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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2009-06-17i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt
2009-06-17i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt
2009-06-17intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
2009-06-17i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
2009-06-17i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
2009-06-17i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
2009-06-17i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-06-17intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-06-17intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-06-17intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-06-17intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
2009-06-17mesa: added null ptr check in Fake_glXCreatePixmap()Brian Paul
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Brian Paul
2009-06-17mesa driconf: Add macro to specify an option with a quoted default value.Thomas Hellstrom
2009-06-17i965: Add decode for the G4X x,y offset in surface state.Eric Anholt
2009-06-17i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt
2009-06-17i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt
2009-06-18r300: use vbo_split_prims to split up large vertex buffers.Dave Airlie
2009-06-17i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt
2009-06-18radeon: don't re-add BOs to validate listDave Airlie
2009-06-17radeon: Flush command buffer on viewport changeJerome Glisse
2009-06-17r300: don't emit vap index offset on r5xx hw when using csJerome Glisse
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Dave Airlie
2009-06-17radeon: fix warnings in wrapper with libdrmDave Airlie
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
2009-06-16i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
2009-06-15Merge branch 'arb_map_buffer_range'Brian Paul
2009-06-15intel: Release fb backing regions in intelDestroyBuffer()Shuang He
2009-06-15enable ARB_half_float_pixel for intel driversRoland Scheidegger
2009-06-15intel: fix (cosmetic) typo flag used twiceRoland Scheidegger
2009-06-15r300: fix 3D texturesMaciej Cencora
2009-06-12i965: interpolate colors with perspective correction by defaultBrian Paul
2009-06-12r300: add support for EXT_texture_sRGBMaciej Cencora
2009-06-12Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-06-12radeon: fix size of mipmap texture arrayDave Airlie
2009-06-12radeon/r200/r300: fix max texture levels assertDave Airlie
2009-06-12Merge remote branch 'main/radeon-rewrite'Dave Airlie
2009-06-11r300: fix VAP setupMaciej Cencora
2009-06-11r300: fix for SW TCL pathMaciej Cencora
2009-06-11r300: don't send unused attributes for SW TCL pathMaciej Cencora
2009-06-11r300: send only RS_IP_* regs that we are going to useMaciej Cencora
2009-06-11r300: fix RS setup when no colors and textures are sent to FPMaciej Cencora
2009-06-11r300: r500 fragment program fixesMaciej Cencora
2009-06-11radeon: increase max bo countMaciej Cencora
2009-06-11r300: fix a GPU lock upMaciej Cencora
2009-06-11r300: fix vertex program bugMaciej Cencora
2009-06-11r300: move some code for easier debuggingMaciej Cencora
2009-06-11r300: print vertex program when debugging is enabledMaciej Cencora
2009-06-11r300: fix output register allocation for vertex shadersMaciej Cencora