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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2010-07-12Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesaMaciej Cencora
2010-07-12r600: Fix include recursion.Vinson Lee
2010-07-12radeon: fix some wine d3d9 testsMaciej Cencora
2010-07-11radeon: lower texture memory consumption is some casesMaciej Cencora
2010-07-11radeon: fix teximage migration failure in rare caseMaciej Cencora
2010-07-11r300c: Fix vertex data setup for named buffer objects with unaligned offsetMaciej Cencora
2010-07-11r600: Remove unnecessary headers.Vinson Lee
2010-07-10r600: Fix GCC 'implication declaration of function' warnings.Vinson Lee
2010-07-09r600: Remove unnecessary header.Vinson Lee
2010-07-09r600: Fix include recursion.Vinson Lee
2010-07-09glslcompiler: Fix GCC warn_unused_result warning.Vinson Lee
2010-07-09glslcompiler: Fix memory leaks on error paths.Vinson Lee
2010-07-09glslcompiler: Remove unnecessary headers.Vinson Lee
2010-07-09mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.Vinson Lee
2010-07-08r300/compiler: Add a register rename pass.Tom Stellard
2010-07-08r300/compiler: Fix scheduling of TEX instructions.Tom Stellard
2010-07-08glslcompiler: Fix build.Vinson Lee
2010-07-08i965: Add disasm for SEND mlen/rlen on Sandybridge.Eric Anholt
2010-07-08i965: Add 'wait' instruction supportZhenyu Wang
2010-07-08i965: Fix disasm of a SEND's mlen and rlen on Ironlake.Eric Anholt
2010-07-08i965: Add decode for Sandybridge DP write messages.Zhenyu Wang
2010-07-08i965: Add definitions for Sandybridge DP write/read messages.Zhenyu Wang
2010-07-08intel: Update intel_decode.c from intel-gpu-tools.Eric Anholt
2010-07-07r600: workaround 3 comp GL_SHORT vertex attribute format on r700Andre Maasikas
2010-07-06r300/compiler: Implement KILP opcode.Tom Stellard
2010-07-03r300/compiler: Fix loop unrollingTom Stellard
2010-07-03r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard
2010-07-03r300/compiler: Don't continue copy propagation inside loops.Tom Stellard
2010-07-03r300/compiler: Print debug info for flow control instructions.Tom Stellard
2010-07-03r300/compiler: Enable hardware IF statements for r500 cards.Tom Stellard
2010-07-03r300/compiler: In the peephole optimizer, ELSE should mark the end of aTom Stellard
2010-07-03r300/compiler: Correctly calculate the max number of iterations for loops.Tom Stellard
2010-07-03r300/compiler: Handle loops in deadcode analysis.Tom Stellard
2010-07-02osmesa: remove old renderbuffer before adding newBrian Paul
2010-07-02i965: Add support for the DP2 opcode, which we use for dot(vec2, vec2).Eric Anholt
2010-06-30i965: Add support for OPCODE_SSG.Eric Anholt
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-06-24glsl2: Replace the GLSL compiler with the glsl2 project.Eric Anholt
2010-06-23Merge branch 'shader-file-reorg'Brian Paul
2010-06-23r300/compiler: allow 1024 instructions in r5xx vertex shadersMarek Olšák
2010-06-23r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák
2010-06-23r300/compiler: emulate loops in vertex shadersMarek Olšák
2010-06-19Revert "Fix image_matches_texture_obj() MaxLevel check"Will Dyson
2010-06-18intel: Finalize the miptree before mapping it for fallbacks.Eric Anholt
2010-06-18i965: Fix the name of aa_coverage_slope in the improved AA line params.Eric Anholt
2010-06-16intel: Remove unnecessary headers.Vinson Lee
2010-06-16r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.Henri Verbeet
2010-06-16r600: fix warningsMarc
2010-06-16osmesa: always build standalone for internal symbolsDan Nicholson
2010-06-14i965: Remove unnecessary header.Vinson Lee