game like bzflag which changes MIN_FILTER all the time for its font rendering. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-03-18intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg
The default viewport is the window rectangle, which is set up by _mesa_make_current(). To be able to do that we need to get the window dimension (and buffers) first, so we have to call intel_prepare_render() before we can call into _mesa_make_current(). Fixes #26676 and #26678.
2010-03-17intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg
The default viewport is the window rectangle, which is set up by _mesa_make_current(). To be able to do that we need to get the window dimension (and buffers) first, so we have to call intel_prepare_render() before we can call into _mesa_make_current(). Fixes #26676 and #26678.
2010-03-17intel: Replace mt->pitch with mt->region->pitch.Eric Anholt
The pitch is not really an inherent part of the miptree, since it's not part of any of the layout calculations, and it's dictated by the libdrm-allocated region pitch now.
2010-03-17intel: Return false like other blit failure paths if out of aperture.Eric Anholt
The primary consumer of this (miptree relayout) already has this code for handling failure, and the other paths want to know if failure actually occurs and do something appropriate, which may not include memcpy.
2010-03-17intel: Respect src pitch in _mesa_copy_rect().Eric Anholt
If a non-zero src_y was used, this would break piglit depth-level-clamp.
2010-03-17intel: Rely on allocated region pitch for the miptree pitch.Eric Anholt
Bug #26966: 945 miptree pitch disagreement with libdrm.
2010-03-17intel: Assert that the linear blits succeed.Eric Anholt
We don't have any fallback code here, and we want to avoid this path if failure would happen, so just assert.
2010-03-17intel: Remove level_offset now that it's unused.Eric Anholt
This is the last pitch-dependent part of miptree setup.